This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Bad Quail Games // G. Michael Truran
bad-quail.bsky.social
did:plc:rn673qntunf4wq2n5bqxadi4
Continuing to prototype a Mark of the Odd medieval giant robot game. My first real pass at an index card size sheet for the "marschierpanzer."
I break down some of the design process in this blog post: bad-quail.bearblog.dev/big-stompies/
2024-09-11T00:08:24.058Z