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<rss version="2.0"><channel><description>3D artist and drinker of coffee&#xA;&#xA;noahwitchell.com</description><link>https://bsky.app/profile/noahschmoah.bsky.social</link><title>@noahschmoah.bsky.social - Noah Witchell</title><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3lzjdwodeis2p</link><description>Can&#39;t say enough good things about Pro Particles for Blender. The developer took it from a few geo nodes setups to a juggernaut of an addon for particles. Super responsive too - I&#39;ve suggested a few things to implement and they&#39;re always there by the next version! https://superhivemarket.com/products/pro-particles</description><pubDate>23 Sep 2025 16:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3lzjdwodeis2p</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3lxk6uolt6c24</link><description>I found a texture importer for C4D that let&#39;s you bring in maps as complete materials for most render engines. If you&#39;ve spent any amount of time trying to convert an Octane file to Corona or a Redshift file back to Standard, you KNOW how much time this saves: https://www.thegreatsummit.com/product/tgs-texture-manager/</description><pubDate>29 Aug 2025 13:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3lxk6uolt6c24</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3lbtbwuztf22c</link><description>If you&#39;ve ever tried to build dispersion into a shader in Cycles, you know what a pain that can be. This shader set makes it a simple plug and play solution, with really crispy caustics and thin film effects to boot!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>26 Nov 2024 05:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3lbtbwuztf22c</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3lbmy4ur4wc2s</link><description>I know HDRI&#39;s are like a dime a dozen now, but I still have some freebies you can use here, with a few night ones that might provide some interesting lighting/reflections. Something like 75 in all. www.noahwitchell.com/freebies</description><pubDate>23 Nov 2024 17:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3lbmy4ur4wc2s</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3larg5x5cqs2e</link><description>One of the main driving factors for that is speed. Eevee is damned fast, and Cycles is only marginally slower for a look that I would consider on par with using Corona in C4D. Things that would require overnight rendering on my render machine are taking less than an hour on my workstation now.</description><pubDate>12 Nov 2024 18:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3larg5x5cqs2e</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3larfwsmpt22e</link><description>I&#39;ve been a C4D user for the last 12 years and there&#39;s a lot that I love about it, but for this job I&#39;m on I&#39;ve used it less than five times all season. I&#39;ve done most everything in Blender instead and while I may not be canceling my subscription to C4D any time soon it sure feels like a sea change.</description><pubDate>12 Nov 2024 17:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3larfwsmpt22e</guid></item><item><link>https://bsky.app/profile/noahschmoah.bsky.social/post/3l3tndnt5rx2h</link><description>So there&#39;s not much of a 3D/motion community on here yet, huh?</description><pubDate>11 Sep 2024 00:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:k5ph5bb3jbdacyur4p6tsuh2/app.bsky.feed.post/3l3tndnt5rx2h</guid></item></channel></rss>