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<rss version="2.0"><channel><description>Video game maker and compulsive side project starter. Did art direction for SlimeRancher1&amp;2, SpiralKnights, ThreePanelSoul, &amp; MacHall.&#xA;&#xA;Currently obsessed with making a mecha game about a rabbit named Clover.&#xA;&#xA;#CherubDev -&gt; 🎮&#xA;#CherubArt   -&gt; 🎨</description><link>https://bsky.app/profile/polygoncherub.bsky.social</link><title>@polygoncherub.bsky.social - Cherub</title><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mm3igbpiuk2d</link><description>I don&#39;t know who this might help, but I find color much easier to work with when you think of it as the numbers they represent.</description><pubDate>17 May 2026 23:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mm3igbpiuk2d</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mm32clp7ls2m</link><description>https://www.youtube.com/watch?v=WDqaPWZP7A8</description><pubDate>17 May 2026 19:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mm32clp7ls2m</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlzbahtgik2e</link><description>Note for future projects. Get a barebones &#39;photomode&#39; implemented ASAP. It&#39;s really useful.</description><pubDate>17 May 2026 01:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlzbahtgik2e</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlu4qmhguk2r</link><description>☁️💨💨💨🐰🤜</description><pubDate>15 May 2026 00:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlu4qmhguk2r</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mltl6fiwk22s</link><description>Still amazing.&#xA;https://www.youtube.com/watch?v=62ezXENOuIA</description><pubDate>14 May 2026 19:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mltl6fiwk22s</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlkvfxzw6c2n</link><description>I made a very very important audio change.&#xA;&#xA;(Weekend over. Time to hang it up until next weekend.)&#xA;&#xA;#CherubDev #UE5 #PING</description><pubDate>11 May 2026 08:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlkvfxzw6c2n</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3ltitg2iewc2f</link><description>The main point of Clover&#39;s game mechanics is that she can hot swap body parts mid dungeon. Your limbs are your pokemon team, and you capture them by ripping them off enemies.&#xA;&#xA;I really need to try getting wild with the limb designs.&#xA;&#xA;Going with some more angular line work on this one.&#xA;&#xA;#CherubArt</description><pubDate>09 Jul 2025 03:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3ltitg2iewc2f</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mliezxswnc2g</link><description>Pop pop pop&#xA;&#xA;#CherubDev #UE5</description><pubDate>10 May 2026 08:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mliezxswnc2g</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlfsvxe6bk2q</link><description>The combat is so far pretty enjoyable despite not having anything to fight.&#xA;&#xA;#CherubDev #UE5</description><pubDate>09 May 2026 08:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlfsvxe6bk2q</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlfrdn2e6c2x</link><description>Finally the weekend.</description><pubDate>09 May 2026 07:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlfrdn2e6c2x</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mlcarnndns27</link><description>I&#39;m just so tired and angry. It&#39;s bullshit.&#xA;&#xA;Tired : Go nap.&#xA;Angry : Start slapping.&#xA;&#xA;Tired + Angry : Too angry to nap / too tired to slap.</description><pubDate>07 May 2026 22:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mlcarnndns27</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3ml7ses4sek2a</link><description>We must be the ones to make -new- games.&#xA;&#xA;(So that twenty years later someone else can come along and reimagine it...)</description><pubDate>06 May 2026 22:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3ml7ses4sek2a</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkwcysla5c2w</link><description>Add six minutes of match making between each shot and you have my experience playing marathon.&#xA;&#xA;https://www.youtube.com/watch?v=OHAjc-ayhus</description><pubDate>03 May 2026 04:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkwcysla5c2w</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkucdgoiec25</link><description>Fish!&#xA;&#xA;The little Fishies are back and more efficient than ever. Same exact tech as the Scrap from yesterday. Just a different shader and overlap animation.&#xA;&#xA;Thousands can be on screen and have almost no fps cost. Swank.&#xA;&#xA;(The OBS encoder HATES them though.)&#xA;&#xA;#CherubDev #UE5</description><pubDate>02 May 2026 09:10 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkucdgoiec25</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkrrmwz7r22n</link><description>So tonight&#39;s project was to rebuild the Scrap item.&#xA;&#xA;The prior version was very expensive. This version. Oh man.&#xA;I have here 10000+ scrap items. One draw call. Frame rate doesn&#39;t give a shit and it&#39;s still fully interactive.&#xA;&#xA;#CherubDev #UE5</description><pubDate>01 May 2026 09:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkrrmwz7r22n</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkojfqg7js2i</link><description>I wanted to see if it could, and yes. Runs at 45fps on steam deck at high settings.&#xA;&#xA;Mind you it&#39;s the preGAS version.&#xA;&#xA;Maybe some day I&#39;ll have actual environment art, and then we&#39;ll see how that holds up.&#xA;&#xA;(I&#39;m still not convinced I&#39;ll ever ship it, but it&#39;s fun to do.)&#xA;&#xA;#CherubDev #UE5 #SteamDeck</description><pubDate>30 Apr 2026 02:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkojfqg7js2i</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkml4fuzhs26</link><description>So I rebuilt the collection mechanic in GAS.&#xA;I am shocked at how much simpler it was using this method.&#xA;&#xA;And the vfx is sooo much cheaper too since I was able to make the strings a single system now.&#xA;&#xA;Next to actually make Scrap(🔩) and Energy(🐟) do things as well as their art.&#xA;&#xA;#CherubDev #UE5</description><pubDate>29 Apr 2026 07:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkml4fuzhs26</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mklbagxxjc2s</link><description>I love bull shit like this.</description><pubDate>28 Apr 2026 18:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mklbagxxjc2s</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkjed2rehk2m</link><description>Unless something major changes, I can&#39;t see myself playing Marathon solo ever again at this rate. I have enough things to be extremely pissed off about in my life.</description><pubDate>28 Apr 2026 00:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkjed2rehk2m</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mgobeyjkic24</link><description>The argument from earlier in the day plays over and over in her mind as Clover fails to sleep. It wasn&#39;t her fault. She had her reasons, and none of those reasons were in the warrens.&#xA;&#xA;#CherubArt</description><pubDate>10 Mar 2026 01:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mgobeyjkic24</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkhl4hvev22w</link><description>Hacking framework done(ish)&#xA;&#xA;Basically a way of doing &#39;spells&#39;. Can be used to apply game effects or just damage eventually. (Like shutting down weapons. Overheating. Debuffs. Explosions.)&#xA;&#xA;Mostly, the Ears Weapon Slot is for &#39;Casting&#39;. Clover uses the ears to broadcast, I guess.&#xA;&#xA;#CherubDev #UE5</description><pubDate>27 Apr 2026 07:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkhl4hvev22w</guid></item><item><link>https://bsky.app/profile/polygoncherub.bsky.social/post/3mkgfqhktnk24</link><description>&#34;Do the naruto hand signs help when hacking?&#34;</description><pubDate>26 Apr 2026 20:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:iaf6pxs3nic5y76a5dtzuglt/app.bsky.feed.post/3mkgfqhktnk24</guid></item></channel></rss>