This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
thomas 🏔️ vandenberg
noio.games
did:plc:jddp7fkjnre5glhio2nl2zop
Preventing player occlusion:
doing 2 SphereCasts towards cam
Then if *both* hit, rotate camera *away* from the most *recent* hit
Are there better ways?
I don't think it works just w/ Raycasts cause you won't know if you've rotated enough to fully un-occlude
#gamedev
2024-11-05T17:01:52.784Z