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<rss version="2.0"><channel><description>Game mechanic builder. Likes emergent systems.</description><link>https://bsky.app/profile/lofidev.bsky.social</link><title>@lofidev.bsky.social - lofi developer</title><item><link>https://bsky.app/profile/lofidev.bsky.social/post/3lciwzyqdzs2k</link><description>This guy knows how to lay down those funky beats! 🥁&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>04 Dec 2024 20:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:nowd4w47ui7cdcflcpvcukdk/app.bsky.feed.post/3lciwzyqdzs2k</guid></item><item><link>https://bsky.app/profile/lofidev.bsky.social/post/3lcgwduhcjo26</link><description>One thing I would change is to use seamless textures instead of having the entire map covered by unique uvs. the texels are too large and everything is blurry.&#xA;&#xA;This was the spawn room.&#xA;&#xA;#gamedev</description><pubDate>04 Dec 2024 00:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:nowd4w47ui7cdcflcpvcukdk/app.bsky.feed.post/3lcgwduhcjo26</guid></item><item><link>https://bsky.app/profile/lofidev.bsky.social/post/3lcgw6py2p626</link><description>Megajam2018 was a few years ago I attempted to go alone and make a little environment where the protagonist would try to escape by collecting key cards scattered around the level.&#xA;&#xA;#unreal #gamejam</description><pubDate>04 Dec 2024 00:41 +0000</pubDate><guid isPermaLink="false">at://did:plc:nowd4w47ui7cdcflcpvcukdk/app.bsky.feed.post/3lcgw6py2p626</guid></item><item><link>https://bsky.app/profile/lofidev.bsky.social/post/3lcgvj7v67g26</link><description>bluesky! like visiting twitter back in the early days!</description><pubDate>04 Dec 2024 00:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:nowd4w47ui7cdcflcpvcukdk/app.bsky.feed.post/3lcgvj7v67g26</guid></item></channel></rss>