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<rss version="2.0"><channel><description>I make Quake levels and sometimes other stuff&#xA;&#xA;the numbers don&#39;t mean anything.</description><link>https://bsky.app/profile/h4724.bsky.social</link><title>@h4724.bsky.social - </title><item><link>https://bsky.app/profile/h4724.bsky.social/post/3mpzak7gocc23</link><description>It&#39;s really sad to see id lay off both sponge and SyncError, their two biggest public advocates for game history preservation, modding, and Quake itself, at the same time. I hope everyone affected somehow ends up better off than they were before.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>06 Jul 2026 23:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:2cs7z7riyvvg3mcbfimc36e2/app.bsky.feed.post/3mpzak7gocc23</guid></item><item><link>https://bsky.app/profile/h4724.bsky.social/post/3mp6qb2wnkc2n</link><description>I&#39;m really proud of what the community has accomplished these past few months, and it&#39;s not over just yet!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>26 Jun 2026 10:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:2cs7z7riyvvg3mcbfimc36e2/app.bsky.feed.post/3mp6qb2wnkc2n</guid></item><item><link>https://bsky.app/profile/h4724.bsky.social/post/3movz3pusec2q</link><description>I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself!&#xA;&#xA;16 maps + start map made to the same constraints as the original campaign.&#xA;&#xA;Go play it here! https://www.slipseer.com/index.php?resources/quake-30th-anniversary-limits-jam.608/</description><pubDate>22 Jun 2026 23:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:2cs7z7riyvvg3mcbfimc36e2/app.bsky.feed.post/3movz3pusec2q</guid></item><item><link>https://bsky.app/profile/h4724.bsky.social/post/3mmvcujn5fk2o</link><description>the dumbest guy you know: &#34;what people don&#39;t get about AI is that it&#39;s a *tool*&#34;</description><pubDate>28 May 2026 05:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:2cs7z7riyvvg3mcbfimc36e2/app.bsky.feed.post/3mmvcujn5fk2o</guid></item><item><link>https://bsky.app/profile/h4724.bsky.social/post/3mmlixk2se22v</link><description>I don&#39;t think I&#39;ve ever fully articulated this even though I&#39;ve noticed it a few times, but it&#39;s an upsetting state for the art form that so many people immediately recall Dark Souls and little else any time another game exercises principles of compelling world/level design.</description><pubDate>24 May 2026 08:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:2cs7z7riyvvg3mcbfimc36e2/app.bsky.feed.post/3mmlixk2se22v</guid></item></channel></rss>