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Casual Garage Coder
casualgaragecoder.com
did:plc:syyi7tc5ekrqapueb7fvosrd
Irrigation map computed using C++/OpenMP. The lakes and rivers only take less than 5ms to compute, but the irrigation requires to be spread using some rules. Too reach stable state requires ~200ms with a core i5-13th gen :/ Next step, vegetation based on irrigation ... #indiegame #solodev #procgen
2025-10-15T22:04:45.023Z