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<rss version="2.0"><channel><description>Godot Engine enthusiast, stay at home dad&#xA;Wishlist Children of Kronos: https://store.steampowered.com/app/3640450/Children_of_Kronos/?utm_source=bluesky&amp;utm_medium=social&amp;utm_campaign=bio</description><link>https://bsky.app/profile/stayathomedev.bsky.social</link><title>@stayathomedev.bsky.social - StayAtHomeDev</title><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3moz3q3nio22x</link><description>콜로소 @coloso_official 와 함께한&#xA;평생시청 온라인 클래스가 &#xA;오늘, 한국어 사이트에도 런칭되었습니다!&#xA;&#xA;저와 함께 첫 [3D 플랫포머 게임]을 만들어보세요 🫶&#xA;&#xA;자세한 커리큘럼은&#xA;링크에서 확인해 보세요!&#xA;https://bit.ly/stayathomedev-tw</description><pubDate>24 Jun 2026 04:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3moz3q3nio22x</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mojtnckhes27</link><description>다음 주 6월 23일부터,&#xA;한국 콜로소에서도 @coloso_official&#xA;제 GODOT을 활용한 게임 제작 클래스를&#xA;만나실 수 있습니다👏&#xA;&#xA;~6/22 23:59 (KST)까지&#xA;6만 원 쿠폰 이벤트도 진행 중이니&#xA;많은 관심 부탁드립니다!&#xA;&#xA;↓얼리버드 쿠폰 받기&#xA;bit.ly/stayathomedev-60000-tw&#xA;https://bit.ly/stayathomedev-60000-tw</description><pubDate>18 Jun 2026 03:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mojtnckhes27</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mkutlu4q6e2t</link><description>Nominees for the Godot Game Awards 2025 were announced this morning.&#xA;&#xA;You can now vote for the winners 🏆 &#xA;&#xA;https://stayathomedev-git.github.io/godotgameawards2025/&#xA;&#xA;Winners will be announced in two weeks.&#xA;&#xA;#GodotEngine</description><pubDate>02 May 2026 14:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mkutlu4q6e2t</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mksbfrbqv22l</link><description>Godot Game Awards 2025 nominees drop tomorrow</description><pubDate>01 May 2026 13:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mksbfrbqv22l</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mkr4fdph3r2w</link><description>Holy moly 😮&#xA;&#xA;My Godot 3D Platformer Course one week after preorder launch:&#xA;&#xA;#1 Daily Course&#xA;#1 Game Course&#xA;#3 Weekly Course&#xA;#8 Monthly Course&#xA;&#xA;Thanks everyone!&#xA;&#xA;https://coloso.global/en/products/indiegamedeveloper-stayathomedev-us</description><pubDate>01 May 2026 02:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mkr4fdph3r2w</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mkbco2urxu2t</link><description>My #godotengine 3D Platformer course is currently the number 2 top course on Coloso Global just after 3 days.  900+ interested&#xA;&#xA;I&#39;m convinced this says more about people excited to see a Godot course.&#xA;&#xA;Thanks everyone!&#xA;&#xA;Course 🔗 below</description><pubDate>24 Apr 2026 19:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mkbco2urxu2t</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mk3hb4tpt22n</link><description>Early Bird Launch page for my 3D Platformer Godot course just went live.&#xA;&#xA;We&#39;ve got wall jumps and double jumps....maybe even triple jumps?!?&#xA;&#xA;Link and exclusive coupon 👇&#xA;&#xA;@colosoglobal</description><pubDate>22 Apr 2026 12:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mk3hb4tpt22n</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mjp5muu5yt2u</link><description>Some Mario inspired visual juice for my upcoming 3D Platformer Godot course.&#xA;&#xA;Will be covering the small visual elements that add a lot to the feel of the game.&#xA;&#xA;Early bird coupon 👇</description><pubDate>17 Apr 2026 14:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mjp5muu5yt2u</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mjn7mfx2cc2u</link><description>Godot Engine 3D Platformer course is coming!!&#xA;&#xA;Been working really hard on this. Will cover making a Mario-esqe platformer, from movement to core game systems like saving, UI, and more.&#xA;&#xA;Early Bird launch date is next week.  $55 off coupon link below:&#xA;&#xA;https://bit.ly/55STAYATHOMEDEV&#xA;&#xA;More info to come...</description><pubDate>16 Apr 2026 20:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mjn7mfx2cc2u</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mhiq3e2zsz24</link><description>What are we doing y&#39;all?&#xA;&#xA;This constant push for fidelity and realism is going to destroy the industry.  It can&#39;t be maintained and the returns are diminishing.&#xA;&#xA;Fidelity != Fun</description><pubDate>20 Mar 2026 14:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mhiq3e2zsz24</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgvabx4lc224</link><description>This is PopcornFX, a 3rd party VFX tool.&#xA;&#xA;Godot Engine plugin coming soon.&#xA;&#xA;- Custom plugin run, not tied to Godot particle system&#xA;- Exposed parameters in engine&#xA;- Works with Godot materials&#xA;- Node based editor&#xA;&#xA;A whole new way to create particle effects for Godot.</description><pubDate>12 Mar 2026 20:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgvabx4lc224</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgsq77tzwx2r</link><description>NVIDIA created a ray tracing fork of Godot.  Hot off the presses.&#xA;&#xA;https://github.com/NVIDIA-RTX/godot</description><pubDate>11 Mar 2026 20:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgsq77tzwx2r</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgsnatirpm2j</link><description>Any guesses on how much it costs to buy one (1) banana at #GDC2026?