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<rss version="2.0"><channel><description>Indie Dev and QA Analyst. Currently working on a Clocktower-inspired horror game and an action-adventure title. &#xA;&#xA;Periodically I do support work as Writer and QA for @zmakesgames.&#xA;&#xA;Robin. 32. They/Them.</description><link>https://bsky.app/profile/panicmeter.bsky.social</link><title>@panicmeter.bsky.social - PanicMeter</title><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3lkuh7fbmbc2n</link><description>Been heads down working on projects and then GDC, but I&#39;ll post more updates soon!&#xA;&#xA;I have been building a locomotion system for UE 5.4 based on character physics and velocity. This past week, I redid the BotW climbing system and am trying to get that to integrate.</description><pubDate>21 Mar 2025 05:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3lkuh7fbmbc2n</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3lizmjxn2f22u</link><description>Little outdated now, but working on a game jam. I&#39;ve been building platformer mechanics and have working portals! #indiedev #gamedev</description><pubDate>25 Feb 2025 19:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3lizmjxn2f22u</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3lhh3xjq2is2g</link><description>Okay, so. Hi. I am back! &#xA;&#xA;I apologize for disappearing. It&#39;s going to sound very silly, but the amount of followers overwhelmed me at first and I didn&#39;t know what to do. (I&#39;m kind of... extremely shy until I get comfortable. Sorry about that.)&#xA;&#xA;Going to try and mute those notifys</description><pubDate>05 Feb 2025 17:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3lhh3xjq2is2g</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3l7cdhmwfwa2r</link><description>I need to get used to tagging things here, my bad lol</description><pubDate>25 Oct 2024 00:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3l7cdhmwfwa2r</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3l7cdgkqo6q2y</link><description>I&#39;m really enjoying making this. Once I get the basic systems down, I&#39;ll focus on making everything feel nice and expanding outward.&#xA;&#xA;Is it less bad to do an rpg as your first indie title if you know what you&#39;re getting into lol #ue5 #gamedev</description><pubDate>25 Oct 2024 00:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3l7cdgkqo6q2y</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3l77gp7ktlf2y</link><description>I&#39;m wondering what might be more interesting: &#xA;&#xA;Would it be cool it be allowed to be a vampire potentially and glide off high places to do assassination attacks?&#xA;&#xA;Perhaps different races start with different abilities or weapons?</description><pubDate>23 Oct 2024 20:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3l77gp7ktlf2y</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3l77gguogif2j</link><description>Alright, current project right now while learning and possibly more is bloodborne/souls-like inspired by netflix Castlevania and Twilight Princess because I am nothing if not predictable.&#xA;&#xA;The most intimidating part of this is figuring out how to mimic the threaded cane. It&#39;s my favorite weapon.</description><pubDate>23 Oct 2024 20:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3l77gguogif2j</guid></item><item><link>https://bsky.app/profile/panicmeter.bsky.social/post/3l72zga2ebe2z</link><description>Guess I need to learn version control now that I&#39;m actually making progress, haha.&#xA;&#xA;It&#39;s been nice to get to actually do game dev again, though I&#39;ll need to look for animations now. Currently making baby&#39;s first combat system.from scratch.</description><pubDate>22 Oct 2024 02:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:ocrfgspebk5odyyoia2whu2i/app.bsky.feed.post/3l72zga2ebe2z</guid></item></channel></rss>