This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Blockbench
blockbench.net
did:plc:5lxipk4cfcrqxbw5rvl4ld4a
PBR textures utilize additional texture maps to define how light interacts with a surface:
- Normal maps define in which direction light gets reflected
- Height map defines the height of a pixel
- Metalness defines whether something is rendered as a metal or not
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2025-04-04T15:55:20.614Z