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<rss version="2.0"><channel><description>Queue-first park management for iPhone &amp; iPad. In development. Devlogs &amp; queue rescues.&#xA;Build: https://queuecraft-game.dreamy-river-6623.chatgpt.site&#xA;Impressum: https://kai-muckenheim-portfolio-492320ef.base44.app/Impressum</description><link>https://bsky.app/profile/queue-craft.bsky.social</link><title>@queue-craft.bsky.social - QueueCraft</title><item><link>https://bsky.app/profile/queue-craft.bsky.social/post/3msqrbmv2ms2f</link><description>QUEUE RESCUE #01&#xA;&#xA;The queue is growing. What changes first?&#xA;&#xA;A Staffing · B Loading · C Capacity · D Layout&#xA;&#xA;Graphic concept exercise for a game in development — not gameplay.&#xA;queuecraft-game.dreamy-river-6623.chatgpt.site&#xA;&#xA;#QueueCraft #IndieGameDev</description><pubDate>10 Aug 2026 18:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:lr25x34why3etsnrn3w342m4/app.bsky.feed.post/3msqrbmv2ms2f</guid></item><item><link>https://bsky.app/profile/queue-craft.bsky.social/post/3mso7b2wu6k22</link><description>Welcome to QueueCraft. Theme-park management for iPhone &amp; iPad — every queue counts. In development, focused on capacity, staff and the small decisions behind park operations. Artwork/WIP — not gameplay capture. Follow for devlogs, queue experiments and honest progress. #QueueCraft #IndieGameDev</description><pubDate>09 Aug 2026 18:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:lr25x34why3etsnrn3w342m4/app.bsky.feed.post/3mso7b2wu6k22</guid></item></channel></rss>