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<rss version="2.0"><channel><description>Dad, solo game dev. Currently building SMASHTEROIDS after the kids are asleep — a CRT arcade roguelite where everything explodes into pixels. Demo out now ↓</description><link>https://bsky.app/profile/switchback-dev.bsky.social</link><title>@switchback-dev.bsky.social - switchback-dev.bsky.social</title><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mu7teuotkk2u</link><description>the demo is out. free, first three planets, five bosses. i would rather hear what breaks now than polish alone for another year&#xA;&#xA;#freedemo #roguelite #indiegame #gamedev #godot #solodev #steam</description><pubDate>29 Aug 2026 12:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mu7teuotkk2u</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mu5csy4ss22z</link><description>pick a different ship and the run plays like a different game. necromancer, rammer, ricochet marksman, storm cell... 22 of them, all starting weaker than the vanilla gun on purpose&#xA;&#xA;#ships #buildvariety #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>28 Aug 2026 12:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mu5csy4ss22z</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mu2nyqjl2c2y</link><description>started in unity years ago, rebuilt in rust, rebuilt again in godot. everything on screen in this clip is version three. im still tuning how much of it the eye can follow&#xA;&#xA;#devjourney #godot #roguelite #indiegame #gamedev #solodev #devlog</description><pubDate>27 Aug 2026 10:42 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mu2nyqjl2c2y</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtxrfvmc3s2p</link><description>the grid only exists when something lights it. kills dent it like a spring mesh and shaders paint the light back onto the lines. still tuning how much glow one screen can take&#xA;&#xA;#vfx #geometrywars #neon #indiegame #gamedev #godot #solodev</description><pubDate>26 Aug 2026 07:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtxrfvmc3s2p</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtvmgqvo722w</link><description>chain reaction item: every kill can burst into five small blasts, five copies means always. on volatile belt planets the rocks cook off as well, half a second of fuse then a cross of fire&#xA;&#xA;#explosions #chainreaction #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>25 Aug 2026 10:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtvmgqvo722w</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtt3uk4pjc2a</link><description>an item you can buy twice: one lighthouse beam sweeps around your ship, the second copy mirrors it so the pair crosses your hull. still deciding if minus ten percent crit is a real price&#xA;&#xA;#itemdesign #roguelite #indiegame #gamedev #godot #solodev #steam</description><pubDate>24 Aug 2026 10:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtt3uk4pjc2a</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtqm2mz2w22u</link><description>chain lightning that wanders on purpose: next target is random, not nearest, up to four hops, each weaker. asteroids count as targets. still deciding if 40% proc odds is too much&#xA;&#xA;#chainlightning #itemdesign #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>23 Aug 2026 10:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtqm2mz2w22u</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mto4ibvxj22b</link><description>a boss you cannot shoot your way through. walls march from three angles, block everything, and the only way past is a gap that drifts while it comes. tuning whether that stays readable&#xA;&#xA;#bossfight #bossdesign #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>22 Aug 2026 10:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mto4ibvxj22b</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtlhhxxcbs2r</link><description>nineteen bosses at three acts each is 158 attack patterns, all hand-built, and each one has to read at a glance. act three is still meaner than i can defend&#xA;&#xA;#bossfight #bossdesign #roguelite #indiegame #gamedev #godot #solodev #retrogaming #arcadegaming #steam</description><pubDate>21 Aug 2026 09:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtlhhxxcbs2r</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtiy7lqvns2a</link><description>how a run works: pick a route across the star map, two stages and a shop per planet, spend everything before the boss, carry the build onward while difficulty compounds. still tuning full run length&#xA;&#xA;#roguelite #brotato #geometrywars #indiegame #gamedev #godot #solodev</description><pubDate>20 Aug 2026 09:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtiy7lqvns2a</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtg3mqsogk2m</link><description>a ship with no trigger: you fly, six drones do every kill. they pick the nearest target you havent covered and fire on their own. the run becomes pure dodging.  &#xA;&#xA;would you play this ship? &#xA;&#xA;#drones #shipdesign #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>19 Aug 2026 06:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtg3mqsogk2m</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mtdyadws5k25</link><description>in the dark a bullet is a faint dot that blinks on and off at random. the Eclipse fight is four braziers, pure black, and a boss you track by its glint. im still deciding whether thats fair or just cruel&#xA;&#xA;#bossfight #bossdesign #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>18 Aug 2026 10:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mtdyadws5k25</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mt4gf4uxtc2r</link><description>shatter chains in SMASHTEROIDS: a kill freezes its neighbours and bursts for 60% of the health it had, burst kills chain into the next hop, each hop weaker. one clean shot can ripple through a swarm and then die out&#xA;&#xA;#freeze #chainreaction #roguelite #indiegame #gamedev #godot #solodev #steam</description><pubDate>15 Aug 2026 10:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mt4gf4uxtc2r</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3mszrt4o5322t</link><description>the music came before the game. 43 tracks written to make you rock in your chair while you blow things up, then gameplay built to match. still tuning how loud it sits under the explosions&#xA;&#xA;#gamemusic #soundtrack #vgm #indiegame #gamedev #godot #solodev</description><pubDate>14 Aug 2026 08:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3mszrt4o5322t</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3msyhzr5hs22t</link><description>a boss that predicts your movement and fires at the destination. it punishes exactly the habit that wins every other fight. im still tuning how fair the prediction feels&#xA;&#xA;#bossfight #bossdesign #roguelite #indiegame #gamedev #godot #solodev</description><pubDate>13 Aug 2026 20:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3msyhzr5hs22t</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3msxj5u2gfn2b</link><description>hello. im Switchback, solo dev, building SMASHTEROIDS in godot: fly a ship, break asteroids, fight bosses the size of the screen, stack items until the build gets absurd. grew up on SNES and PS1 shooters and this is the game i always wanted to exist&#xA;&#xA;#solodev #devintro #roguelite #indiegame #gamedev</description><pubDate>13 Aug 2026 11:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3msxj5u2gfn2b</guid></item><item><link>https://bsky.app/profile/switchback-dev.bsky.social/post/3msxidgwk452b</link><description>I&#39;m a father, principal software engineer at work and passionate solo indie dev at heart.&#xA;&#xA;SMASHTEROIDS is on Steam — an arcade roguelite I&#39;ve been building solo after bedtime. &#xA;&#xA;Fast runs and item builds that get completely out of hand.&#xA;&#xA;It&#39;s free. Go break it and tell me what sucks.</description><pubDate>13 Aug 2026 10:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:kn6j6pl3sys4hegd7sy7hpta/app.bsky.feed.post/3msxidgwk452b</guid></item></channel></rss>