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<rss version="2.0"><channel><description>Game and mod developer!&#xA;Currently making &#34;Alex Spinslicer saves the perfect world&#34;, a Shantae like platformer with focus on animation, character and fluid controls&#xA;Link: https://pronoespro.itch.io/alex-spinslicer-demo</description><link>https://bsky.app/profile/pronoespro.bsky.social</link><title>@pronoespro.bsky.social - PronoesPro</title><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mvyoa26kvk2a</link><description>Do classes in my game change anything meaningful?&#xA;I don&#39;t know, but they do feel different at least with the new class dependent skills (not to be confused with class specific skills).&#xA;The way you use these skills changes depending on your class!&#xA;#gamedesign #gamedev #indiedev #indiegamedev</description><pubDate>21 Sep 2026 02:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mvyoa26kvk2a</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mvhyko7hfc2r</link><description>Weapon trails are now in the game!&#xA;#gamedev #indiedev #indiegame #indiegamedev #heartslike</description><pubDate>14 Sep 2026 11:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mvhyko7hfc2r</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3munwetusw22l</link><description>Chalkboard tutorials anyone?&#xA;#gamedev #indiedev #heartslike #tutorial #rpggame</description><pubDate>04 Sep 2026 02:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3munwetusw22l</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mtzeyouqfs2b</link><description>Which path are you taking?&#xA;&#xA;Thinker | Protector | Artist | Fighter | Athlete | Breaker&#xA;&#xA;These are the different paths you can take in ProDreams&#xA;(Warning: This won&#39;t change the game&#39;s main weapon)</description><pubDate>26 Aug 2026 22:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mtzeyouqfs2b</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mboudhnpqc2b</link><description>Finished the inventory and world events (basically everything that gets saved by the game), now I only need to make the ally system (party members) and I can actually start making all the levels and new enemies!&#xA;&#xA;#gamedev #gamedevelopment #indiegames #indiegame #indiegamedev #pixelplatformer</description><pubDate>05 Jan 2026 16:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mboudhnpqc2b</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mb3n5l7cts22</link><description>Homing attack (mid air version) is now working! Now I fix a couple small things, make some different enemies and I should have the main part of the game done&#xA;&#xA;#gamedesign #gamedev #gamedevelopment #indiegame #indiegamedev #gameprogramming</description><pubDate>29 Dec 2025 01:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mb3n5l7cts22</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mau7ydy6sc2b</link><description>Today I added something that the original GameMaker version didn&#39;t have: Player talk animations!&#xA;I&#39;ve wanted to add these for a while and I think they make Alex be not as disconnected to the NPCs that are talking to her&#xA;&#xA;#gamedev #indiegame #indiegamedev #pixelanimation #pixelplatformer #animations</description><pubDate>26 Dec 2025 02:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mau7ydy6sc2b</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3mar43ekrms2h</link><description>Small Christmas update: now we have the base for cutscenes, a finished cutscene pause menu and NPC dialogue that can be more than a monologue&#xA;&#xA;#gamedev #indiegamedev #indiegame #gamedevelopment #pixelplatformer</description><pubDate>24 Dec 2025 20:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3mar43ekrms2h</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3malhpgboxc2w</link><description>Alright, enemies are working now, they have AI, can attack and die.&#xA;&#xA;Now to polish a little (at least make them finish the attack if they started it) and make the player have health and be able to die too.&#xA;&#xA;#gamedev #gamedevelopment #indiegame #indiegamedev #enemyai</description><pubDate>22 Dec 2025 14:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3malhpgboxc2w</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3maccu4h4ss2s</link><description>These days, I made the pause menu for the game (alongside some other stuff that isn&#39;t ready for showing).&#xA;&#xA;Also, the settings you change are saved already.