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<rss version="2.0"><channel><description>Code writer and web designer. I hack old games and rarely play them. I like dem colors.</description><link>https://bsky.app/profile/toruzz.com</link><title>@toruzz.com - Iván Delgado</title><item><link>https://bsky.app/profile/toruzz.com/post/3mk4pqomno22x</link><description>I did an interview about Super Mario Land DX that didn’t end up being published as planned, so I’m sharing it here.&#xA;&#xA;Hope you find it interesting!&#xA;&#xA;https://toruzz.com/interview/2026-01-06</description><pubDate>23 Apr 2026 00:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3mk4pqomno22x</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3mjhui45lo22c</link><description>I&#39;m seeing a lot of confusion, so I&#39;ll try my best to clarify what this is about:&#xA;&#xA;- I&#39;m building a way to &#34;port&#34; GB/GBC games to the GBA. The end result is a native GBA game&#xA;&#xA;- This uses a custom GB to GBA emulator (think &#39;Classic NES Series&#39; but for GB) + native GBA code&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Apr 2026 17:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3mjhui45lo22c</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3mjhbr5ufds2p</link><description>I&#39;ve hinted at it so much there&#39;s no point in keeping it under wraps any longer.&#xA;&#xA;For the longest time, I&#39;ve been working on a way to port GB games to the GBA.&#xA;&#xA;What I ended up building is a modified GB to GBA emulator that targets a fantasy console instead - I call it the GB Bridge.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Apr 2026 11:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3mjhbr5ufds2p</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3mjdibth3j22g</link><pubDate>12 Apr 2026 23:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3mjdibth3j22g</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3mdcb6gd36226</link><description>Gotta love seeing similar screenshots to the ones I used for my patch 😄&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>26 Jan 2026 03:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3mdcb6gd36226</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3ma7zu2ptgk2k</link><description>A new high-quality colorization is out! The author mentioned that my blog series helped him get started, which makes me super happy seeing the end result 🥲&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>18 Dec 2025 01:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3ma7zu2ptgk2k</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3m36q7kjmps23</link><description>Absolutely loving my current dev environment. Working hard to finish this, believe it or not. I hope it&#39;ll be worth all the delays.</description><pubDate>14 Oct 2025 22:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3m36q7kjmps23</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3lmzzhl7rk22n</link><description>Just gave my editor a much needed facelift, super happy with the result.</description><pubDate>17 Apr 2025 21:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3lmzzhl7rk22n</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3llqrjsgoz225</link><description>Remember that cool SGB border I made for SML2DX (and never released)? Marc updated his awesome border injector with a beautiful gallery and now you can insert it into your original or DX roms!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>01 Apr 2025 11:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3llqrjsgoz225</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3lfawzf3mjc2b</link><description>I&#39;ve been thinking about how romhack distribution could work in an ideal, post-RHDN world.&#xA;&#xA;Right now, there are so many friction points - getting &amp; applying patches is cumbersome for users, and often they don&#39;t even know how to deal with ROM versions, patch formats, etc. (1/7)</description><pubDate>08 Jan 2025 19:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3lfawzf3mjc2b</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3kngrih6h3e2q</link><description>How to colorize Game Boy games — Part 4: Backgrounds&#xA;https://toruzz.com/blog/how-to-colorize-gb-games-04</description><pubDate>11 Mar 2024 17:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3kngrih6h3e2q</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3kf46pxb4ev2m</link><description>How to colorize Game Boy games — Part 3: Sprites&#xA;https://toruzz.com/blog/how-to-colorize-gb-games-03</description><pubDate>26 Nov 2023 17:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3kf46pxb4ev2m</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3kanwzt4o7s2y</link><description>How to colorize Game Boy games — Part 2: Loading custom palettes&#xA;https://toruzz.com/blog/how-to-colorize-gb-games-02/</description><pubDate>01 Oct 2023 03:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3kanwzt4o7s2y</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3kaaiypki4m2y</link><description>How to colorize Game Boy games — First steps&#xA;https://toruzz.com/blog/how-to-colorize-gb-games-first-steps&#xA;https://toruzz.com/blog/how-to-colorize-gb-games-first-steps/</description><pubDate>25 Sep 2023 19:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3kaaiypki4m2y</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3ka7qrnk3tw2z</link><description>6/20 being Metroidvania sounds about right.</description><pubDate>25 Sep 2023 11:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3ka7qrnk3tw2z</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3k7bj5n5ok22z</link><description>With Unity screwing indie devs, many people are realizing just how important it is to have open source alternatives like Godot.&#xA;&#xA;Remember, open source software often relies on your support. Don&#39;t take it for granted.</description><pubDate>13 Sep 2023 11:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3k7bj5n5ok22z</guid></item><item><link>https://bsky.app/profile/toruzz.com/post/3k75drfkklh2j</link><description>https://toruzz.com/blog/la-kaeru-technical-comparison/</description><pubDate>11 Sep 2023 19:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:iut4w7nyopc2dpfry2k34lsc/app.bsky.feed.post/3k75drfkklh2j</guid></item></channel></rss>