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<rss version="2.0"><channel><description>I’ve been working in films TV and games for 35+ years.  I started out my career doing make up effects before making the leap to CGI in the late 90s.  I’ve worked on such projects as Nightmare on Elm Street2, RoboCop, DOOM, Borderlands, Eternals and more</description><link>https://bsky.app/profile/gregorpunchatz.bsky.social</link><title>@gregorpunchatz.bsky.social - Gregor Punchatz</title><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lkvvcf53k22r</link><description>In 2022, I started sculpting one of my dad’s DOOM demons as a tribute to his iconic box art. Life (and a move to Texas) put it on hold, but I’m hoping to finish it soon in a new studio. Stay tuned! 👹🔥 #DOOM #GameArt #Sculpting&#xA;&#xA;youtu.be/gaatbrkDlCo&#xA;https://youtu.be/gaatbrkDlCo</description><pubDate>21 Mar 2025 18:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lkvvcf53k22r</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lktsluvii22o</link><description>In 2024, I had the incredible opportunity to design and create the monster for the horror short film In the Dark. This creature exists in the shadows—only visible when the lights go off. &#xA;&#xA;I handled all the CG and compositing to bring this nightmare to life. &#xA;&#xA;youtu.be/5lKJlhXmW8s&#xA;https://youtu.be/5lKJlhXmW8s</description><pubDate>20 Mar 2025 23:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lktsluvii22o</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lhmg3ljz6k2l</link><description>Sometimes it&#39;s monsters, sometimes it&#39;s cute bears... &#xA;&#xA;www.artstation.com/artwork/lGOYgk&#xA;https://www.artstation.com/artwork/lGOYgk</description><pubDate>07 Feb 2025 20:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lhmg3ljz6k2l</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lhh742xmp22q</link><description>@superactionfunboy.bsky.social &#xA;&#xA;Did you work on the new Jurassic Park movie? &#xA;&#xA;This thing has a doom 3 vibe about it !</description><pubDate>05 Feb 2025 18:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lhh742xmp22q</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcw2v7ar2k22</link><description>A portrait of my dad, who did the original DOOM box art , done in Doom2&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>10 Dec 2024 01:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcw2v7ar2k22</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcky5ckgxc2m</link><description>It’s my 60th birthday, lots of mixed emotions about hitting this milestone.  I have been looking for work all year and discovered ageism is very real. &#xA;&#xA;For my birthday I would love WAY more people to see my art or even  better find some work. Do me a favor and share some of my posts.&#xA;&#xA;THANKS !</description><pubDate>05 Dec 2024 15:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcky5ckgxc2m</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcjhyz24x22g</link><description>thank you so much!!</description><pubDate>05 Dec 2024 01:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcjhyz24x22g</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcjf5bauvk2g</link><description>Overlord Throwback – Collaborating with Aaron Sims &amp; JJ Abrams&#xA;&#xA;Here’s a look back at my design and vfx work on Overlord, the thrilling WWII horror film produced by JJ Abrams and Bad Robot. This project was a wild creative ride, blending gritty war drama with supernatural terror.&#xA;&#xA;#horror #vfx</description><pubDate>05 Dec 2024 00:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcjf5bauvk2g</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcj4funqzk2g</link><description>Here is an in-depth look at the cinematic work for the canceled DOOM 4. This project, initiated at Janimation, was part of a high-stakes competition to secure the pre-rendered cinematic production for id Software&#39;s next installment in the legendary series.</description><pubDate>04 Dec 2024 21:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcj4funqzk2g</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lcioh547gc2g</link><description>Excited to share that I’ve officially launched my ArtStation page! 🎨 To kick things off, I’ve posted a comprehensive project showcasing over 30 years of my creative journey with the DOOM franchise.&#xA;&#xA;www.artstation.com/artwork/4Ny1W8&#xA;https://www.artstation.com/artwork/4Ny1W8</description><pubDate>04 Dec 2024 17:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lcioh547gc2g</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lc3zsbrqkc2c</link><description>Friday flashback to 1990 - this is on the set of Robocop 2.  That’s me standing next to Robo.   Randy “Oreo” Moore is a right behind me.</description><pubDate>29 Nov 2024 16:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lc3zsbrqkc2c</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbnpdcpgmk2h</link><description>Throwback to working with my friend Aaron Sims on Overlord! &#xA;&#xA;I had the chance to contribute to the designs and VFX for this intense project. A few of us pitched ideas for the baddie, and I was lucky enough to have one of my designs personally chosen by JJ Abrams.