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<rss version="2.0"><channel><description>French but mostly post in English&#xA;&#xA;#gamedev and #webdev, has been modder on Gmod. Doing opensource when I can&#xA;&#xA;#solodev on&#xA;Logistik: s.team/a/3928180&#xA;Alchemistry: s.team/a/1730540&#xA;Extortion: s.team/a/1299430&#xA;&#xA;github.com/Elanis | elanis.eu</description><link>https://bsky.app/profile/elanis.eu</link><title>@elanis.eu - Elanis</title><item><link>https://bsky.app/profile/elanis.eu/post/3mrhvxkb6dk2l</link><description>Just released a new update on Logistik demo!&#xA;&#xA;It includes multiple UI and UX improvements, a new font, ...&#xA;&#xA;More details: https://store.steampowered.com/news/app/3928180/view/705526483146246720&#xA;&#xA;Wishlist and share with friends if you like it! :)&#xA;&#xA;#indiegamedev #solodev #trains #screenshotsaturday #cozygame&#xA;&#xA;Before/after comparison:</description><pubDate>25 Jul 2026 12:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrhvxkb6dk2l</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrk2mr5f4c24</link><description>🤩&#xA;I like what I see! Releasing the demo and the train fest helps a bit Logistik to be known c: Still a long way to go, but it&#39;s giving hope and motivation :)&#xA;&#xA;(To compare, from Jan. 1st to July 14th, I was at 154 additions, 16 deletions)&#xA;&#xA;#indiegamdev #solodev #trains #steam #stats</description><pubDate>26 Jul 2026 09:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrk2mr5f4c24</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrhvxkb6dk2l</link><description>Just released a new update on Logistik demo!&#xA;&#xA;It includes multiple UI and UX improvements, a new font, ...&#xA;&#xA;More details: https://store.steampowered.com/news/app/3928180/view/705526483146246720&#xA;&#xA;Wishlist and share with friends if you like it! :)&#xA;&#xA;#indiegamedev #solodev #trains #screenshotsaturday #cozygame&#xA;&#xA;Before/after comparison:</description><pubDate>25 Jul 2026 12:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrhvxkb6dk2l</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrhptxqplk2l</link><description>I just did a small update on Extortion, yesterday I&#39;ve been reminded of a small bug and tried to find it: https://store.steampowered.com/news/app/1299430/view/708904182867823289</description><pubDate>25 Jul 2026 11:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrhptxqplk2l</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrhglyrl7s2l</link><description>Another welcome improvement on Logistik: trains can now reserve each track of a double-railway separately (and travel in both directions at the same time 😄)</description><pubDate>25 Jul 2026 08:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrhglyrl7s2l</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrhd26ni5s2l</link><description>Another major improvement in my gamedev lib I did yesterday evening: being able to control the map offset (where we&#39;re looking on the canvas) from outside the library/parent component.&#xA;&#xA;So, now, that means I can do that kind of feature on Logistik:</description><pubDate>25 Jul 2026 07:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrhd26ni5s2l</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrfltctjkk2h</link><description>New fix on my rendering library during my gamedev moment this morning: I modified the zoom code so it zooms around the mouse instead of the center of the map.&#xA;&#xA;It feels really satisfying on Logistik now! :)</description><pubDate>24 Jul 2026 14:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrfltctjkk2h</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrdqqhpkn22e</link><description>Just extracted the pics from my camera from when I walked with friends a dozen days ago :)&#xA;&#xA;#photography</description><pubDate>23 Jul 2026 21:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrdqqhpkn22e</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrcgqnymt22f</link><description>Little tip for people like me who enjoy following creators on youtube but couldn&#39;t care less about the recommendations:&#xA;&#xA;Disable your watch history on YouTube&#xA;&#xA;You won&#39;t have anything on the homepage anymore, doomscroll algorithmic shorts won&#39;t work anymore.&#xA;&#xA;(Did this for years, this is great)</description><pubDate>23 Jul 2026 08:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrcgqnymt22f</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mrcfbrmg722f</link><description>Watching early 2000s series reminds you that *this* used to be a thing 😄</description><pubDate>23 Jul 2026 08:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mrcfbrmg722f</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mraard7h622x</link><description>Almost a hundred additional wishlists since the demo has been released and the train fest started :) Nice!&#xA;&#xA;Thanks! 💖&#xA;&#xA;(July 22nd stats are only for 4 hours today, since it&#39;s PST)</description><pubDate>22 Jul 2026 11:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mraard7h622x</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mr6dtiq6tc2b</link><description>Now that the first version of the game demo is live, my new goal is to add new features so the game feels more challenging and funnier long term! (So, costs and modulated revenues mostly)&#xA;&#xA;Also, once I did these features, I should have almost enough to build a real trailer for the game :)</description><pubDate>21 Jul 2026 17:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mr6dtiq6tc2b</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mr5ej3fifk2r</link><description>Yesterday&#39;s gamedev on Logistik:&#xA;&#xA;I created a new tool to the map editor (locally for now, will be live in a few days, I think) to create a body of water, so I&#39;ll be able to add lakes and oceans in the game :)&#xA;(The first map element you aren&#39;t allowed to go through with rails!)</description><pubDate>21 Jul 2026 08:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mr5ej3fifk2r</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mr3rs2lbo22v</link><description>Here we go, it&#39;s time for the train fest!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>20 Jul 2026 17:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mr3rs2lbo22v</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mr3l5lthm22v</link><description>I was scared of letting players play my (wip) game. Scared that they didn&#39;t like it. Really.