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<rss version="2.0"><channel><description>Trimatra Interactive. A two-man studio from Indonesia developing Project Charlemagne</description><link>https://bsky.app/profile/trimatraint.bsky.social</link><title>@trimatraint.bsky.social - Trimatra Interactive</title><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3ldbredvaek2z</link><description>Can’t resist starting another project. 🙃&#xA;Charlemagne is a long-term project, so we’re exploring its universe in a smaller way to deliver something sooner.&#xA;&#xA;Here’s a teaser of units from Joyeuse — a fast, tactical RTS set in the shared universe of Eternal War.&#xA;&#xA;#gamedev #indiegame #screenshotsaturday</description><pubDate>14 Dec 2024 16:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3ldbredvaek2z</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3ldbredvaek2z</link><description>Can’t resist starting another project. 🙃&#xA;Charlemagne is a long-term project, so we’re exploring its universe in a smaller way to deliver something sooner.&#xA;&#xA;Here’s a teaser of units from Joyeuse — a fast, tactical RTS set in the shared universe of Eternal War.&#xA;&#xA;#gamedev #indiegame #screenshotsaturday</description><pubDate>14 Dec 2024 16:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3ldbredvaek2z</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lc7njhh2m22b</link><description>here&#39;s how they look in-game with the proper shader plus a bit of teaser of the game environments&#xA;&#xA;#indiegame #indiedev</description><pubDate>01 Dec 2024 03:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lc7njhh2m22b</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lc7h3vew6c2o</link><description>A little late for #screenshotsaturday, but here’s a peek at the Devout Red Church infantry—one of the rank-and-file enemies you’ll face in the lands of Europa-Magna in Project Charlemagne.&#xA;&#xA;#indiegame #gamedev</description><pubDate>01 Dec 2024 01:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lc7h3vew6c2o</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lb7rexac7s2l</link><description>Ruins of the Great War, now repurposed as strongholds in the Eternal War.&#xA;&#xA;A glimpse at the work-in-progress grimdark revamp of Project Charlemagne&#xA;|&#xA;#indiegame #gamedev</description><pubDate>18 Nov 2024 11:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lb7rexac7s2l</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lb2o2spg4k2p</link><description>Ruins of the Great Wall in Europa-Magna, a land endlessly contested by two behemoth factions.&#xA;&#xA;Here’s a little #screenshotsaturday peek at some atmosphere of our game.&#xA;&#xA;#indiegame #indiedev</description><pubDate>16 Nov 2024 10:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lb2o2spg4k2p</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lb2o2spg4k2p</link><description>Ruins of the Great Wall in Europa-Magna, a land endlessly contested by two behemoth factions.&#xA;&#xA;Here’s a little #screenshotsaturday peek at some atmosphere of our game.&#xA;&#xA;#indiegame #indiedev</description><pubDate>16 Nov 2024 10:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lb2o2spg4k2p</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3laxh3adg5c2k</link><description>Behold! our main character for Project Charlemagne - don&#39;t worry, the rest of the body is coming... eventually. Maybe. Probably😅&#xA;#indiegame #indiedev #gamedev #fps #madewithunity</description><pubDate>15 Nov 2024 03:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3laxh3adg5c2k</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lajk5ckfh22l</link><description>Rebuilt our first-person controller from scratch - yes, from scratch.  This time it actually feels proper and GOOD.  Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?&#xA;&#xA;#screenshotsaturday #gamedev #indiedev #indiegame</description><pubDate>09 Nov 2024 14:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lajk5ckfh22l</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3lajk5ckfh22l</link><description>Rebuilt our first-person controller from scratch - yes, from scratch.  This time it actually feels proper and GOOD.  Platforming now feels better as well, so the level design is about to get VERTICAL. Take a peek - what do you think?&#xA;&#xA;#screenshotsaturday #gamedev #indiedev #indiegame</description><pubDate>09 Nov 2024 14:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3lajk5ckfh22l</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7z7ba7zz72r</link><description>Some shader shenanigans - testing the limit of our shader to handle multiple scene situation, initially made to replicate Mignola vibe, but now going for our own comic book style with hatchings - still WIP.&#xA;#indiegame #Indiedev #gamedev #screenshotsunday</description><pubDate>03 Nov 2024 02:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7z7ba7zz72r</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7xijyzdql2h</link><description>#screenshotsaturday&#xA;&#xA;Experimenting with a vision mechanic for Project Charlemagne - It&#39;s tied into the gameplay loop, affecting how you fight and survive, still undecided with the overall &#34;spirit vision&#34; color though, thoughts?&#xA;&#xA;#indiegame #indiedev #gamedev #madewithunity</description><pubDate>02 Nov 2024 10:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7xijyzdql2h</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7xijyzdql2h</link><description>#screenshotsaturday&#xA;&#xA;Experimenting with a vision mechanic for Project Charlemagne - It&#39;s tied into the gameplay loop, affecting how you fight and survive, still undecided with the overall &#34;spirit vision&#34; color though, thoughts?&#xA;&#xA;#indiegame #indiedev #gamedev #madewithunity</description><pubDate>02 Nov 2024 10:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7xijyzdql2h</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7vcv3d7b42v</link><description>Hi! its #PitchYaGame time!&#xA;&#xA;We&#39;re in early development of Project Charlemagne: Gears of War horde mode goes occult FPS! Enter, Defend, Harvest, then extract — or die trying. The Twist? A spirit possessed you, but YOU control IT instead. See through its eyes to fight fire with fire!</description><pubDate>01 Nov 2024 13:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7vcv3d7b42v</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7vcv3d7b42v</link><description>Hi! its #PitchYaGame time!&#xA;&#xA;We&#39;re in early development of Project Charlemagne: Gears of War horde mode goes occult FPS! Enter, Defend, Harvest, then extract — or die trying. The Twist? A spirit possessed you, but YOU control IT instead. See through its eyes to fight fire with fire!</description><pubDate>01 Nov 2024 13:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7vcv3d7b42v</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7u2natzq62z</link><description>Happy Halloween!&#xA;Announcing &#34;Project Charlemagne&#34;! This occult-themed FPS is like Gears of War Horde meets Hellboy. Here&#39;s Proto Validation 1 (75% placeholders 😅) - mainly testing game loop &amp; core mechanics. Super early but let us know what you think! #gamedev #indiedev #fps #indiegame #halloween</description><pubDate>01 Nov 2024 01:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7u2natzq62z</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7h267opkf2o</link><description>Hello Bluesky! &#xA;&#xA;Check out this small teaser for our upcoming FPS! What is it? Who knows? Keep guessing, but you get the vibe :)&#xA;&#xA;Gameplay reveal this Halloween? Hopefully, if we can make it presentable by then haha&#xA;&#xA;#ScreenshotSaturday #fps #madewithunity #gamedev #indiegame</description><pubDate>26 Oct 2024 21:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7h267opkf2o</guid></item><item><link>https://bsky.app/profile/trimatraint.bsky.social/post/3l7h267opkf2o</link><description>Hello Bluesky! &#xA;&#xA;Check out this small teaser for our upcoming FPS! What is it? Who knows? Keep guessing, but you get the vibe :)&#xA;&#xA;Gameplay reveal this Halloween? Hopefully, if we can make it presentable by then haha&#xA;&#xA;#ScreenshotSaturday #fps #madewithunity #gamedev #indiegame</description><pubDate>26 Oct 2024 21:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:osn7p54qt5si3o7sjyo53avb/app.bsky.feed.post/3l7h267opkf2o</guid></item></channel></rss>