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<rss version="2.0"><channel><description>Boomer shooters, YouTuber retro FPS chaos, and the devs who make them. Weekly episodes, spicy takes, and deep‑dive interviews. Lock in and load up.</description><link>https://bsky.app/profile/quaddamnpodcast.bsky.social</link><title>@quaddamnpodcast.bsky.social - Quad Damage Podcast</title><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhvmkyrbkc2f</link><description>Medium’s wife was laid off. 😭&#xA;&#xA;This puts making YouTube content full time at risk. If you enjoy his work, supporting his Patreon or Ko-Fi and subscribing to his YouTube channel would mean a lot!&#xA;&#xA;Such as this video - featuring GmanLives &amp; @underthemayo.bsky.social!&#xA;&#xA;http://youtube.com/watch?v=GVJSJsNEwCQ&#xA;https://media.tenor.com/SGw-KM_fRvgAAAAC/leon-kennedy-eyeballs.gif?hh=283&amp;ww=498</description><pubDate>25 Mar 2026 17:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhvmkyrbkc2f</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhvlrtcgms2f</link><description>Why Shell Soldier Feels Different From Every Other Indie FPS.&#xA;&#xA;Tonight we’re joined by Shell Soldier&#39;s @cathunttree.bsky.social - a fast, chaotic, dystopian FPS that’s been turning heads with its brutal combat, tactical AI, and relentless pacing!&#xA;&#xA;➡️ Episode here! youtu.be/Q1QZdfkIjik</description><pubDate>25 Mar 2026 17:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhvlrtcgms2f</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhqk4jyzrc2p</link><description>The Road to SPRAWL Zero.&#xA;&#xA;@sprawlfps.bsky.social lead dev Carlos talks to us on the gap between announcement and launch - and it will be much tighter this time around..... 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/_pors629F_E&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>23 Mar 2026 17:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhqk4jyzrc2p</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mho4rjbwpc2p</link><description>🎙️ New Guest Announcement!&#xA;&#xA;🔫 Joining us will be @cathunttree.bsky.social, the brilliant developer behind the high‑octane dystopian FPS Shell Soldier!&#xA;&#xA;Got questions about the world, the gunplay, the AI, the story, the dev process - anything? Drop them here! 👇🔥</description><pubDate>22 Mar 2026 17:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mho4rjbwpc2p</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhkwzqstc22h</link><description>Turning Feedback Into Gameplay.&#xA;&#xA;@sprawlfps.bsky.social&#39;s lead developer Carlos explains how community feedback transformed the transition from &#xA;Sprawl to SPRAWL Zero - from weapon feel to the brand new, craftier AI. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/q0zPDJfOfIU&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>21 Mar 2026 11:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhkwzqstc22h</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhkwxxydv22h</link><description>The Wipeout Effect: Why the Soundtrack is Essential to SPRAWL Zero.&#xA;&#xA;@sprawlfps.bsky.social Zero&#39;s OST is trading for early 2000s Trance, Jungle, and Big Beat. Think......Fluke..... 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/joRc27jTSJs&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>21 Mar 2026 11:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhkwxxydv22h</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhdyroqmjk2l</link><description>How SPRAWL Zero is Reimagining the Legendary F.E.A.R. AI&#xA;&#xA;Channeling the legendary AI to create crafty, coordinated squads, the AI in @sprawlfps.bsky.social Zero was so smart they had to tone it down! 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/3HlTn7YvjDw&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>18 Mar 2026 17:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhdyroqmjk2l</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mhafwt5nsk2x</link><description>Seven vs. Five: How SPRAWL Zero Reimagines High-Speed Movement.&#xA;&#xA;@sprawlfps.bsky.social Zero is taking us back to the golden age of the early console FPS. Think Halo meets Half-Life 2 physics. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/rU6ioMjBVRE&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>17 Mar 2026 07:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mhafwt5nsk2x</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mh3o6hwfj22l</link><description>Why Every Gun in @sprawlfps.bsky.social Zero is Designed to be Disposable.&#xA;&#xA;Lead dev Carlos breaks down why they scrapped wall-running to focus on tactical sandbox expression and physics-based mayhem. &#xA;&#xA; Full Highlight: youtu.be/FH_Dp0o0DRc&#xA; Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>15 Mar 2026 09:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mh3o6hwfj22l</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mgzwyt3qxs25</link><description>The Death of the Boomer Shooter?&#xA;&#xA;Let&#39;s discover how @sprawlfps.bsky.social Zero is trading the &#34;90s boomer shooter&#34; for a &#34;walking tank&#34; early-2000s console aesthetic..... 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/YHIwa6I6yWQ&#xA;➡️ Full Episode: youtu.be/QRKfDIojPlU</description><pubDate>14 Mar 2026 17:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mgzwyt3qxs25</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mgqepka3u224</link><description>How SPRAWL Zero Captures the Magic of Early 2000s Shooters.&#xA;&#xA;@sprawlfps.bsky.social Zero is a brutal throwback to the 2000s Golden Age of FPS - and joining us is Maeth’s lead dev and sound architect, Carlos Lizarraga!🎮🔥&#xA;&#xA;➡️ Episode here! youtu.be/QRKfDIojPlU</description><pubDate>10 Mar 2026 22:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mgqepka3u224</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mghx6vz3dc22</link><description>The Harsh Reality of Game Dev.&#xA;&#xA;AAA game development is never a sure thing, as Alex Graner explains following 4 layoffs. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/H1tFgABhc1c&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>07 Mar 2026 13:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mghx6vz3dc22</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mgfwn77fsc2l</link><description>How Level Designers See the Real World.&#xA;&#xA;So, it&#39;s our famous Burning Questions Round.........so let&#39;s talk about sightlines in real life!  🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/0nMSzcRQIRI&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>06 Mar 2026 18:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mgfwn77fsc2l</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mgdbj5ufls2v</link><description>How Game Studios &#34;Steal&#34; From Each Other.