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<rss version="2.0"><channel><description>Solo Indie gamedev using Godot and Blender&#xA;🦦🦦🦦🦦🦦&#xA;Working on Sizebound:&#xA;s.team/a/3285410/&#xA;&#xA;Discord : https://discord.gg/VxkeGH5g4t&#xA;&#xA;flotterstudio.com</description><link>https://bsky.app/profile/flo12344.bsky.social</link><title>@flo12344.bsky.social - Flo_12344</title><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3mcavv2a5gc2e</link><description>For the past few weeks, I&#39;ve taken a little pause from Sizebound and worked on a little side project, YACPPM (Yet Another C++ Manager)&#xA;&#xA;Currently, it&#39;s not the most stable but I&#39;m working toward being able to use it for GDExtension later ^^&#xA;&#xA;https://github.com/Flo12344/yacppm&#xA;&#xA;#c++ #indiegamedev #codingtool</description><pubDate>12 Jan 2026 20:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3mcavv2a5gc2e</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m7sj7rcw5c2h</link><description>🦦 Finally  !! 🦦&#xA;&#xA;Sizebound new demo is now available on Steam ^^&#xA;https://store.steampowered.com/app/3285410/Sizebound/&#xA;&#xA;Took way longer then expected but now I can start working on the full game and fix new bugs x)&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>12 Dec 2025 16:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m7sj7rcw5c2h</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m6piih3blk2i</link><description>Small update ^^&#xA;&#xA;Issues with the Windows build are fixed!&#xA;I&#39;m currently fixing the last few bugs found during testing&#xA;&#xA;So next update should be the release of the new demo! ^^&#xA;&#xA;#indiegamedev #solodev</description><pubDate>28 Nov 2025 18:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m6piih3blk2i</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m62wp5prrc2z</link><description>Small update ^^&#xA;&#xA;It&#39;s been a while since my last post, I&#39;ve been focusing on finishing the demo&#xA;Just need to figure out these Windows build issues now ^^&#xA;(the Linux side had no issue because it&#39;s my main branch x))&#xA;&#xA;Hoping the next one will be the new Demo release! ^^&#xA;&#xA;#indiegamedev #solodev</description><pubDate>20 Nov 2025 14:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m62wp5prrc2z</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m46jrmhejc2i</link><description>No visual update ^^&#xA;&#xA;Finally done on the UI side!&#xA;Just need to add some missing objects in the level editor ^^&#xA;#indiegamedev #solodev</description><pubDate>27 Oct 2025 13:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m46jrmhejc2i</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m3myev3kc22y</link><description>Small update ^^&#xA;&#xA;Finished the pause menu&#xA;And fixed a lot of issue in the level editor ^^&#xA;&#xA;#indiegamedev #godotengine #solodev</description><pubDate>20 Oct 2025 14:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m3myev3kc22y</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m2wesjo5h22y</link><description>This week I worked on setting up #godotsteam in my project ^^&#xA;&#xA;It took longer than expected to link it to my GDextension x)&#xA;But now it&#39;s running smoothly! ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>11 Oct 2025 14:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m2wesjo5h22y</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3m2ewsziyxs2s</link><description>Small update ^^&#xA;&#xA;Spent the whole week on pushing the game toward a release-ready state for the new demo&#xA;&#xA;And it&#39;s starting to get a bit smoother&#xA;&#xA;I should wrap up the level editor soon and next it&#39;s mostly just bug fixing ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>04 Oct 2025 15:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3m2ewsziyxs2s</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lzjdo7uv5c2x</link><description>Small update ^^&#xA;&#xA;Still working on fixing that interaction issue with portals TvT&#xA;I ended up making a custom raycast node with built-in portal support&#xA;Still need some work but it&#39;s a bit better than before ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>23 Sep 2025 16:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lzjdo7uv5c2x</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lyxqw5rr5k2m</link><description>Working with portals is interesting...&#xA;Every new bug ends up giving me a headache x)&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>16 Sep 2025 16:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lyxqw5rr5k2m</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lynhjsxnas2j</link><description>Small update ^^&#xA;&#xA;Experimenting with simple UI for input tutorials,&#xA;To move them out of Clappy&#39;s dialogs ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>12 Sep 2025 14:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lynhjsxnas2j</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3ly3wrvioss2y</link><description>Small update ^^&#xA;&#xA;I think I&#39;ve fixed most bugs for the demo part ^^&#xA;&#xA;Mouse/keyboard inputs are done, just need to setup the controller part&#xA;And check each menu for controller navigation ^^&#xA;&#xA;Next level selection and the editor ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>05 Sep 2025 15:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3ly3wrvioss2y</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lxhwxuwwa22x</link><description>No visual update ^^&#39;&#xA;Currently fixing quite a few bugs I found while making the new levels&#xA;Some of them are a bit tricky to solve (mostly portal-related ones)&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>28 Aug 2025 16:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lxhwxuwwa22x</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lwttxncaxk2z</link><description>Still working on new levels ^^&#xA;&#xA;I would&#39;ve loved to release the demo update today for the 1-year anniversary of the first itch release of Sizebound, but there&#39;s still some work to be done before that ^^&#xA;&#xA;#indiegamedev #godotengine #solodev</description><pubDate>20 Aug 2025 16:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lwttxncaxk2z</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lwm5ymf7k22h</link><description>Almost done updating the levels of the demo ^^&#xA;&#xA;So I started working on some new levels, to showcase some of the new mechanics in the demo ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>17 Aug 2025 15:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lwm5ymf7k22h</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lwhfqorzb22r</link><description>Small update ^^&#xA;&#xA;Currently working on level transition and game settings to update the demo&#xA;So quite a lot of stuff to handle ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>15 Aug 2025 17:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lwhfqorzb22r</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lvy246wq3c2v</link><description>Small update ^^&#xA;&#xA;Remaking the levels of the demo&#xA;&#xA;Some levels won&#39;t work with the new mechanics and also I&#39;d like to add some more levels ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>09 Aug 2025 15:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lvy246wq3c2v</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lvljkhqc7k24</link><description>The level system is slowly getting there ^^&#xA; &#xA;Added child/parent saving and extra data for object links and arrays&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>04 Aug 2025 15:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lvljkhqc7k24</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lve3jh7fq22i</link><description>Started working on saving/loading levels for the editor ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>01 Aug 2025 16:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lve3jh7fq22i</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3luzotvqhn22y</link><description>Small update ^^&#xA;&#xA;Fixed some of the bugs and made it work with the previous room system&#xA;&#xA;#indiegamedev #godotengine #solodev</description><pubDate>28 Jul 2025 13:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3luzotvqhn22y</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3luuy3fanxc2q</link><description>Starting to add the undo/redo for the room edit mode ^^&#xA;&#xA;Still some issues, but it&#39;s getting there slowly&#xA;&#xA;#indiegamedev #godotengine #solodev</description><pubDate>26 Jul 2025 16:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3luuy3fanxc2q</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3luigd64mus2d</link><description>Small update ^^&#xA;&#xA;Overlapping faces are fixed!&#xA;I think I finally know how to handle the undo/redo, I just need to link the logic with the current level editor, and it should be good for now ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>21 Jul 2025 16:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3luigd64mus2d</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3luarolwgp225</link><description>Small update ^^&#xA;&#xA;Still need to clear overlapping extruded faces, but I think it&#39;s getting close to being usable for simple level modeling ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>18 Jul 2025 15:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3luarolwgp225</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3ltz5ec4ys226</link><description>Slowly it&#39;s starting to work ^^&#xA;&#xA;The main ways to move the mesh are working&#xA;Next up, adding back extrusions ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>15 Jul 2025 14:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3ltz5ec4ys226</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3ltmm3y7mgc23</link><description>Small update ^^&#xA;&#xA;Now the code is a bit cleaner&#xA;Still need to add back edge edit, extrude and figuring out a way to undo the extrudes&#xA;&#xA;Working on that room system has also helped me simplify the gizmo system ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>10 Jul 2025 15:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3ltmm3y7mgc23</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lt32zdsads2s</link><description>Small update ^^&#xA;&#xA;It doesn&#39;t look much different, but now that I have a good enough idea of how to handle most parts of it,&#xA;I should be able to go further ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>03 Jul 2025 15:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lt32zdsads2s</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lstg2m5z5c2l</link><description>Now there are better normals and edge editing ^^&#xA;&#xA;I think once it will be good enough, I&#39;ll make it available to use in Godot for both editor and games&#xA;&#xA;So next up, multi-selection and adding CSG support ^^&#xA;&#xA;#indiegamedev #solodev #godotengine</description><pubDate>30 Jun 2025 14:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lstg2m5z5c2l</guid></item><item><link>https://bsky.app/profile/flo12344.bsky.social/post/3lsm6bdm4n22i</link><description>It&#39;s getting somewhere ^^&#xA;&#xA;Next up should be multi-face extrude/move and edge editing&#xA;&#xA;I think this system could also make it easier for me to add UV-based texturing for levels ^^&#xA;&#xA;#indiegamedev #godotengine #solodev</description><pubDate>27 Jun 2025 17:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:itmbfhuwkbganhhtcmtytle2/app.bsky.feed.post/3lsm6bdm4n22i</guid></item></channel></rss>