This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Andy Ray
andrewray.me
did:plc:uxkfua3gt5d6gbkps2qbbdgv
Losing my mind playing with this effect.
Parallax mapping on a shader with (hacky) corrected normals in @shaderfrog.com 2.0. So many variations (more in 🧵)
Live (does NOT run well on mobile!) https://shaderfrog.com/2/editor/cm149ap3m001gpacmz06vd7er
#threejs #webgl #glsl
2024-09-16T00:27:53.395Z