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<rss version="2.0"><channel><description>Game Developer. Solo dev working on Oloo. Sometimes I like to draw. &#xA;Open to work.&#xA;&#xA;Link: https://store.steampowered.com/app/4278310/Oloo/</description><link>https://bsky.app/profile/shidonski.bsky.social</link><title>@shidonski.bsky.social - shidonski</title><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mj32inbjos2g</link><description>Participating in the Rising Tide Challenge again! &#xA;Feel free to check it out and vote if you interested! &#xA;&#xA;https://blueoceangames.com/challenge/voting</description><pubDate>09 Apr 2026 14:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mj32inbjos2g</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3miwkrvxhyk2i</link><description>Finally figure out how I want to notify player about double jump and dash. When you have no double jump, tail shrink and ears with dash.&#xA;#oloo #indiedev #gamedev</description><pubDate>07 Apr 2026 19:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3miwkrvxhyk2i</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3miby5jgirk2x</link><description>New trailer is out!&#xA;I will use this one in my pitch. Don&#39;t have high hopes, but in this state of industry and job market, doesn&#39;t hurt to try fund my game👀&#xA;&#xA;https://www.youtube.com/watch?v=F3DKdgxR8vQ&amp;lc=&#xA;#oloo #indiedev #gamedev</description><pubDate>30 Mar 2026 15:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3miby5jgirk2x</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mgygbckto223</link><description>Published new demo update: &#xA;https://shidonski.itch.io/oloo/devlog/1457234/update-21&#xA;&#xA;Still not ready for the steam demo, sounds need work and localization too. But it&#39;s getting closer!&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>14 Mar 2026 02:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mgygbckto223</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mejpd6wzfs2d</link><description>Finally have intro transition :D&#xA;#oloo #indiedev #gamedev</description><pubDate>10 Feb 2026 19:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mejpd6wzfs2d</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3me2upela7s2v</link><description>Didn&#39;t post for a while, have a lot to do. Was adding localization support, but localization still will be a problem for the future. Updated how I work with dialogs. And working slowly on assets for the forest area. Sneak peek of transition part.&#xA;#oloo #indiedev #gamedev</description><pubDate>04 Feb 2026 21:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3me2upela7s2v</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mdghskkf6s2x</link><description>Decided to make a little series of videos introducing some of the &#34;friends&#34;. Will have more later! &#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>27 Jan 2026 19:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mdghskkf6s2x</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mdfvdrbn6s2t</link><description>Adding the hub room. Characters will appear here depends on conditions to chat. And orb collector always will be here to get your collectibles and reveal some information. Will probably work on visuals a of the room a bit more later.&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>27 Jan 2026 13:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mdfvdrbn6s2t</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3md5ip4hahc2e</link><description>New friend 👀&#xA;#indiedev #gamedev #oloo</description><pubDate>24 Jan 2026 05:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3md5ip4hahc2e</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3md26py7yak2u</link><description>Put some work into visuals, now environment is a bit more interesting, I hope 😅&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>22 Jan 2026 22:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3md26py7yak2u</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mculv22ybc27</link><description>Steam recommendations. I&#39;m cooked compare to this giants, but I will do my best! 😅&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>20 Jan 2026 16:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mculv22ybc27</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mct7kwaxkk26</link><description>Have finally update how I blur background. Now my life much easier :D&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>20 Jan 2026 03:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mct7kwaxkk26</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mcnxz2gx2227</link><description>Made another optional platformer sequence since I have this hook mechanic. Can be easily missed or ignored, but it is fun :D&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>18 Jan 2026 01:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mcnxz2gx2227</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mcl45ebofs2a</link><description>Today worked on technical debt I had for some time. &#xA;Before light was just 2 sprites on the character plus radial shadow sprite it was good enough for prototyping the look. Now I can have as many lights as I want.