This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Daniel Zenon Klein
danielzklein.bsky.social
did:plc:bzt2er6yg4cja7il4zlrdkaz
Those are indeed two of the most common implementations of aim assist. The "pull target to enemy" implementation tends to be the most noticeable. There's also "nudge toward target on automatic fire" and "keep reticle on target while strafing". Typically all are reserved for controller in PvP
2025-10-03T00:18:42.052Z