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<rss version="2.0"><channel><description>Independent Developer | Building Mods since 2001 | Twitch Affiliate |  Streams Game Development (Top 10% 2023, 2024) | Plantbased (-200 lb/-91kg). &#xA;https://linktr.ee/hagermanhour&#xA;#solodev #indiedev #gamedev</description><link>https://bsky.app/profile/hagermanhour.bsky.social</link><title>@hagermanhour.bsky.social - HagermanHour</title><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mlpi3bg76k25</link><description>Got some great additional little polish fixes in my game I&#39;ve been working on today, and even streamed the development once again! Felt super productive - and I have missed doing this on camera something fierce! &#xA;&#xA;#gamedev #indiegames #twitch #unity</description><pubDate>13 May 2026 04:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mlpi3bg76k25</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3ml5mtnyrxc2o</link><description>The real vibe is hand coding something and it working on the first try</description><pubDate>06 May 2026 02:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3ml5mtnyrxc2o</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mieyloohms2r</link><description>Today&#39;s gamedev journey - could just not figure out why this code wouldn&#39;t work. Turned out there was a very odd edge case that caused a race condition, built a detour and then inverted the logical flow, now it works as intended!</description><pubDate>31 Mar 2026 20:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mieyloohms2r</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mi322spzis2o</link><description>Today a well known journalist and author wrote about the difficulty of assessing jobs worldwide in the industry, and I&#39;d like to remind everyone we were the first to tackle this specific topic last year. #gameindustry #gamedev #gamedevelopment #business #invisible&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>27 Mar 2026 21:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mi322spzis2o</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mhcubebv6c25</link><description>Got to fixing some bugs today in the UI, and that sweet satisfaction of it now working as intended! Gamedev is full of these tiny exciting victories!</description><pubDate>18 Mar 2026 06:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mhcubebv6c25</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mh6xi4qmh22o</link><description>Small update - added two new tracks and coded a new music feature yesterday for selecting specific music tracks during the game loop.  After an absence, feels good to be back.&#xA;#gamedev #indiedev</description><pubDate>16 Mar 2026 17:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mh6xi4qmh22o</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mej7u4svks2j</link><description>Streamed on Twitch today for 6 hours, and only got to do what I set out to do in the last hour - more levels &amp; art! &#xA;&#xA;On the bright side, solved a serious issue with the UI system code that occasionally PERMANENTLY-locked input, tracking it down was a mystery and a half!&#xA;#gamedev #indiedev</description><pubDate>10 Feb 2026 14:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mej7u4svks2j</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mdiwusm2ds2c</link><description>Sometimes small fixes can be humbling in how long they take, for example today was tracking down why the season code could not properly clean up after itself, would quickly see multiple stacks of snow or rain after a few quick loops!</description><pubDate>28 Jan 2026 18:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mdiwusm2ds2c</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3md4prittm222</link><description>😅 Today on hager&#39;s gamedev odyssey: &#xA;⌚ spent 2 hours down a rabbit hole: why a shader wasn&#39;t rendering, despite a re-import workflow in 3 different ways&#xA;👀 meticulously checking all is correct&#xA;❌discovery: out of date editor stuff that no longer existed, recompile against latest and it works!</description><pubDate>23 Jan 2026 22:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3md4prittm222</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mcknha7amk2n</link><description>knew yesterday this problem in particular was going to be a weird one, it turned out EVEN WEIRDER, I had to chase some real rabbits here just to get everything to play nice, had no idea waking up today how I&#39;d fix it after discovering the absolute strangest, unexpected source of the wild behavior</description><pubDate>16 Jan 2026 17:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mcknha7amk2n</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mbsfxus35k2q</link><description>🌌 Small victory - getting the save and load to work once again but this time, through the newly made profile support (for at least one profile)&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>07 Jan 2026 02:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mbsfxus35k2q</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mbpua733lc2w</link><description>Extending save/load system to support multiple profiles has been keeping me quite busy today! &#xA;&#xA;I&#39;ve had one lingering question while working on it, do people care that much about naming their save profiles?&#xA;&#xA;I can&#39;t think of any time anyone has ever considered it a &#34;must have&#34;.