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<rss version="2.0"><channel><description>Studying, researching, and designing smarter autonomous learning video games. Mathematician/Edu Game Designer #gbl #g4l #immersivelearning</description><link>https://bsky.app/profile/jonathonrios.bsky.social</link><title>@jonathonrios.bsky.social - Jonathon Rios</title><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lkcd6ao6ja2x</link><description>A4: Side content is tricky to implment. The overachievers will always do the content. While the average student may skip it just to get through the content. What I argue is more significant to design for is content all students crave for; Ex: Excitement, Competitiveness, Collaboration #LevelUpEDU&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Mar 2025 00:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lkcd6ao6ja2x</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lkccpxrodb24</link><description>A3: In my area of mathematics, I would avoid luck-based mechanics at all costs. UNLESS, luck and probably WAS the lesson of the day. Then the sky is the limit on all the fun ways luck could be made into a game system. This example image below is an easy &#34;what does more expected damage?&#34; #LevelUpEDU&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Mar 2025 00:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lkccpxrodb24</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lkcc4mjsf425</link><description>A2: This one is a challenge to come up for in math. Though, I think the best case would be to explore planets that couldn&#39;t be traveled to. Dive into the history of moon rabbits and Vulcan, the planet that never was. How old civilizations thought of the planets and the solar system #LevelupEDU&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>13 Mar 2025 23:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lkcc4mjsf425</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lkcbp3jopg2r</link><description>A1: I need to redo this answer. I think Hades and God of War make for good contenders of well established myths and legends that classrooms can use. Especially as a jumping off point for why the different interpretations exist and the roles each of the storys give. Does great for narrative analysis.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>13 Mar 2025 23:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lkcbp3jopg2r</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3ljqr352jt52n</link><description>A2: This, I feel uniquely qualified to answer. Student identification is a FOUNDATIONAL to student (and player) engagement with difficult challenges. Students are regularly demotivated to engage with complicated systems. (1/3) #LevelUpEdu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>07 Mar 2025 00:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3ljqr352jt52n</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3linkdduoj62j</link><description>A1: Several fundamental game design and role-playing senarios allow for multiple teams to verse each other to win a goal. When it comes to being a &#34;good citizen&#34;, it&#39;s easy to assign sides and powers to different groups of players to achieve a common goal based around government powers. #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>21 Feb 2025 00:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3linkdduoj62j</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3linjt3ms7b22</link><description>I&#39;m back to talk more fun digital learning games. Unforuntatly, I know too little about Civics games! I need to play way more of them.  I do love all the iCivics game and Argument Wars is probably my favorite from there. Though I haven&#39;t played all of them. #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>21 Feb 2025 00:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3linjt3ms7b22</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3li3xmyhzew2y</link><description>A4: I wouldn&#39;t mind seeing people try to answer the question &#34;What is currently the &#34;best&#34; game in education? Digital or Analog.&#34; #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Feb 2025 00:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3li3xmyhzew2y</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3li3xbqnuxa2s</link><description>A2: When I did amateur UX studies and observations of my anti-gamer parents, I was able to carefully select and enthrall them with a game that was able to turn their views around. But more impressively, they were able to learn a complicated control system as long as the game was fun. #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Feb 2025 00:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3li3xbqnuxa2s</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3li3wuqtft62u</link><description>A1: It&#39;s rare to see online, but I do love witnessing  kids enjoying themselves playing the game. There is something fundamentally gratifying in watching kids play and learn that used to be &#34;lectured&#34; a generation ago. #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Feb 2025 00:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3li3wuqtft62u</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3li3vveefyr2s</link><description>Name&#39;s Jonathon and I love to research and develop smarter learning digital games. Currently Marvel Rivals and Palworld got a good grip on me. #levelupedu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Feb 2025 00:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3li3vveefyr2s</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lfvnkvcdcs2q</link><description>In order for a game to be fun, it needs to already cater to player preferences in a manner that&#39;ll have them open to new lessons and ideas necessary for them to play the game better. Sometimes, the game can be a &#34;black box&#34;, where the only way players to get better is to seek secondary resources.