&#xA;&#xA;They say all creators steal, but great creators steal from the best. So how does that work in the gaming industry? 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/LpAiwE9xSKU&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>05 Mar 2026 17:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mgdbj5ufls2v</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mgdbhuv3ok2v</link><description>The Secret History of Apex Legends.&#xA;&#xA;Being a level designer is an ever-evolving role........but not when you&#39;re being micro-managed. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/iFMB7iTPcxg&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>05 Mar 2026 16:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mgdbhuv3ok2v</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfxa6gj6z22m</link><description>⚡️ Emerging from the neon sprawl!&#xA;&#xA;Carlos Lizarraga - creator of the brutal, wall‑running chaos of @sprawlfps.bsky.social - will be joining us to talk movement, cyberpunk grit, and high‑velocity FPS design. &#xA;&#xA;Got questions for him? Drop them here! 👀</description><pubDate>28 Feb 2026 22:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfxa6gj6z22m</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfubenmzps2d</link><description>Why Highguard’s High Skill Ceiling Led to Its Downfall.&#xA;&#xA;Senior Designer Alex Graner reveals the &#34;sweaty&#34; 3v3 truth and the mistake that killed the game’s momentum. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/vB0WRXFSVMI&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>27 Feb 2026 17:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfubenmzps2d</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfs5lxcovs2o</link><description>I Thought I Was Interviewing for Titanfall 3.&#xA;&#xA;Alex Graner thought he was interviewing for the highly anticipated Titanfall 3, only to be hit with the industry’s best-kept secret. 🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/z4y1q-Qmr4g&#xA;➡️ Full Episode: youtu.be/J3wuWRHLZeY</description><pubDate>26 Feb 2026 21:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfs5lxcovs2o</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfplr5jyb225</link><description>Highguard’s Shutdown - Senior Level Designer Alex Graner Tells All!&#xA;&#xA;Today on Quad Damage, we’re joined by Alex Graner - a Senior Level Designer whose work shaped Apex Legends, Battlefield, and the controversial Highguard! 🎮🔥&#xA;&#xA;➡️ Episode here! youtu.be/J3wuWRHLZeY</description><pubDate>25 Feb 2026 21:10 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfplr5jyb225</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfemp7yvqc2w</link><description>Can You Play Games While Making One?&#xA;&#xA;So we&#39;re gonna dig into the reality of game dev life - and whether creators can actually play games while building one of their own? 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/dBTCVaTx_SE&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>21 Feb 2026 12:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfemp7yvqc2w</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfemlo34p22w</link><description>How ROUTINE Sparked Our Debate on Game Length.&#xA;&#xA;The great game‑length debate - what players expect, what developers intend, and where the sweet spot really sat with &#xA;Lunar Software&#39;s ROUTINE. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/elEHza_dW7g&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>21 Feb 2026 12:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfemlo34p22w</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfcntpml6c2j</link><description>How ROUTINE Builds Horror Without Traditional Scares.&#xA;&#xA;So, let&#39;s talk about how ROUTINE creates fear without jump scares - using tension and unsettling design to get under your skin. 🎮🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/yynZ7KHrI4c&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>20 Feb 2026 17:42 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfcntpml6c2j</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfa6ezt5wk2o</link><description>The Classic Sci‑Fi Films That Shaped ROUTINE’s Look.&#xA;&#xA;Let&#39;s explore how classic cinema shaped the eerie retro‑future look of @rawfury.bsky.social&#39;s ROUTINE - and the surprising films that defined its style.&#xA;&#xA;➡️ Full Highlight: youtu.be/z72lRq5af8s&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>19 Feb 2026 18:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfa6ezt5wk2o</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3mfa6b7fjoc2o</link><description>Mick Gordon’s ROUTINE Origins.&#xA;&#xA;In this episode, we dig into Mick Gordon’s early ROUTINE work - and the unexpected path it opened toward his explosive Wolfenstein and @doom.com success.&#xA;&#xA;➡️ Full Highlight: youtu.be/8dGQ-f_lgqc&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>19 Feb 2026 17:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mfa6b7fjoc2o</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3metkezz3bs2n</link><description>Why ROUTINE Looks the Way It Does.&#xA;&#xA;Let&#39;s dive into the roots behind ROUTINE as Lunar Software&#39;s Aaron breaks down the style and inspirations that shaped the game’s eerie atmosphere. 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/PoL45PfsbCw&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>14 Feb 2026 17:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3metkezz3bs2n</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3meohpre3l22i</link><description>Remember When Doom 3 Was an Esport?&#xA;&#xA;Aaron Foster competed in Counter Strike, Painkiller, and even the @doom.com 3 esports scene before creating the sci‑fi horror game Routine..... 🎮🔥&#xA;&#xA;➡️ Full Highlight: youtu.be/OtceCOCj1xU&#xA;➡️ Full Episode: youtu.be/NyDn9zn29P0</description><pubDate>12 Feb 2026 17:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3meohpre3l22i</guid></item><item><link>https://bsky.app/profile/quaddamnpodcast.bsky.social/post/3melxvmzo7c25</link><description>Want to win one of two copies of Lunar Software&#39;s Routine?&#xA;&#xA;Hidden somewhere in our interview with development head Aaron Foster, you may find what you are looking for........&#xA;&#xA;➡️ Episode here! 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COD, who?</description><pubDate>10 Feb 2026 17:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:bp7bgppp36hm55mzhfbu3a3q/app.bsky.feed.post/3mejiinjrkc2y</guid></item></channel></rss>