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Chris Longhurst
potatocubed.bsky.social
did:plc:ogkjimowqnrkijdmykydv5mu
It's an interesting question. I feel like 4th ed D&D definitely drew on video gamey mechanics -- disenchanting/re-enchanting, aggro management (sort of), and keywording for effects spring to mind -- but I'm sure there must have been something earlier.
2024-06-29T18:33:06.685Z