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Jan 2025 01:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lfvnkvcdcs2q</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lfvjo7bha22q</link><description>Because games are ACTIVE engagement in 21st century skills, games actively test its players in understanding and enhancing their skillset while having fun. Books and other art can wrap up it&#39;s narrative without anyone having looked at it. Games will gladly Game Over your session if played that way.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Jan 2025 00:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lfvjo7bha22q</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lfvjeiilus2q</link><description>The number ONE and MOST important aspect that games has over other all art is that games are an ACTIVE medium of consumption. In order to progress, witness, or understand content of a game is to actively interact with its content deliberately and carefully. Infinitely better than passive engagement.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Jan 2025 00:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lfvjeiilus2q</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lfvj5i7c2c2q</link><description>I&#39;m slowly working towards being an educational game designer. Slowly but surely. Making learning games smarter and funner to play.&#xA;Currently, my game circle has been Mario&amp;Luigi Brothership, Fortnite, Palworld, and Balatro.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Jan 2025 00:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lfvj5i7c2c2q</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3ldf3wdmntk22</link><description>Should a digital learning game attempt to explicitly explain the academic lesson? Or should that be left to the educator while the game focuses on fun puzzles and challenges?</description><pubDate>16 Dec 2024 00:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3ldf3wdmntk22</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lclxry4htc2v</link><description>My inexperience with teaching is going to shine brighter than any engine light.&#xA;My current measurement is making sure that every curriculum obj is met through some empirical tests. Once I&#39;m confident that my project meets that empirical threshold, then I introduce some creative elements. #LevelUpEdu&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>06 Dec 2024 00:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lclxry4htc2v</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lclvomqchc24</link><description>I don&#39;t teach in classrooms. But if I did, I would teach math which has little to do with self expression. If I did pull GBL for math focused on self expression, I&#39;ll do small DnD encounters where the students have to choose the best weapon for their personal char to achieve a math goal #LevelUpEDU&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>06 Dec 2024 00:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lclvomqchc24</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lclvb4ww7c24</link><description>I&#39;m Jonathon Rios and I research to develop greater and smarter edu digital games.&#xA;&#xA;Rn I&#39;m restraining myself to playing ZB Fortnite with some Balatro. I also am watching my wife play Tears of the Kingdom as a UX experiment. #LevelUpEDU&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>06 Dec 2024 00:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lclvb4ww7c24</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lc34m4zylc2t</link><description>Does anyone happen to have some systematic reviews of Project-Based Learning vs Game-Based Learning? I&#39;m trying to figure out strength and weaknesses compared to each other.&#xA;@edugamergal.bsky.social Has me gone down a Constructivism Learning Theory hole and some nuances are lost on me. 💦</description><pubDate>29 Nov 2024 08:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lc34m4zylc2t</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lbb5otver22y</link><description>I&#39;ve been trying to find ANY systematic review talking about the negatives of GBL. I&#39;ve been unsuccessful. Does anyone know of any?&#xA;Unless GBL is just the best and needs to replace traditional teaching methods forever...</description><pubDate>19 Nov 2024 00:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lbb5otver22y</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lb6jj3dycs2r</link><description>This image is old and needs to be updated to be 5x5.&#xA;New Games I&#39;d Add:&#xA;Fortnite&#xA;A Hat in Time&#xA;Legend of Zelda: Breath of the Wild&#xA;Vampire Survivors&#xA;Halo Reach&#xA;Pacman ChampionShip Ed&#xA;ClusterTruck&#xA;No Man&#39;s Sky&#xA;Subnautica&#xA;Sonic Mania&#xA;Portal 2&#xA;Rayman Legends&#xA;Outer Wilds&#xA;Slap City&#xA;Mario Kart 8 Deluxe&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Nov 2024 23:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lb6jj3dycs2r</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lb6gwb4t7k2r</link><description>I realize I don&#39;t really have a system in place to follow or not follow people. Anyone that makes edu games, especially digital games-4-learning, let me know. I absolutely will follow you.</description><pubDate>17 Nov 2024 22:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lb6gwb4t7k2r</guid></item><item><link>https://bsky.app/profile/jonathonrios.bsky.social/post/3lb56ayxxlk2k</link><description>Spent too long reading and getting attached to a systematic review doc. Ready to attach it to my Thano&#39;s Gauntlet of GBL knowledge, only to notice late into the night that the doc is a preprint. 🪦</description><pubDate>17 Nov 2024 10:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:ef2emja4o7qmfvnxpfvll3ee/app.bsky.feed.post/3lb56ayxxlk2k</guid></item></channel></rss>