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<rss version="2.0"><channel><description>Hi! I&#39;m Carlcadium, a developer from Sweden, and I make games mainly using Unreal Engine and Blender.&#xA;&#xA;Wishlist Liquid Lungs: https://store.steampowered.com/app/3561930/Liquid_Lungs/&#xA;Youtube: https://www.youtube.com/@Carlcadium</description><link>https://bsky.app/profile/carlcadium.bsky.social</link><title>@carlcadium.bsky.social - Carlcadium</title><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3mlxuzojlck25</link><description>New main menu for Liquid Lungs, my FPS inspired by Mirror&#39;s Edge and Max Payne.&#xA;&#xA;What&#39;s a main menu from any game that actually stuck with you?&#xA;&#xA;Wishlist on Steam: https://store.steampowered.com/app/3561930/Liquid_Lungs/&#xA;&#xA;#ScreenshotSaturday #gamedev #indiedev #UE5 #FPS</description><pubDate>16 May 2026 12:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3mlxuzojlck25</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3mc35nrm5zc2j</link><description>Missed Mirror&#39;s Edge and Titanfall, so I decided to build this. 🏃💨&#xA;&#xA;Testing the new parkour moves in a proper colorful level. The flow is finally starting to click.&#xA;&#xA;Might need to decrease the weapon scale in ADS though... what do you think?&#xA;&#xA;#screenshotsaturday #gamedev #indiedev #titanfall</description><pubDate>10 Jan 2026 13:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3mc35nrm5zc2j</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3m7ukynvcxc2g</link><description>Dialing in the color palette for the interior zones of my Mirror’s Edge-inspired FPS. 🏃‍♂️💨&#xA;&#xA;#gamedev #indiedev #UE5 #UnrealEngine #FPS #leveldesign #parkour #screenshotsaturday</description><pubDate>13 Dec 2025 12:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3m7ukynvcxc2g</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3m5obogv6lk2d</link><description>Some short footage from the updated design in my Mirror’s Edge inspired parkour game. Will post something longer soon!&#xA;&#xA;#ScreenshotSaturday #IndieDev #GameDev #UE5 #ParkourGame #FPS #indiegames</description><pubDate>15 Nov 2025 13:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3m5obogv6lk2d</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3m54kivhzts27</link><description>Adding some more color to my Mirror’s Edge inspired FPS&#xA;&#xA;#ScreenshotSaturday #IndieDev #GameDev #UE5 #ParkourGame #FPSGame</description><pubDate>08 Nov 2025 12:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3m54kivhzts27</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lqhrahbxck2t</link><description>When your debug level starts to look better than your actual levels..&#xA;&#xA;#screenshotsaturday #unrealengine #indiedev #indiegames #gamedev</description><pubDate>31 May 2025 12:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lqhrahbxck2t</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lotdbybh5c27</link><description>Just posted a new #devlog for my Mirror’s Edge inspired FPS. Took a bit longer than planned, but I’m happy with how it turned out. &#xA;&#xA;Wishlist: https://store.steampowered.com/app/3561930/Liquid_Lungs/&#xA;&#xA;#indiedev #gamedev #screenshotsaturday #unrealengine #wishlist&#xA;https://www.youtube.com/watch?v=DcSOaw53YpY</description><pubDate>10 May 2025 16:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lotdbybh5c27</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lljcoy6za22e</link><description>A chill parkour segment from my solo-developed, Mirror&#39;s Edge-inspired #FPS game.&#xA;&#xA;As always, curious to hear your thoughts!&#xA;&#xA;It’s up on Steam if you’d like to wishlist:&#xA;https://store.steampowered.com/app/3561930/Liquid_Lungs/&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>29 Mar 2025 12:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lljcoy6za22e</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lkxwt53v622e</link><description>Working on the Main Menu for Liquid Lungs, my Mirror&#39;s Edge-inspired Parkour #FPS!&#xA;&#xA;The options menu is still minimal, but improvements are underway.&#xA;&#xA;Let me know your thoughts!&#xA;&#xA;Wishlist: https://store.steampowered.com/app/3561930/Liquid_Lungs&#xA;&#xA;#indiedev #gamedev #screenshotsaturday #unrealengine #wishlist</description><pubDate>22 Mar 2025 14:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lkxwt53v622e</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3ljulzpelhs2o</link><description>Hi all! I’ve been solo-developing Liquid Lungs, a parkour #FPS inspired by Mirror&#39;s Edge and Titanfall, and it finally has a Steam page! 