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<rss version="2.0"><channel><description>fish with too much time on their hands</description><link>https://bsky.app/profile/mackerelskydev.bsky.social</link><title>@mackerelskydev.bsky.social - mackerel sky</title><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3mqw4n4lnjs2x</link><description>Happy #screenshotsaturday! I&#39;ve been working on improvements to the aircraft AI to make them more responsive to incoming missiles. It&#39;s still a work in progress but I&#39;m pretty happy with how challenging they&#39;ve become. #indiedev #gamedev</description><pubDate>18 Jul 2026 11:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3mqw4n4lnjs2x</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3mnlfvolkqc2g</link><description>I&#39;m back! For this #screenshotsaturday here&#39;s a video summary of things I&#39;ve been working on since the itch demo! I&#39;ve been trying to add in a lot of QOL and highly requested features based on the survey. #gamedev #indiedev</description><pubDate>06 Jun 2026 00:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3mnlfvolkqc2g</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3mj4arbgbqs2j</link><description>Check out what @cubeboy.bsky.social is working on next for ASE... #screenshotsaturday</description><pubDate>10 Apr 2026 02:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3mj4arbgbqs2j</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3mi5n4ridps26</link><description>I&#39;m reanimating this account from the dead to drop ASE v0.11a, featuring 2 campaign missions, 3 aircraft, and a total gameplay and visual overhaul! &#xA;&#xA;If you&#39;d like to give it a go, the demo can be downloaded from: mackerel-sky.itch.io/at-skies-edge&#xA;&#xA;#gamedev #flightsim #screenshotsaturday</description><pubDate>28 Mar 2026 22:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3mi5n4ridps26</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3llvsikrows2d</link><description>I said I would try to maintain a presence here and immediately dipped out for a month lol. Anyway, I&#39;ve been pretty busy with work, but I try to work on the game every day. Here&#39;s a very early WIP of a catapult system! #flightsim #acecombat #unity</description><pubDate>03 Apr 2025 11:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3llvsikrows2d</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3lhvpqltzos2z</link><description>I&#39;ve been fortunate enough to work with @cubeboy.bsky.social on getting the modelling done for ASE and his work is really carrying the visuals of the entire project!! I hope I&#39;ll be able to improve the terrain visuals enough to match the quality of his aircraft. #gamedev #flightsim #acecombat</description><pubDate>11 Feb 2025 13:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3lhvpqltzos2z</guid></item><item><link>https://bsky.app/profile/mackerelskydev.bsky.social/post/3lgejl66nq22g</link><description>Hello Bluesky! I&#39;m very bad at maintaining a social media presence but I&#39;ll be posting some of my progress on At Skies&#39; Edge, an #AceCombat like I&#39;m working on.&#xA;&#xA;#gamedev #flightsim</description><pubDate>22 Jan 2025 23:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:3edaodhmwxhzyk3euleohqvq/app.bsky.feed.post/3lgejl66nq22g</guid></item></channel></rss>