&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>16 Jan 2026 22:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mcl45ebofs2a</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mchx2jgkck2w</link><description>Trip is over, can go back to work. Added hiding bushes. Removed invincibility from dash because it was making everything too simple and easy to avoid most of the danger.&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>15 Jan 2026 15:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mchx2jgkck2w</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mc5onxnmp227</link><description>Some of the first concepts way before I knew what I want from this game or the scope of it. &#xA;#indiedev #gamedev #oloo</description><pubDate>11 Jan 2026 13:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mc5onxnmp227</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mc3nzo7cb22f</link><description>Away from my PC for some times, so nothing new to show. But have some footage from the grayscale past.&#xA;#indiedev #gamedev #oloo</description><pubDate>10 Jan 2026 18:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mc3nzo7cb22f</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mbtjld34422j</link><description>Got to 300+ may be it’s a small number overall, but to me it’s still a lot. I don’t have much of an audience to market the game, so to see 300+ gamers interested in the game I don’t even know how they found out about is wild. Thanks everyone! &#xA;&#xA;#indiedev #oloo</description><pubDate>07 Jan 2026 13:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mbtjld34422j</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mbryy3he2s25</link><description>Made birds head bigger so you can use it as a platform too, might rethink the design later.&#xA;#indiedev #gamedev #oloo</description><pubDate>06 Jan 2026 22:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mbryy3he2s25</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mbpstvyyf22b</link><description>It’s always takes me forever to figure out how to design levels. &#xA;&#xA;At this point I go with the same route I do during drawing, I know what I want  but not how until I start sketching something and get more ideas and improvements, may be not the ideal, optimal way, but that what works for me yet.</description><pubDate>06 Jan 2026 01:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mbpstvyyf22b</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mbkyyr5qe223</link><description>Working on the hook mechanic for the wheel, not sure how often it will be used, but could be fun when polished. &#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>04 Jan 2026 03:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mbkyyr5qe223</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mbgxzndxqc2o</link><description>Steam page is up!&#xA;&#xA;https://store.steampowered.com/app/4278310/Oloo/&#xA;&#xA;#indiedev #gamedev #oloo</description><pubDate>02 Jan 2026 13:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mbgxzndxqc2o</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mb2zmotjls2s</link><description>Adding vines, could be a bridge, blockage or a trap in the future. Work in progress.&#xA;#oloo #indiedev #gamedev</description><pubDate>28 Dec 2025 19:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mb2zmotjls2s</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3maotko7ce22p</link><description>Today I&#39;ve prepared capsule for the game, pretty happy with the result, now waiting for the review 🤞&#xA;#oloo #indiedev #gamedev</description><pubDate>23 Dec 2025 22:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3maotko7ce22p</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3mall7gi4n22x</link><description>Waiting for the steam approval, continuing work on the next area 😤&#xA;#oloo #gamedev #indiedev #indiegame</description><pubDate>22 Dec 2025 15:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3mall7gi4n22x</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3m7pyhi3chk2m</link><description>Found a good name for DBA there is no dev on steam with it according to Steam DB and no entity in my state. But there is a itch profile with this name already 🥲</description><pubDate>11 Dec 2025 16:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3m7pyhi3chk2m</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3m7nwvf3jec2m</link><description>Made a little update for the demo that includes playtest feedback and some fixes: https://shidonski.itch.io/oloo/devlog/1139766/update-19&#xA;&#xA;#oloo #indiedev #gamedev</description><pubDate>10 Dec 2025 20:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3m7nwvf3jec2m</guid></item><item><link>https://bsky.app/profile/shidonski.bsky.social/post/3m7gurovdck2s</link><description>Working on the next area, tweaking this little guy and adjusting colors for the area palette.&#xA;#oloo #gamedev #indiedev #indiegame</description><pubDate>08 Dec 2025 01:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:cppaxjz554bmtt43ps324jxa/app.bsky.feed.post/3m7gurovdck2s</guid></item></channel></rss>