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<rss version="2.0"><channel><description>intelligence for the people, by the people.&#xA;blogs and devlogs: https://ittybittyintelligence.com/</description><link>https://bsky.app/profile/itybtyintel.bsky.social</link><title>@itybtyintel.bsky.social - Itty Bitty Intelligence</title><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3mdkhdnn5e22y</link><description>We are looking for digital artists interested in exploring new game technologies and new art pipelines to help us realize our core aesthetic.&#xA;We like: Midnight Gospel, Ithell Colquhoun, and @infiniteyay.&#xA;Dm for more info.&#xA; #gamedev #indiedev #art</description><pubDate>29 Jan 2026 09:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3mdkhdnn5e22y</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3mciip3dwck2u</link><description>Some relevant world modeling results just dropped: flowequivariantworldmodels.github.io&#xA;https://flowequivariantworldmodels.github.io/</description><pubDate>15 Jan 2026 21:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3mciip3dwck2u</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3ma5csmrv222y</link><description>Progression of a baked cranium.&#xA;#gamedev #indiegame</description><pubDate>16 Dec 2025 23:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3ma5csmrv222y</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m7nq77gpo22b</link><description>Neural shapes. #gamedev #machinelearningmagic #indiegame</description><pubDate>10 Dec 2025 18:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m7nq77gpo22b</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m7grcxysfs2k</link><description>Interpolating neural text. #gamedev #machinelearningmagic #indiegame</description><pubDate>08 Dec 2025 00:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m7grcxysfs2k</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m7bbip3kvk2e</link><description>Perturbing neurons. #gamedev #machinelearningmagic #indiegame</description><pubDate>05 Dec 2025 19:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m7bbip3kvk2e</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m73j4vvajk2t</link><description>Pulling a game out of these neurons. #gamedev #machinelearningmagic #indiegame</description><pubDate>03 Dec 2025 12:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m73j4vvajk2t</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m62h3n5dpk2x</link><description>First attempt at rendering a Tiny Forest inside a Tiny Neural Network.&#xA;#gamedevs #indiedevs #machinelearning #deeplearning</description><pubDate>20 Nov 2025 09:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m62h3n5dpk2x</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m5z6dojzps2z</link><description>Due to the implicit representation of the neural network we can do multi-view scenes in a single rendering pass.&#xA;Somewhere there is a game in 10+ camera renders overlapping...&#xA;#gamedev #indiedev #machinelearning #ai</description><pubDate>19 Nov 2025 21:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m5z6dojzps2z</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m5lhf4np5c2a</link><description>Neural bugs are much more interesting than software bugs.&#xA;#machinelearning #gamedev #indiegames #ai</description><pubDate>14 Nov 2025 10:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m5lhf4np5c2a</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m57omd34yk23</link><description>Occlusion + height rendering in just a couple million parameter neural network.&#xA;#gamedev #indiedev #machinelearning #screenshotsaturday</description><pubDate>09 Nov 2025 17:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:7h3zpvrjdq2boftnnpxaed4u/app.bsky.feed.post/3m57omd34yk23</guid></item><item><link>https://bsky.app/profile/itybtyintel.bsky.social/post/3m4vyqblt222t</link><description>Seems like over on X something similar blew up: https://x.com/fofrAI/status/1986076417809928568. 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