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<rss version="2.0"><channel><description>Hi! I make cute thinky games from a simpler time.</description><link>https://bsky.app/profile/toraka.bsky.social</link><title>@toraka.bsky.social - Toraka</title><item><link>https://bsky.app/profile/toraka.bsky.social/post/3m2guazy7xs2e</link><description>Crimson Coil update: Enemy turns are implemented, as is winning and losing a mission! The most basic MVP is done, from here it&#39;s just more content and polish. That&#39;s enough for a Kickstarter worth millions, right?&#xA;&#xA;#indie #gamedev #gamemaker</description><pubDate>05 Oct 2025 10:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3m2guazy7xs2e</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3m2c63egndc2m</link><description>Saddest Death Scenes In Gaming #1: Crimson Coil&#xA;&#xA;(The bullets actually cause damage when they impact, no trickery, it&#39;s not just visual!)&#xA;&#xA;#indie #gamedev #gamemaker</description><pubDate>03 Oct 2025 13:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3m2c63egndc2m</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lzdq5vcclc2w</link><description>Me: Creates advanced enemy behaviour scripting allowing each robot to deterministically find the best move within 2ms.&#xA;Also me: Forgets to remove a robot when it&#39;s destroyed.&#xA;&#xA;The joys of #indie #gamedev</description><pubDate>21 Sep 2025 10:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lzdq5vcclc2w</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lysusaf6ec2k</link><description>Don’t you just love it when a logo gets a minimalistic rebranding? It’s so exciting to see something turn modern, sterile, and soulless. #design&#xA;&#xA;@TheTrolleyGame - @byDanDans&#xA;&#xA;#TheTrolleySolution&#xA;&#xA;(The Trolley Solution is a really great game, go play it! ~Toraka)</description><pubDate>14 Sep 2025 18:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lysusaf6ec2k</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lypcs7rncc2w</link><description>Easy solutions can still be good. I broke my brain over how to implement grid line of sight into Crimson Coil. Solution: Actually spawn wall objects where they are implied to be and check for collisions in a line.&#xA;&#xA;(I turned off terrain for a better visualisation.)&#xA;&#xA;#indie #gamedev #gamemaker</description><pubDate>13 Sep 2025 08:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lypcs7rncc2w</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lyaxiid5rk2n</link><description>Enemy behaviour is implemented in Crimson Coil! Robots will intelligently find and coordinate where to go. Also they have angry eyebrows now, because evil.&#xA;&#xA;Further added are fog of war, health bars, camera panning, and a bunch of technical improvements. Productive week!&#xA;#indie #gamedev #gamemaker</description><pubDate>07 Sep 2025 15:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lyaxiid5rk2n</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lxuwsm3bh226</link><description>TFW you accidentally give your code feelings.</description><pubDate>02 Sep 2025 20:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lxuwsm3bh226</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lxuvcbrekc22</link><description>When you write the enemy behaviour code and it just works first try #gamedev&#xA;https://media.tenor.com/0YzwtDxPt4AAAAAC/jeremy-clarkson-sometimes-my-genius.gif?hh=280&amp;ww=498</description><pubDate>02 Sep 2025 19:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lxuvcbrekc22</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lxokvqkhbs2p</link><description>Control feel is super important, not just function. See how Crimson Coil&#39;s camera scrolls faster when the mouse is closer to the edge. Prideful visualiser of the trigger zones included! 🌈&#xA;&#xA;youtu.be/DSxkBnrUG50&#xA;&#xA;#indie #gamemaker #gamedev&#xA;https://youtu.be/DSxkBnrUG50</description><pubDate>31 Aug 2025 07:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lxokvqkhbs2p</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lwmgupdhhs2f</link><description>Crimson Coil progress for the week: The camera scrolls by moving your cursor to the edge of the screen now. It seems simple, but it&#39;s important to get the basic controls feeling juuuust right!&#xA;&#xA;youtu.be/X1-r_OFs_R8&#xA;&#xA;#indie #gamedev #gamemaker&#xA;https://youtu.be/X1-r_OFs_R8</description><pubDate>17 Aug 2025 17:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lwmgupdhhs2f</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lwa4rparic2u</link><description>Tinkering with gamepad controls for Crimson Coil: The grid cursor has a body and a ghost. If you leave the grid, the ghost will leave the body behind until you return.&#xA;&#xA;youtu.be/4MAmL3h3uqA&#xA;&#xA;#indie #gamedev&#xA;https://youtu.be/4MAmL3h3uqA</description><pubDate>12 Aug 2025 20:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lwa4rparic2u</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3luf24g4nbk2t</link><description>Lil&#39; clip showcasing Crimson Coil&#39;s central mechanic: Nothing is random. For each shot, you choose to hit or miss, but manage your energy carefully!&#xA;&#xA;youtu.be/aOwp4KPk1lU&#xA;&#xA;#gamedev #indie&#xA;https://youtu.be/aOwp4KPk1lU</description><pubDate>20 Jul 2025 08:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3luf24g4nbk2t</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lu3l3n5mls2o</link><description>Live feed of emails hitting my inbox from shady &#34;marketing firms&#34; asking for thousands in advance payment:&#xA;https://media.tenor.com/q9O5GWINOsoAAAAC/andersomviolao.gif?hh=498&amp;ww=282</description><pubDate>16 Jul 2025 13:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lu3l3n5mls2o</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3ltafgw6fwk2b</link><description>Idol Spotlight 1/8: Butterfly! She&#39;s the denmother of the idol club and takes care of all the little details. She&#39;s always writing something in her handy notebook, but don&#39;t worry about it!