</description><pubDate>11 Mar 2026 19:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgsnatirpm2j</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgrkjcq4qb2j</link><description>Headed to GDC for the rest of the week.  Missed the Godot roundtable but can&#39;t wait to dive in.&#xA;&#xA;Any other Godot people going?</description><pubDate>11 Mar 2026 09:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgrkjcq4qb2j</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgl56zctz22o</link><description>Working on enemy design for Children of Kronos, a fast mining spider with a leap attack and a stationary turret.&#xA;&#xA;Both utilize Godot&#39;s recent IK feature improvements.  The spiders just move along the nav mesh and the legs animate procedurally.&#xA;&#xA;Should I have them walk on walls too?</description><pubDate>08 Mar 2026 20:04 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgl56zctz22o</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mginfnqlvo2b</link><description>Hey AAA...</description><pubDate>07 Mar 2026 20:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mginfnqlvo2b</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgigaoyvcv2e</link><description>Let this sink in...&#xA;&#xA;A #GodotEngine game is the top selling game in the world right now.</description><pubDate>07 Mar 2026 18:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgigaoyvcv2e</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgfgaum6hh25</link><description>I&#39;m so happy I never have to open Adobe again&#xA;&#xA;#materialmaker</description><pubDate>06 Mar 2026 13:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgfgaum6hh25</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mgabxuqm572z</link><pubDate>04 Mar 2026 12:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mgabxuqm572z</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfxysw4pcc2j</link><description>I&#39;m having a lot of fun with this&#xA;&#xA;#GodotEngine</description><pubDate>01 Mar 2026 05:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfxysw4pcc2j</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfwbrjto7z2x</link><description>Baking up a storm with Godot 🧁</description><pubDate>28 Feb 2026 13:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfwbrjto7z2x</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfufrsom2x2s</link><description>Baking with Godot 👨‍🍳</description><pubDate>27 Feb 2026 19:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfufrsom2x2s</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfrry6ilfe2e</link><description>Friendly reminder that you can favorite a property in the Godot inspector so you don&#39;t need to search for it every time you make a change.&#xA;&#xA;Like when you&#39;re constantly switching between Dynamic and Static bake modes like I&#39;m doing right now. 😂</description><pubDate>26 Feb 2026 18:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfrry6ilfe2e</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfkqwcxtzg2o</link><description>Today&#39;s Material Maker test.&#xA;&#xA;Playing with stone height and crack generation.&#xA;&#xA;Substance Design-who?</description><pubDate>23 Feb 2026 22:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfkqwcxtzg2o</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfcj4v43mc2w</link><description>Just posted the prototype textures I&#39;m using on my Godot game and the Material Maker project source file on Itch and my Patreon.  There&#39;s also a tutorial video on how to make your own on YT.&#xA;&#xA;Hopefully it&#39;s useful.</description><pubDate>20 Feb 2026 16:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfcj4v43mc2w</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3mfafeh3gco2b</link><description>Have been working more in Material Maker and decided to my own prototype textures as I build my levels.  Material Maker is a godsend.&#xA;&#xA;...and it&#39;s free&#xA;&#xA;...and it&#39;s made with Godot.</description><pubDate>19 Feb 2026 20:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3mfafeh3gco2b</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3memxe5ntmv2k</link><description>Breath of the Godot ⚔</description><pubDate>12 Feb 2026 02:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3memxe5ntmv2k</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3maeps6hx2f2u</link><description>Retro FPS + Dynamic Physics Interactions&#xA;&#xA;Dynamically created chains.  Each link reacts to weapon fire.  Can attachment any rigidbody to the end (light, explosive, enemy).</description><pubDate>19 Dec 2025 22:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3maeps6hx2f2u</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3m7awf2z24o2f</link><description>What FPS mechanics or concepts do you want covered in my FPS series?  Here&#39;s what I&#39;m looking at so far:&#xA;&#xA;1. Enemy AI / State Machine&#xA;2. Combat Juice&#xA;3. Health, Shield, Damage&#xA;4. Interactions&#xA;5. Menu Systems&#xA;6. Save &amp; Load&#xA;7. Audio System and Sounds&#xA;8. Other</description><pubDate>05 Dec 2025 16:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3m7awf2z24o2f</guid></item><item><link>https://bsky.app/profile/stayathomedev.bsky.social/post/3m76uxjyvs22q</link><description>Are you making a game in #GodotEngine?  I want to know the genre...&#xA;&#xA;Oh, and post it in the replies!</description><pubDate>04 Dec 2025 21:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:itv7wigeffgpgzfohme3dgva/app.bsky.feed.post/3m76uxjyvs22q</guid></item></channel></rss>