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<rss version="2.0"><channel><description>Wishlist Cozy Littlequarium now!&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/&#xA;Brazillian game dev and aspiring pixel artist</description><link>https://bsky.app/profile/gabreusenra.bsky.social</link><title>@gabreusenra.bsky.social - Gabreu Senra - Wishlist Cozy Littlequarium</title><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmdjvlz5xy2j</link><description>Stop putting your studio logo at the start of your trailer.&#xA;&#xA;You have 3 seconds to stop the scroll. If those seconds are a black screen instead of a gameplay hook, you’re burning wishlists.&#xA;&#xA;Hook first. Vanity later.&#xA;&#xA;Is your trailer guilty? #gamedev #indiedev #marketing</description><pubDate>21 May 2026 00:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmdjvlz5xy2j</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmd7u64f7l2j</link><description>A game that lives at the bottom of your screen while you work? I made Cozy Littlequarium so you can breed fish &amp; stay &#34;productive.&#34; 🐟&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/ #indiedev&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/</description><pubDate>20 May 2026 21:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmd7u64f7l2j</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmd4hqhqby2v</link><description>Your Steam capsule art is 10x more important than your gameplay trailer. If the thumbnail doesn’t stop the scroll, your mechanics don’t exist. High contrast and a clear &#34;vibe&#34; beat high-poly renders every time.&#xA;&#xA;How many times have you redesigned your main art?&#xA;&#xA;#gamedev #indiedev #marketing</description><pubDate>20 May 2026 20:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmd4hqhqby2v</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmcz3pl2el23</link><description>Stop alt-tabbing to play games. Slime Slammer is an idle PvZ-like that lives at the bottom of your screen while you work. 💧&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;#indiedev #gamedev</description><pubDate>20 May 2026 19:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmcz3pl2el23</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmcp2z5uu62w</link><description>Screen shake is a crutch. If your combat feels weak, try adding 2 frames of hit-stop (freezing the action) on impact. It creates 10x more weight without motion sickness. What’s your favorite trick for &#34;juice&#34; that isn&#39;t camera shake? #gamedev #indiedev</description><pubDate>20 May 2026 16:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmcp2z5uu62w</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmbgt3wd7i2g</link><description>Stop putting your studio logo at the start of your Steam trailer. You’re losing half your potential wishlists in the first 3 seconds. Show the gameplay loop immediately or they’ll never see the title drop. &#xA;&#xA;Is your hook under 5 seconds?&#xA;&#xA;#indiedev #gamedev #marketing</description><pubDate>20 May 2026 04:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmbgt3wd7i2g</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmazg3bfn72j</link><description>Steam players have zero patience. If your game isn&#39;t fun in the first 60 seconds, they’re hitting the refund button. Stop saving the cool mechanics for level 3.&#xA;&#xA;What’s the first thing a player does in your current build?&#xA;&#xA;#gamedev #indiedev #steam</description><pubDate>20 May 2026 00:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmazg3bfn72j</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmapeio5ez2r</link><description>Most games fight for your attention. I’m building Cozy Littlequarium to sit at the bottom of your screen while you work.&#xA;&#xA;Play this at your desk?&#xA;https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;#indiedev #cozygames&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/</description><pubDate>19 May 2026 21:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmapeio5ez2r</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmalzqwxul2u</link><description>Stop polishing your first level. &#xA;&#xA;Most players won&#39;t even see the end of it. Use that energy to fix your Steam capsule and trailer instead. You can’t polish a game that nobody downloads.&#xA;&#xA;Which part of your game are you over-polishing right now?&#xA;&#xA;#gamedev #indiedev #solodev</description><pubDate>19 May 2026 20:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmalzqwxul2u</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mmaincwf7y2a</link><description>Most games fight for your focus. Mine just wants the bottom of your screen. Slime Slammer is an idle PvZ-like that runs while you work. ⚔️&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;#indiedev</description><pubDate>19 May 2026 19:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mmaincwf7y2a</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mma6lnwait2j</link><description>Stop polishing your trailer and fix your capsule.