&#xA;&#xA;#horror #MUFX #CreatureDesign</description><pubDate>24 Nov 2024 00:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbnpdcpgmk2h</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbnk6s5jgs2h</link><description>I have just rendered some new turntables of my Pinky reboot. Last worked on this character during DOOM 64—this version mashes up the classic Pinkies with all the over-the-top vibes of the era. &#xA;&#xA;Please share! &#xA;&#xA;#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold</description><pubDate>23 Nov 2024 22:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbnk6s5jgs2h</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbif32ub2k2a</link><description>Archie reborn!&#xA;Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, &#34;What would I do with this design today?&#34;&#xA;&#xA;Bonus points if you catch the musical reference!&#xA;&#xA;#DOOM #RetroGaming #GameArt  #idSoftware</description><pubDate>21 Nov 2024 21:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbif32ub2k2a</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbi6r7usz224</link><description>Now for something from this year: Here are a few monster designs for a horror short film called &#34;What&#39;s in the Dark.&#34;  Besides the design work, I took this to final in a few shots. The group that made the short film, is now looking to make it into a feature.&#xA;&#xA; #horror #Creepy #Zbush #Maya #3dart</description><pubDate>21 Nov 2024 19:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbi6r7usz224</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbi4tlnmg224</link><description>These renders of the Spider Mastermind are from a model I made for 3d printing a couple of years ago. It started with some photogrammetry of latex positive from the original plaster mold, and then it was cleaned up and detailed in Zbrush.  #DOOM #Zbrush #Maya #Arnold #Idsoftware #retroGames #3d</description><pubDate>21 Nov 2024 18:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbi4tlnmg224</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbfzsxmc5s24</link><description>Here’s a wild and trippy motion graphics piece—featuring skulls! Because everything’s better with skulls, right?&#xA;&#xA;#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt</description><pubDate>20 Nov 2024 22:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbfzsxmc5s24</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbflteizpk2c</link><description>Here’s another Way Back Wednesday from DOOM 1993, captured in all its glorious high-quality VHS!&#xA;&#xA;These are the only surviving videos of the Demon models I created for the original game. &#xA;&#xA; #DOOM #WayBackWednesday #RetroGaming #DemonModel #DOOMSprites  #ClassicGames #idSoftware</description><pubDate>20 Nov 2024 18:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbflteizpk2c</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbfbebtpx22c</link><description>Going all the way back to 1993—these are rare photos of the Demon models I created for the original DOOM.&#xA;&#xA;These physical models were used to create the in-game sprites. We placed them on a rotating table to capture their poses in 360° for animation.&#xA;&#xA;#DOOM #RetroGaming #ClassicGames #idSoftware</description><pubDate>20 Nov 2024 15:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbfbebtpx22c</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbcuwcrqks2d</link><description>Here’s an early test print of my Archvile reboot, reimagining one of DOOM’s most iconic and terrifying foes. It’s always exciting to bring these legends back to life with new tech!&#xA;&#xA; #DOOM #Archvile #RetroGaming #DOOMArt #3DPrint #GamingHistory #ClassicGames #GameDesign #DOOMFans #idSoftware</description><pubDate>19 Nov 2024 16:42 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbcuwcrqks2d</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbcuevkixc2d</link><description>Here’s a painted 3D-printed model, crafted from a 3D scan of the original Mastermind I designed for DOOM back in 1993. Revisiting these iconic characters after all these years is always a thrill!&#xA;&#xA; #DOOM #3DPrint #RetroGaming #Mastermind #GamingArt #3DScan #1993 #ClassicGames #GameDesign</description><pubDate>19 Nov 2024 16:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbcuevkixc2d</guid></item><item><link>https://bsky.app/profile/gregorpunchatz.bsky.social/post/3lbaolap27s2p</link><description>The Archvile is back! Check out this close-up of my updated version of one of DOOM’s most iconic demons. A fresh take, staying true to his terrifying roots while adding modern detail. DOOM fans, this one’s for you! 👹🔥 #DOOM #Archvile #GameArt</description><pubDate>18 Nov 2024 19:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:laygbbe3pjs5woryqvucv35e/app.bsky.feed.post/3lbaolap27s2p</guid></item></channel></rss>