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Dieting Hippo
dhippo.net
did:plc:iej55jxorgckqirxjwn63gch
spending a lot of time tonight doing nes dev, and by that i mean writing 1000 words on how to store level data and object placements in ROM without it taking up too much space.
i'm down to about 32 bytes per level, which would be 1024 bytes for 16 levels, or 1/16th of an NROM cart. not too shabby!
2024-08-12T07:36:11.865Z