&#xA;&#xA;#gamedev #gamedevelopment #indiedev #indiegame #indiegamedev #pixelplatformer #pausemenu</description><pubDate>18 Dec 2025 23:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3maccu4h4ss2s</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m6nqokp46k2d</link><description>Alright, I have added basic combat!&#xA;&#xA;Now I have to add enemy AI (with death animation), hit effects and some particles and we will have an actual game again!&#xA;&#xA;#gamedesign #gamedev #gamedevelopment #indiegame #indiedev #pixel #pixelgame</description><pubDate>28 Nov 2025 01:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m6nqokp46k2d</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m6gaj54lsk2f</link><description>Alright, a lot of work has gone into the background (mainly because it was hurting my eyes), and I dare say it looks better than even my original attempt, even on its unfinished state!&#xA;&#xA;Alright, now on I will work on the combat!&#xA;&#xA;#gamedev #pixel #platformergames #indiegame #indiegamede</description><pubDate>25 Nov 2025 01:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m6gaj54lsk2f</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m6dhimdnjc2w</link><description>Now the attack is working normally, with even the bounce if you hit a wall, and sounds too.&#xA;I can&#39;t wait to have proper combat implemented.&#xA;&#xA;#gamedev #pixel #platformergames #indiegame #indiegamedev</description><pubDate>23 Nov 2025 23:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m6dhimdnjc2w</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m62w3nkp3s2r</link><description>Quick question, if I am remaking the demo for my game in another engine, is it a remake or the original was a prototype?</description><pubDate>20 Nov 2025 13:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m62w3nkp3s2r</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m5xcs2nofk2u</link><description>I&#39;ve progressed a lot on NPCs and lighting, as well as doors&#xA;&#xA;Soon I will get back to combat, but I wanted to do something less complex to understand the difference between engines and get more comfortable with it before making more complex enemies and Alex&#39;s attacks&#xA;#gamedev #indiedev #indiegamedev</description><pubDate>19 Nov 2025 03:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m5xcs2nofk2u</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m4cduqzihs25</link><description>Today I worked a bit on the camera systems for the game, and now I have the functionality of points of interest and the camera following the player.&#xA;&#xA;#gamedev #indiedev #indiegame #indiegamedev</description><pubDate>29 Oct 2025 01:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m4cduqzihs25</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3m47uge65jk2j</link><description>Alright, important news:&#xA;I am sorry to say that I am switching engines from GameMaker to Godot&#xA;&#xA;Why should players care? I have to remake a lot, and that&#39;s what I&#39;ve been working on for a little while now&#xA;&#xA;#gamedev #gamedevelopment #indiedev #indiegames #indiegame #indiegamedev #switchingengines</description><pubDate>28 Oct 2025 02:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3m47uge65jk2j</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lsx26bak7s2i</link><description>Working on some music, and I wanted to show something simple, but gives a tiny idea of what I&#39;m making&#xA;&#xA;This small part should give &#34;dangerous yet mysterious&#34; vibes. The full track isn&#39;t mysterious, only this part.&#xA;&#xA;#gamedev #gamedevelopment #musiccomposer #gamecomposer #indiegame #indiegamedev</description><pubDate>02 Jul 2025 01:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lsx26bak7s2i</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3ls2lzlhmzc2l</link><description>I want to let you all know that I have a discord server, if you want to keep more up to date with development, suggest changes/ideas or just chat or hang around!&#xA;&#xA;The link is discord.gg/sj2tje2uN7</description><pubDate>20 Jun 2025 17:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3ls2lzlhmzc2l</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lrwevoddkk2l</link><description>I have finished an early demo for Alex Spinslicer, and it&#39;s now up on Itch!&#xA;It is not a full demo because I needed to have something playable to have a chance to be at EVA (Argentina) to showcase my game in person&#xA;&#xA;https://pronoespro.itch.io/alex-spinslicer-demo</description><pubDate>19 Jun 2025 01:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lrwevoddkk2l</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lqdyfqbwok2i</link><description>I made a lot of progress on the story of the demo (it will be short, but even short needs work), and I made this canteen look prettier!