🎉&#xA;&#xA;Wishlist to help support the game!&#xA;https://store.steampowered.com/app/3561930/Liquid_Lungs/&#xA;&#xA;#indiedev #indiegames #gamedev #screenshotsaturday #unrealengine #wishlist</description><pubDate>08 Mar 2025 13:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3ljulzpelhs2o</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3ljcxfcce2c2y</link><description>Updated the shooting mechanics and gun model for my parkour FPS since the last devlog. &#xA;Now considering different crosshairs for different weapons, good idea or unnecessary?&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #fps</description><pubDate>01 Mar 2025 12:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3ljcxfcce2c2y</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lirefydqa22g</link><description>Updated weapons and level design for my parkour FPS game. &#xA;What do you think?&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>22 Feb 2025 12:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lirefydqa22g</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3li7tpclexs2q</link><description>Added an ability to dodge enemy bullets which also triggers slowmotion to my parkour FPS game.&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #solodev</description><pubDate>15 Feb 2025 13:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3li7tpclexs2q</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lgktjdmklk2x</link><description>Playing around with a new level theme for my FPS game.&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #synthwave #vaporwave #leveldesign</description><pubDate>25 Jan 2025 11:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lgktjdmklk2x</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lfhr4ffb6k2c</link><description>Some action with the new shotgun in a greybox level from my parkour FPS game.&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>11 Jan 2025 12:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lfhr4ffb6k2c</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lew62aclv222</link><description>New sporty retro-futuristic shotgun for my parkour FPS game. Made with #Blender and #SubstancePainter.&#xA;&#xA;#screenshotsaturday #UnrealEngine #ue5 #indiedev #indiegames #gamedev #3dart</description><pubDate>04 Jan 2025 13:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lew62aclv222</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3leelf2ysh22z</link><description>After about a year of learning #Blender and #SubstancePainter, I’m happy with the progress so far. But there’s still plenty to improve!&#xA;&#xA;This model is part of my #UnrealEngine FPS game. Going for a retro sci-fi vibe.&#xA;&#xA;#ScreenshotSaturday #IndieDev #IndieGames</description><pubDate>28 Dec 2024 13:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3leelf2ysh22z</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3ldsntr7z622s</link><description>Just released a new #devlog for my parkour FPS game. Check out the latest updates and progress.&#xA;&#xA;#ScreenshotSaturday #UnrealEngine #IndieDev #IndieGames #GameDev #Blender&#xA;https://www.youtube.com/watch?v=vyPsvfLsXus</description><pubDate>21 Dec 2024 10:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3ldsntr7z622s</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3ldb7oxwgh22y</link><description>My games main character chilling on a rooftop. Could this be a cool main menu?&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>14 Dec 2024 11:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3ldb7oxwgh22y</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lcprbghoxk2i</link><description>Turning in place animation for my true first-person shooter are shaping up nicely.&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>07 Dec 2024 13:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lcprbghoxk2i</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lc64nyzt2c2t</link><description>Some wallrunning action in a greybox level from my parkour FPS game.&#xA;&#xA;#screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender</description><pubDate>30 Nov 2024 12:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lc64nyzt2c2t</guid></item><item><link>https://bsky.app/profile/carlcadium.bsky.social/post/3lbmckbr5wc22</link><description>Hi! New to bluesky. I&#39;ve been remaking my parkour FPS game in #unrealengine. Here is a short clip of it. What do you think?&#xA;&#xA;#indiedev #indiegames #gamedev #screenshotsaturday</description><pubDate>23 Nov 2024 10:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:l44hemlusd7ayxowrgtmdvc7/app.bsky.feed.post/3lbmckbr5wc22</guid></item></channel></rss>