&#xA;&#xA;#gamedev #indiedev</description><pubDate>06 Jan 2026 02:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mbpua733lc2w</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mbkmm5cgds2t</link><description>Woohoo, fixed an irrelevant bug with weapon animations that had zero impact on the player but just annoyed me because it was looking for events that didn&#39;t and would never exist! One less bug, one more step forward (onto the important things)</description><pubDate>04 Jan 2026 00:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mbkmm5cgds2t</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3mb6hsqkm2s2h</link><description>Made some fun updates today but boy is there some work ahead of me</description><pubDate>30 Dec 2025 04:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3mb6hsqkm2s2h</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3ma3zqjkypc2s</link><description>Happy to share the jukebox now has a stop feature, with even a new custom icon for interacting via keyboard &#34;Q&#34; or the &#34;B&#34; button to stop active music. Also fixed its localization reference and got it to play nice with the other audio managers. &#xA;&#xA;#gamedev #wip #lowpoly #twitch #unity&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>16 Dec 2025 11:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3ma3zqjkypc2s</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3ma3sfy6ysc2j</link><description>Currently live on twitch doing gamedev!</description><pubDate>16 Dec 2025 09:10 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3ma3sfy6ysc2j</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m7sdiayv4k2l</link><description>Hehehehe last minute feature added on that 7 hour gamedev stream to the game - a jukebox in the hub area. Maybe I&#39;ll add a shuffle feature later too, already have it autoplaying as a feature after you start it!  Should it cost like 1-5 in game credits per play or free? (forgot the &#39;off&#39; feature 😅 )</description><pubDate>12 Dec 2025 14:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m7sdiayv4k2l</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m7s5ponavs2l</link><description>Had the goal of reaching 250 followers on Twitch this year, just reached it today! Almost all of that was during gamedev &lt;3&#xA;#twitch #gamedev #streaming #creator</description><pubDate>12 Dec 2025 13:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m7s5ponavs2l</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m7njz5mpqk2c</link><description>Really have been enjoying streaming gamedev again! It is so nice to share the progress and the process :)</description><pubDate>10 Dec 2025 17:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m7njz5mpqk2c</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m7e6swd44s2v</link><description>Feeling so much joy reaching this milestone! After months of work on multiple musical tracks &amp; the engineering to support it, the game has them all playing nicely nestled in their little game play moments - having it all come together like that, matching vision &amp; seeing it play together for real 😊</description><pubDate>06 Dec 2025 23:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m7e6swd44s2v</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m77yscu6ws2k</link><description>So many bug fixes today - For three AI concepts they now feel more responsive, you won&#39;t catch them defying gravity and floating randomly (hah!), and they&#39;ve calmed down a bit - no longer are their heads on a spinny swivel!</description><pubDate>05 Dec 2025 07:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m77yscu6ws2k</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m6zvpsrsjs2t</link><description>That sweet sweet programming feeling when you optimize a system, reducing 100 calls down to 2.</description><pubDate>02 Dec 2025 21:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m6zvpsrsjs2t</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m6yhcggzas2n</link><description>Can confirm my game runs at 4k =)</description><pubDate>02 Dec 2025 07:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m6yhcggzas2n</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m6irgfualk24</link><description>Today&#39;s update - reviewing many UI elements, adding new quality of life script changes from yesterday!</description><pubDate>26 Nov 2025 02:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m6irgfualk24</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m6g5yzk4c224</link><description>Made good progress today =) Added some fixes and some new code to make the navigation feel better - but will need to tinker a bit longer trying to find that perfect &#34;holding the button for THIS long should do THAT much of the thing at a time&#34; where it responds in a way that feels great</description><pubDate>25 Nov 2025 01:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m6g5yzk4c224</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m6b5hb4vh22l</link><description>tried to figure out why my lanterns kept yearning for the depths below their cliff-side ledges despite repeated, madness inducing, adjustments to make SURE they would STAY PUT! But no, they say - they would leap to their doom every time! &#xA;solved bug: invisible 3rd object toggled off #gamedev</description><pubDate>23 Nov 2025 01:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m6b5hb4vh22l</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m57qssedzs2z</link><description>🎼 spent the morning making music and it was so refreshing!&#xA;🤔 not sure if they&#39;ll go into the game or be used elsewhere just yet</description><pubDate>09 Nov 2025 18:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m57qssedzs2z</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m55klni6oc23</link><description>🤔 will the &#34;CRT Filter&#34; aesthetic on the (mostly) indie games side be a hallmark of art choice of the mid 2020s&#39; gaming?&#xA;&#xA;Will we look back in 2045 at this aesthetic, completely forgetting CRT themselves as they will be so far removed? (see: floppy disk &amp; saving symbolism)</description><pubDate>08 Nov 2025 21:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m55klni6oc23</guid></item><item><link>https://bsky.app/profile/hagermanhour.bsky.social/post/3m4yogvj42s2e</link><description>Ahh, today has been a just write code day! And it has been glorious.</description><pubDate>06 Nov 2025 23:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:coj5teulzorpxf4jikiedtyf/app.bsky.feed.post/3m4yogvj42s2e</guid></item></channel></rss>