This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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anattā
cubething.dev
did:plc:7tymugifj3pvr3f3ng6gjzte
getting somewhere. terrain generation with @bevyengine.org. not sure what's up with the black blobs, probably something with the normals. each chunk here is 256x256 vertices. been trying to test that there are no overlaps or gaps in the terrain, which has proven to be difficult
2025-02-05T05:49:32.757Z