&#xA;&#xA;Hit Idol is available now on Steam w/ free demo! https://store.steampowered.com/app/3580300/Hit_Idol/&#xA;#gamedev #indie #cute</description><pubDate>05 Jul 2025 18:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3ltafgw6fwk2b</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lt2z4dk7u22t</link><description>Hit Idol is OUT! My cutesy pixel art puzzle game filled to the brim with story is out on #steam after two years of solo development in #gamemaker! https://store.steampowered.com/app/3580300/Hit_Idol/&#xA;&#xA;I definitely didn&#39;t wake up at 5:30AM today from excitement &lt;.&lt;&#xA;&#xA;#gamedev #indie #cute #pixelart</description><pubDate>03 Jul 2025 15:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lt2z4dk7u22t</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lstkw3s3522p</link><description>Live now at twitch.tv/torakastudios! Come hang out!&#xA;&#xA;Yapping with @grogdev.bsky.social about Hit Idol&#39;s development: How I got into game development as a professional software engineer, and the sins I committed along the way!&#xA;&#xA;#gamedev #indie&#xA;https://twitch.tv/torakastudios</description><pubDate>30 Jun 2025 16:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lstkw3s3522p</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lsq76qleps26</link><description>Live now at twitch.tv/torakastudios! Come look!&#xA;&#xA;The technical side of the dialogue is implemented. Now we must make it pretty. Then, maybe combat mechanics?&#xA;&#xA;#gamemaker #indie</description><pubDate>29 Jun 2025 07:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lsq76qleps26</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lsnosi4dxs2h</link><description>Live now at twitch.tv/torakastudios! Come look!&#xA;&#xA;Stay cool in these trying times. Hydrate well with cool water. Chill and read a book. Or come hang out as we work on Crimson Coil! This time we finish the dialogue system actually for real.&#xA;&#xA;#indie #gamedev #blahaj</description><pubDate>28 Jun 2025 08:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lsnosi4dxs2h</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3ls6llnlkgk23</link><description>Live now at twitch.tv/torakastudios! Come hang out!&#xA;&#xA;We&#39;ve got the data format for our dialogue system figured out. Now all we need to do is spawn dialogue sprites with the correct facing and expression and progress dialogue lines and...&#xA;&#xA;Main menu art by me. I am a great artist :3&#xA;&#xA;#gamedev #indie</description><pubDate>22 Jun 2025 07:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3ls6llnlkgk23</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3ls43jjxjdc27</link><description>Live now at twitch.tv/torakastudios! Come hang out!&#xA;&#xA;Today, we learn how to use Scribble and implement a dialogue system and don&#39;t get sidetracked immediately! Probably.&#xA;&#xA;Beautiful portraits made by Chlofie!&#xA;&#xA;#gamedev #indie</description><pubDate>21 Jun 2025 08:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3ls43jjxjdc27</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lrnrkyejak2x</link><description>@bydandans.bsky.social I played the demo of The Trolley Solution up to Go Viral on stream today and I haven&#39;t laughed this hard in a good while. Please keep making it!&#xA;&#xA;One feedback: I didn&#39;t realise you have to get all flags black for more levels and almost quit early. Add some indication maybe?</description><pubDate>15 Jun 2025 15:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lrnrkyejak2x</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lrmyqv6as22t</link><description>Live now at twitch.tv/torakastudios! Come hang out!&#xA;&#xA;We&#39;ve got basic movement down, now to add pathfinding. For this we&#39;ll need to use... maths! My favorite!&#xA;&#xA;Later, we&#39;ll try the Trolley Solution demo!&#xA;&#xA;#gamedev #indie&#xA;https://media.tenor.com/0FhQFoDNW-8AAAAC/cat-heavy-breathing-intensifies.gif?hh=498&amp;ww=498</description><pubDate>15 Jun 2025 08:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lrmyqv6as22t</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lrkc67afhc2m</link><description>Oh c&#39;mon now. Somebody please download the Hit Idol demo so I can post about my dreams.&#xA;&#xA;Jokes aside, Hit Idol&#39;s demo has been downloaded (almost) 1000 times on Steam! I&#39;m so hyped for release on the third of July! #gamedev #indie</description><pubDate>14 Jun 2025 06:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lrkc67afhc2m</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lr4hnpaqjk25</link><description>Toraka likes The Trolley Solution! Go wishlist it! https://www.youtube.com/watch?v=oONZ_f4kwiU&#xA;&#xA;Indie? Striking visual style? Vantablack dry humour? And you get to date the trolley? Where do I sign up!&#xA;&#xA;(I am not affiliated with nor paid by the developers in anyway. I just love this idea.)</description><pubDate>08 Jun 2025 18:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lr4hnpaqjk25</guid></item><item><link>https://bsky.app/profile/toraka.bsky.social/post/3lr3bsvbrgk2h</link><description>Live now at twitch.tv/torakastudios! Come hang out!&#xA;&#xA;We&#39;ve got the basic grid down. Adding the Input library was a breeze. Now can we implement soldier movement? And, uh, turn this entire thing sideways for the sweet isometric look! #gamedev #indie #strategy</description><pubDate>08 Jun 2025 06:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:lff737o7mqi44scisdnj3dma/app.bsky.feed.post/3lr3bsvbrgk2h</guid></item></channel></rss>