&#xA;I can&#39;t show the story for spoiler reasons, so enjoy this instead&#xA;&#xA;#gamedesign #gamedev #gamedevelopment #indiegame #indiedev #indiegamedev #leveldesign</description><pubDate>30 May 2025 00:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lqdyfqbwok2i</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lqb7g6dtik2x</link><description>I always enjoy when a game has an item get popup, so I had to add one to mine.&#xA;This is what I came up with! I hope you all like it, if there&#39;s anything you would change I would really love the feedback&#xA;&#xA;#gamedesign #gamedev #indiegamedev #indiegame #indiedev</description><pubDate>28 May 2025 22:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lqb7g6dtik2x</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3loue5usdys24</link><description>Well, here we have the main gimmick for the marble caves!&#xA;&#xA;Very much inspired by a blue mascot, but making it was a challenge that I wanted to tackle, and now I have, and it makes some sense inside this kind of cave to have this.&#xA;&#xA;#gamedesign #gamedev #indiegame #indiedev #indiegamedev</description><pubDate>11 May 2025 01:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3loue5usdys24</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lntp7balsc2m</link><description>Welp, I also added water drops today, it was easy and fast, and tomorrow I go back to shaderland to see how to make the water bend and waves appear when you run or jump in it!&#xA;&#xA;#gamedev #indiedev #indiegame #indiegamedev #shaders #shaderwork</description><pubDate>28 Apr 2025 02:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lntp7balsc2m</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lntlylsdvk2r</link><description>Remember back when when I was obsessed with making rotating circles? no? Well, I spent days trying to make them work well, and I couldn&#39;t get it to work... This took me less than an hour and it&#39;s everything I wanted.&#xA;&#xA;#gamedev #indiedev #indiegame #indiegamedev</description><pubDate>28 Apr 2025 01:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lntlylsdvk2r</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3llozyiome22c</link><description>It took a while (and a new custom brush for Krita) but I managed to finish the sprites for all the trees! Now the forest finally looks finished&#xA;&#xA;#gamedev #indiedev #indiegames #indiegame #indiegamedev</description><pubDate>31 Mar 2025 18:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3llozyiome22c</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3llad36aql22v</link><description>Alright, I wanted to see how fast I can decorate an area with all the stuff that I made, and it took no time at all to update this fishing area!&#xA;&#xA;#gamedev #indiedev #indiegame #indiegamedev #leveldesign</description><pubDate>25 Mar 2025 22:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3llad36aql22v</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lkwpg6cfds2h</link><description>Leaves now look like leaves and it honestly feels so much more lively with this!&#xA;It&#39;s so nice and chill, I still have to finish the trees, but once I do the forest art will be done for the demo... hopefully&#xA;&#xA;#gamedev #indiegame #indiedev #indiegamedev</description><pubDate>22 Mar 2025 02:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lkwpg6cfds2h</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3lirzgqcyo225</link><description>Finished 1 version of each tree, and I have to say, the transition is looking really good!&#xA;Now to make the other ones, luckily I&#39;ve gotten into the rhythm of the lighting of the trees, so it will be just a 1 or 2 day thing... I hope&#xA;#gamedev #indiedev #indiegame #indiegamedev #pixelart #pixelartgame</description><pubDate>22 Feb 2025 19:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3lirzgqcyo225</guid></item><item><link>https://bsky.app/profile/pronoespro.bsky.social/post/3linlgq6adc2j</link><description>Okay, I think, like this but finished, it will look really cool and dimensional in a reasonable way for a solo dev.&#xA;&#xA;I don&#39;t know if it was worth the trouble, but also I will be able to use this for more complex and cooler stuff along the way&#xA;&#xA;#gamedev #indiedev #indiegame #indiegamedev #pixelart</description><pubDate>21 Feb 2025 00:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:mlcdlbcz2wrh4im6l45aie4e/app.bsky.feed.post/3linlgq6adc2j</guid></item></channel></rss>