This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Colin McInerney
colin.how
did:plc:w3f2svsh2p3c5b3g6ad4ougs
started experimenting with variable caps on velocity, and not necessarily capping the player's velocity when they get to a new state. for now, functionally, this means long jumps add speed up to a cap, and that momentum can be maintained somewhat in other states.
2026-07-22T14:10:13.376Z