<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"><channel><description>Naarm | Melbourne based Solo(ish) Developer &amp; Game Director. &#xA;&#xA;Currently developing Tiltshift. An Arcade style dual stick action adventure game… With Robots! www.PlayTiltshift.com&#xA;&#xA;&#xA;https://linktr.ee/ShawnTheMiller</description><link>https://bsky.app/profile/shawnthemiller.bsky.social</link><title>@shawnthemiller.bsky.social - ShawnTheMiller | PlayTiltshift.com</title><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mwmkmrzxek24</link><description>I find hooking up UI quite difficult, it always takes me twice as long as I&#39;d like. &#xA;&#xA;BUT! When it&#39;s in it&#39;s so great!!&#xA;&#xA;#IndieDev #GameDev #UI #UIArt</description><pubDate>29 Sep 2026 00:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mwmkmrzxek24</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mwmkmrzxek24</link><description>I find hooking up UI quite difficult, it always takes me twice as long as I&#39;d like. &#xA;&#xA;BUT! When it&#39;s in it&#39;s so great!!&#xA;&#xA;#IndieDev #GameDev #UI #UIArt</description><pubDate>29 Sep 2026 00:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mwmkmrzxek24</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mwjxupw5f22z</link><description>I may see myself as a Solo Developer but at some point there’s just simply too much to do!&#xA;&#xA;I need some help!&#xA;#IndieDev #GameDeveloper #UIArt #GameArt&#xA;&#xA;Also happy to take expressions of interest for the future, especially from producers, social &amp; production support!</description><pubDate>27 Sep 2026 23:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mwjxupw5f22z</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mwhtyfdbwk2c</link><description>Should I put the first boss fight in my demo or save it for the full release!? &#xA;&#xA;#IndieDev #GameDev&#xA;https://static.klipy.com/ii/a15b48460c436e1e92c85ffc680932cc/c6/df/qbHn8lWK.gif?hh=498&amp;ww=280&amp;mp4=gzXmmLPG4roAd&amp;webm=ZbjZgIqqkiNT0NJU</description><pubDate>27 Sep 2026 03:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mwhtyfdbwk2c</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mwhtyfdbwk2c</link><description>Should I put the first boss fight in my demo or save it for the full release!? &#xA;&#xA;#IndieDev #GameDev&#xA;https://static.klipy.com/ii/a15b48460c436e1e92c85ffc680932cc/c6/df/qbHn8lWK.gif?hh=498&amp;ww=280&amp;mp4=gzXmmLPG4roAd&amp;webm=ZbjZgIqqkiNT0NJU</description><pubDate>27 Sep 2026 03:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mwhtyfdbwk2c</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mown4ihip22e</link><description>It’s true!! I added double jump so early in development and I still love it today! #IndieDev&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>23 Jun 2026 05:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mown4ihip22e</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mvgy3fyj6k2k</link><description>I mean if I’m making an arcade style dual stick driving and combat game I probably should test with a new controller!  🎮&#xA;&#xA;(atleast that’s how I’m justifying it to myself) #IndieDev #GameDev #SteamController</description><pubDate>14 Sep 2026 01:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mvgy3fyj6k2k</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mv73h5iif22g</link><description>I need an Environment artist. &#xA;&#xA;Will post some more details next week but the time has come…&#xA;&#xA;#IndieDev #GameDev&#xA;https://static.klipy.com/ii/8ce8357c78ea940b9c2015daf05ce1a5/dd/17/PuDtYmNG.gif?hh=378&amp;ww=498&amp;mp4=socGATn1sYDB&amp;webm=aPacVOfePjLBnK0QBzV</description><pubDate>10 Sep 2026 22:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mv73h5iif22g</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mv73h5iif22g</link><description>I need an Environment artist. &#xA;&#xA;Will post some more details next week but the time has come…&#xA;&#xA;#IndieDev #GameDev&#xA;https://static.klipy.com/ii/8ce8357c78ea940b9c2015daf05ce1a5/dd/17/PuDtYmNG.gif?hh=378&amp;ww=498&amp;mp4=socGATn1sYDB&amp;webm=aPacVOfePjLBnK0QBzV</description><pubDate>10 Sep 2026 22:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mv73h5iif22g</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mv5uuf5kos2h</link><description>SFX and UI RnD today! Getting close to something I like!&#xA;&#xA;#IndieDev #GameDev</description><pubDate>10 Sep 2026 10:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mv5uuf5kos2h</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtxrxpmx3r2r</link><description>Early Prototyping was also about pushing the boundaries of my setup, these early tests already showed promise for the combat development! &#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>26 Aug 2026 07:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtxrxpmx3r2r</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mu2cxyq3nf2a</link><description>As a developer I love adding diegetic menus and Tiltshift is not exception to that!