&#xA;&#xA;If your capsule art doesn&#39;t scream your genre and hook in 0.5 seconds, you are invisible. It is the single highest ROI asset you will ever make. &#xA;&#xA;Drop yours below. I’ll guess your genre in one word.&#xA;&#xA;#gamedev #indiedev #marketing</description><pubDate>19 May 2026 16:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mma6lnwait2j</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm6wegkko723</link><description>Stop wasting months on animations.&#xA;&#xA;Satisfying combat is just 3 frames of hitstop and camera shake. It’s the fastest way to make a $15 indie feel like a AAA heavy-hitter.&#xA;&#xA;What’s your favorite &#39;cheap&#39; trick for adding juice?&#xA;&#xA;#gamedev #indiedev</description><pubDate>19 May 2026 04:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm6wegkko723</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm6ix7xets2j</link><description>Stop putting your studio logo at the start of your trailers. You’re literally asking people to scroll past. &#xA;&#xA;Show the gameplay hook in the first 2 seconds or you&#39;ve already lost. &#xA;&#xA;Who is an indie dev that actually nails their trailers?&#xA;&#xA;#gamedev #indiedev #marketing</description><pubDate>19 May 2026 00:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm6ix7xets2j</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm66urxsdj2r</link><description>I made a game that doesn&#39;t want you to play it. Cozy Littlequarium sits at the bottom of your screen while you work. Breed fish + zero stress.&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;Try it? #indiedev #gamedev&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/</description><pubDate>18 May 2026 21:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm66urxsdj2r</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm5o4ragq62w</link><description>Stop coding complex AI. Players can’t tell the difference. &#xA;&#xA;90% of &#34;smart&#34; behavior is just better telegraphing and sound cues. If an enemy flinches when hit, they feel alive. If they just flank you, they feel broken.&#xA;&#xA;How much of your AI is just smoke and mirrors?&#xA;&#xA;#gamedev #indiedev #solodev</description><pubDate>18 May 2026 16:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm5o4ragq62w</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm5aqjdluc2r</link><description>Stop making your movement feel perfect.&#xA;&#xA;Coyote time is common, but input buffering is the secret. If they hit jump 5 frames before landing, fire it the moment they land.&#xA;&#xA;What &#39;invisible&#39; mechanic saved your game feel?&#xA;&#xA;#gamedev #indiedev</description><pubDate>18 May 2026 12:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm5aqjdluc2r</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm4tcm7tmn2g</link><description>Stop putting &#34;How to play&#34; in your Steam trailer. Nobody cares. Show them &#34;Why it matters&#34; in the first 3 seconds or they’ll click away. Your game isn&#39;t a tutorial; it&#39;s a vibe.&#xA;&#xA;Devs, what is the core hook of your current project?&#xA;&#xA;#gamedev #indiedev #marketing</description><pubDate>18 May 2026 08:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm4tcm7tmn2g</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm4fvk6eza2u</link><description>Your Steam capsule is 90% of your marketing. If it looks amateur, no one clicks. If no one clicks, the algorithm kills your reach. It’s the harshest bottleneck in gamedev.&#xA;&#xA;Post yours below for an honest first impression.&#xA;&#xA;#indiedev #gamedev #marketing</description><pubDate>18 May 2026 04:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm4fvk6eza2u</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm3yi6ut362h</link><description>Wishlists are a vanity metric if your demo retention is trash. If players quit in under 5 minutes, 50k wishlists won&#39;t save you on launch day. Tighten the first 10 minutes or the game is dead on arrival.&#xA;&#xA;What’s your current median demo playtime? 📉&#xA;&#xA;#gamedev #indiedev</description><pubDate>18 May 2026 00:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm3yi6ut362h</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm3ogl2vql2r</link><description>Most games fight for your attention. Cozy Littlequarium lives at the bottom of your screen while you work. Breed rare fish &amp; vibe.