This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Coffee All Night (Always Nevers)
alwaysnevers.bsky.social
did:plc:o7odlzu25e5ibkcs4lfcwfmn
Something that I try to take into account is: what does the game want? How is the game encouraging me to interact with it? I'll blame my roots on being a sucker for capital I immersion, but that would make a pretty awkward game of Blades in the Dark.
2024-12-26T14:59:46.646Z