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<rss version="2.0"><channel><description>Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote &#39;A Playful Production Process&#39; for the MIT Press. He/him.</description><link>https://bsky.app/profile/rich-lem.bsky.social</link><title>@rich-lem.bsky.social - Richard Lemarchand</title><item><link>https://bsky.app/profile/rich-lem.bsky.social/post/3mthkx4eq6k2n</link><description>Okay thank you 😅&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>19 Aug 2026 20:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:cj2kotv7664froaesibxeqil/app.bsky.feed.post/3mthkx4eq6k2n</guid></item><item><link>https://bsky.app/profile/rich-lem.bsky.social/post/3mt4gfbbmsk23</link><description>Aw, thank you, @foxharper.bsky.social ! I have to give Tracy Fullerton proper credit for getting and keeping me oriented to experience goals—it’s so key, to games as an art form, and in their relation to other modes of artmaking, educational design, and other types of practical intervention!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>15 Aug 2026 10:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:cj2kotv7664froaesibxeqil/app.bsky.feed.post/3mt4gfbbmsk23</guid></item></channel></rss>