&#xA;&#xA;Actually, they were nice, and it gave me lots of ideas and motivation. And seeing I&#39;m earning more wishlists because people want to play more, that&#39;s already a relief :)</description><pubDate>20 Jul 2026 15:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mr3l5lthm22v</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mr2vcw3ho22v</link><description>I&#39;m 1 day late for last week one, but otherwise I&#39;m still going with &#34;writing one short story every week for the whole year&#34;, I&#39;m at 30 already written the last 7 months!&#xA;&#xA;Okay, not all of them are great, but some are really cool (especially the space race one, I loved writing it!)</description><pubDate>20 Jul 2026 08:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mr2vcw3ho22v</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqywis2ov22u</link><description>Logistik demo is now live on Steam and Itch!&#xA;&#xA;It&#39;s still a work in progress and a limited version of the final game, but it&#39;s a huge milestone!&#xA;&#xA;If you like trains and cozy game, please wishlist 💖&#xA;&#xA;https://store.steampowered.com/app/3928180/Logistik/ | elanis.itch.io/logistik&#xA;&#xA;#indiegamedev #solodev #trains</description><pubDate>19 Jul 2026 13:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqywis2ov22u</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqyoi3prjs2u</link><description>I&#39;m taking a look at Logistik &#34;GDD&#34; (or what&#39;s the closest to one) and laughing.&#xA;&#xA;This actually took 13 months and 150 hours 😂&#xA;Okay, I did lots of pauses and R&amp;D, but that&#39;s fun how wrong I&#39;ve been initially.</description><pubDate>19 Jul 2026 11:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqyoi3prjs2u</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqynwfh47c2u</link><description>Alright, gamedev time, let&#39;s start working on one last update, before mid afternoon I must release the demo to the public!&#xA;(Train fest starts tomorrow 😄)</description><pubDate>19 Jul 2026 11:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqynwfh47c2u</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqup2appfk2z</link><description>After a month of progress on the game and a solid week of playtesting, Logistik is starting to feel playable and fun to play.&#xA;There are still plenty of major features I want to add, but I’m still really happy with how it&#39;s right now!&#xA;&#xA;#indiegamdev #solodev #trains #screenshotsaturday</description><pubDate>17 Jul 2026 21:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqup2appfk2z</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqtzx4w2gk2z</link><description>I just spent the previous 45 minutes adding small &#34;ding&#34; sounds everywhere in the game so it feels less empty.&#xA;&#xA;Now it sounds good! (Pun intended)</description><pubDate>17 Jul 2026 15:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqtzx4w2gk2z</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqtird7dh22z</link><description>Just updated my rendering lib to fix some issues and add new features I need to improve Logistik.&#xA;&#xA;I should be able to finish the last demo fixes with that version c:&#xA;&#xA;https://github.com/Dysnomia-Studio/canvas2d-wrapper/releases/tag/2.4.0</description><pubDate>17 Jul 2026 10:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqtird7dh22z</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqrhli6dic2y</link><description>Time for a new pinned post!&#xA;---&#xA;Hi!&#xA;&#xA;My name is Axel, aka Elanis, 28, from France and I work as a freelance web developer in the day and a solo gamedev &amp; other creative activities in my free time.&#xA;&#xA;Take a look at my profile description to take a look at my games on Steam :)&#xA;&#xA;#solodev #indiegamedev</description><pubDate>16 Jul 2026 14:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqrhli6dic2y</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqo3qndcmk2r</link><description>So, I didn&#39;t released the demo yesterday because of two reasons:&#xA;- Valve took a while to accept my build (had to argue with them in the ticket a bit so they accepted having an itch.io link in the game, because I don&#39;t sell anything there)&#xA;- Playtesters found some bugs, I fixed most but not all yet</description><pubDate>15 Jul 2026 06:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqo3qndcmk2r</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqlw7ql53c2i</link><description>I didn&#39;t have much time for gamedev this morning, but after fixing a bug, I also added a rule to prevent players from “passing through” a station without stopping there. &#xA;&#xA;Small step to improve Logistik again :)</description><pubDate>14 Jul 2026 09:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqlw7ql53c2i</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqki53ezn22j</link><description>Today&#39;s gamedev work on Logistik!&#xA;&#xA;There are some improvements: There were a few issues while generating &#34;inner&#34; points for forests and rivers, it&#39;s been fixed, and I&#39;ve set a limit on the angle of the tracks for more &#34;realism&#34;.</description><pubDate>13 Jul 2026 19:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqki53ezn22j</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqhor7ypq22a</link><description>As usual when doing gamedev, I like to put some number of automated tests to help me finding bugs as soon as possible.&#xA;&#xA;So this afternoon, I worked two hours on improving existing tests on Logistik. I&#39;m not covering every major feature yet, but the whole tutorial is already covered :)</description><pubDate>12 Jul 2026 17:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqhor7ypq22a</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqelzlfug227</link><description>Sooo, this is what happens when your give your game to players and they try very hard to play (and break) your game 😂&#xA;&#xA;Ngl, I&#39;m happy it works so well (even more when you know it&#39;s been played on a non-officially supported Linux!) &#xA;&#xA;#solodev #indiegamedev #trains #screenshotsaturday</description><pubDate>11 Jul 2026 11:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqelzlfug227</guid></item><item><link>https://bsky.app/profile/elanis.eu/post/3mqcelqrpy22g</link><description>Oh, congrats gamedev me, during summer sale I&#39;ve had some additional sales, and that means I&#39;ve just reached the 4000 (net) copies sold lifetime for both my games combined 🥳</description><pubDate>10 Jul 2026 14:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:eeelvuw2ecigd2ltjjdor47m/app.bsky.feed.post/3mqcelqrpy22g</guid></item></channel></rss>