&#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>27 Aug 2026 07:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mu2cxyq3nf2a</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtxrxpmx3r2r</link><description>Early Prototyping was also about pushing the boundaries of my setup, these early tests already showed promise for the combat development! &#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>26 Aug 2026 07:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtxrxpmx3r2r</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtvo5gdwqp2b</link><description>As a developer and a 20+ year #Animation veteran authentic game game feel is about authentic animation. Have your character LOOK where they&#39;re going! &#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>25 Aug 2026 11:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtvo5gdwqp2b</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtvo5gdwqp2b</link><description>As a developer and a 20+ year #Animation veteran authentic game game feel is about authentic animation. Have your character LOOK where they&#39;re going! &#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>25 Aug 2026 11:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtvo5gdwqp2b</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtpxv7udj62a</link><description>I&#39;m all about that visual damage life in Tiltshift!&#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>23 Aug 2026 04:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtpxv7udj62a</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtstkwmst22b</link><description>During early prototyping I was focused on authenticity and game feel driven by the character controllers and of course the #Animation&#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>24 Aug 2026 08:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtstkwmst22b</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtstkwmst22b</link><description>During early prototyping I was focused on authenticity and game feel driven by the character controllers and of course the #Animation&#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>24 Aug 2026 08:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtstkwmst22b</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mtpxv7udj62a</link><description>I&#39;m all about that visual damage life in Tiltshift!&#xA;&#xA;If you want to see more Tiltshift or even better, PLAY Tiltshift I&#39;ll be at #Gamescom and #GamescomDev all this week! #IndieDev #GameDev</description><pubDate>23 Aug 2026 04:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mtpxv7udj62a</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mthrcv4ej22d</link><description>🎉Next week!! 🎉&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>19 Aug 2026 22:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mthrcv4ej22d</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mrywnayeow2j</link><description>It&#39;s August already! That means #Gamescom #GamescomDev is here! &#xA;&#xA;I&#39;ll be in Cologne with a Tiltshift build taking meetings &amp; showing off my wonderful game to anyone who will listen! #IndieDev #GameDev</description><pubDate>01 Aug 2026 07:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mrywnayeow2j</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mrywnayeow2j</link><description>It&#39;s August already! That means #Gamescom #GamescomDev is here! &#xA;&#xA;I&#39;ll be in Cologne with a Tiltshift build taking meetings &amp; showing off my wonderful game to anyone who will listen! #IndieDev #GameDev</description><pubDate>01 Aug 2026 07:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mrywnayeow2j</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mra6bdwxs522</link><description>I have &#39;Active&#39; targeting but I also have &#39;Passive&#39; targeting. &#xA;&#xA;Sometimes I&#39;m going to want to focus the players attention on an item or serendipitous moment and this is the way! &#xA;&#xA;#IndieDev #GameDev #GameDesign</description><pubDate>22 Jul 2026 11:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mra6bdwxs522</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mrfbveoqyh25</link><description>Some days it&#39;s the little things, like rock spawning 😁 #IndieDev #GameDev</description><pubDate>24 Jul 2026 11:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mrfbveoqyh25</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mrfbveoqyh25</link><description>Some days it&#39;s the little things, like rock spawning 😁 #IndieDev #GameDev</description><pubDate>24 Jul 2026 11:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mrfbveoqyh25</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mra6bdwxs522</link><description>I have &#39;Active&#39; targeting but I also have &#39;Passive&#39; targeting. &#xA;&#xA;Sometimes I&#39;m going to want to focus the players attention on an item or serendipitous moment and this is the way! &#xA;&#xA;#IndieDev #GameDev #GameDesign</description><pubDate>22 Jul 2026 11:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mra6bdwxs522</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mr7fxw56mk2i</link><description>Working on Boss dialogue and this is what I hear in my head!&#xA;&#xA;😂 #IndieDev #GameDev&#xA;https://static.klipy.com/ii/e293a233a303a98e471f78d04e13a1b0/10/b0/zVGuysQn.gif?hh=140&amp;ww=244&amp;mp4=ABYUx9nLvyeXaiLCjOU&amp;webm=UbTmzk8cFytlLH</description><pubDate>22 Jul 2026 03:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mr7fxw56mk2i</guid></item><item><link>https://bsky.app/profile/shawnthemiller.bsky.social/post/3mr4ojbnkuk2g</link><description>Learning a cinematic pipline early days in Unity was an important goal for me. This was when It started to click! &#xA;&#xA;#IndieDev #GameDev #鉄腕アトム</description><pubDate>21 Jul 2026 01:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:fufeodcs7ftr5mgsfogfi355/app.bsky.feed.post/3mr4ojbnkuk2g</guid></item></channel></rss>