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<rss version="2.0"><channel><description>Previously worked on many, many games; gamedev for nearly 20 years. I am old. I post random 3d printing stuff and sometimes bunnies. He/Him. Australia. Also birds apparently. &#xA;(All projects/code/art/games I post are human made, genAI is garbage.)</description><link>https://bsky.app/profile/benbritten.bsky.social</link><title>@benbritten.bsky.social - Ben Britten</title><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3mzebi5yvhk2e</link><description>I feel sorry for anyone who works on the Epic Game Store (if there are any humans still working on that) because even the CEO of your company thinks the storefront is so shit that he is hosting his gamejam on a competing storefront.</description><pubDate>02 Nov 2026 21:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3mzebi5yvhk2e</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3mzbpnuhnuc2e</link><description>Dear everyone using GenAI to write stuff for you: everyone could already tell.&#xA;It was always obvious that the emails you wrote were written by the chatbots, the powerpoints, the reports, everything. We already know and have long ago stopped reading anything you send us.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>01 Nov 2026 21:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3mzbpnuhnuc2e</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3mzah4qilqs2m</link><description>I second this: long read, but excellent.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>01 Nov 2026 09:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3mzah4qilqs2m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3mysngjldks2m</link><description>well, crap.  I had been eyeing @proton.me as a replacement for google to get away from the AI crap. I guess it is good I had not made that jump yet.&#xA;Where are people going for email these days that is not ensloppified?&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>26 Oct 2026 21:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3mysngjldks2m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myqltwfyws2m</link><description>Oh hey, nice one Brasil! &#xA;my doom scroll serves up the rare good news story!</description><pubDate>26 Oct 2026 01:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myqltwfyws2m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myqehiknfc24</link><description>getting around to enemies again fo rmy #godot thingy. Started super basic so I can get the aggro working right. First I do a radius check and anyone outside the radius is ignored, inside the radius I do a line of sight from the enemy to the player, and as soon as it sees the player, it wakes up.</description><pubDate>25 Oct 2026 23:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myqehiknfc24</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3mykxaqhxgc2m</link><description>I talked with heaps of fellow gamedevs at Melbourne games week in early Oct, and it was more surprising to find one that _was_ using AI for code. Most had tried it, to be sure. but they all came to the same conclusion: it&#39;s shit, and you get better results faster and cheaper by doing it yourself.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>23 Oct 2026 19:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3mykxaqhxgc2m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myiyv35s622c</link><description>more work on my &#39;lets learn #godot by making some wacky shit&#39; prototype. I have spent probably too much time making the wall lighting &#39;smooth&#39;.&#xA;With line of sight type algos it can get a bit flickery as you go around walls, and is especially bad in twisty cooridors. (see the first half of the vid)..</description><pubDate>23 Oct 2026 01:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myiyv35s622c</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myinymnpvs2m</link><description>my heart goes out to all my friends who are legit trying to run a game studio building games on Unreal and watching the company that owns the engine turn to shitslop in real time. As an ex-Unity dev, I feel yah.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>22 Oct 2026 22:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myinymnpvs2m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myfzsflw522m</link><description>Finally!! &#xA;I have been seeing everyone else post about getting their copies of @continuemag.bsky.social and the anticipation has been debilitating. Finally got mine when I checked the mailbox just now. its amazing, looks great, everything about it is rad.&#xA;Get yourself a copy if you can!</description><pubDate>21 Oct 2026 20:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myfzsflw522m</guid></item><item><link>https://bsky.app/profile/benbritten.bsky.social/post/3myfwmwuvj22m</link><description>lol. lmao.&#xA;&#xA;(but also: ffs; this is bleak)&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>21 Oct 2026 19:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:5qowwsddauvahey7owhl5mgu/app.bsky.feed.post/3myfwmwuvj22m</guid></item></channel></rss>