&#xA;&#xA;Wishlist here: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;#gamedev&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/</description><pubDate>17 May 2026 21:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm3ogl2vql2r</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm3l2y4te22q</link><description>Game feel is 10% mechanics and 90% lying to the player. Add hitstop, screen shake, and make the player hitbox smaller than the sprite. It feels &#39;tight&#39; because you’re cheating in their favor. What’s your go-to trick for juice? #gamedev #indiedev</description><pubDate>17 May 2026 20:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm3l2y4te22q</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm3hpbsn4v2r</link><description>Stop alt-tabbing to play games at work. Slime Slammer is a PvZ-like TD that lives at the bottom of your screen.&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;Would you play this? ⚔️ #indiedev #gamedev</description><pubDate>17 May 2026 19:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm3hpbsn4v2r</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm35nxgnej23</link><description>Screen shake is a crutch. If you want real &#39;juice&#39;, freeze the game for 3 frames on impact instead. It gives the brain time to register the hit, making it feel 10x heavier. What&#39;s your secret for making combat feel meaty? 🔨 #gamedev #indiedev #tips</description><pubDate>17 May 2026 16:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm35nxgnej23</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm2qamglce2q</link><description>Your Steam trailer is losing half its viewers in the first 3 seconds because of studio logos. Cut the &#34;Presents&#34; intro. Show the core hook immediately or they’ll scroll past. Link your trailer below and I’ll roast the first 5 seconds. #gamedev #indiedev #steam</description><pubDate>17 May 2026 12:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm2qamglce2q</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mm2ctqs73223</link><description>Stop using screen shake to fix &#34;floaty&#34; combat. The real secret is hit-stop: freeze the engine for 3-5 frames the moment a blow lands. It turns a slap into a sledgehammer instantly. What’s your #1 trick for adding game feel? #gamedev #indiedev</description><pubDate>17 May 2026 08:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mm2ctqs73223</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mlzvgi5ef32a</link><description>Stop tweaking jump force. Your character feels floaty because your gravity is too weak.&#xA;&#xA;Double the gravity scale specifically when the player is falling. Instant weight and snappiness.&#xA;&#xA;What’s your favorite game feel hack?&#xA;&#xA;#gamedev #indiedev #tips</description><pubDate>17 May 2026 04:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mlzvgi5ef32a</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mlzhzfyv5o2q</link><description>Stop using screenshake to hide weak combat.&#xA;&#xA;Try a 0.05s frame freeze (hitstop) on impact instead. It adds more weight than any camera vibration ever could, without making your players nauseous.&#xA;&#xA;What’s your favorite way to add juice to a hit?&#xA;&#xA;#gamedev #indiedev #solodev</description><pubDate>17 May 2026 00:01 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mlzhzfyv5o2q</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mlz5wojj6w2h</link><description>Stop closing your game to work. I&#39;m making Cozy Littlequarium to live at the bottom of your screen while you use other apps. Breed rare fish while answering emails. Thoughts?&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;#indiedev #gamedev&#xA;https://store.steampowered.com/app/3420070/Cozy_Littlequarium/</description><pubDate>16 May 2026 21:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mlz5wojj6w2h</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mlz2lx3qo22u</link><description>Your levels aren&#39;t boring, your lighting is just flat. 90% of &#34;bad&#34; geometry can be saved by one rim light and some volumetric fog. It&#39;s the cheapest way to make a $0 budget look premium. Show me your best lighting setup below. #gamedev #indiedev</description><pubDate>16 May 2026 20:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mlz2lx3qo22u</guid></item><item><link>https://bsky.app/profile/gabreusenra.bsky.social/post/3mlyxa6co4c2r</link><description>Stop closing games to work. Slime Slammer lives at the bottom of your screen so you can slay while you grind.&#xA;&#xA;Wishlist: https://store.steampowered.com/app/4435840/Slime_Slammer/&#xA;&#xA;Ever gamed in a meeting? 🤫 #indiedev #gamedev</description><pubDate>16 May 2026 19:00 -0400</pubDate><guid isPermaLink="false">at://did:plc:4iqvtcy7xez4gw7nwogs2cv7/app.bsky.feed.post/3mlyxa6co4c2r</guid></item></channel></rss>