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<rss version="2.0"><channel><description>Developing my (first) Game.&#xA;Devlogs: https://www.youtube.com/@flunco</description><link>https://bsky.app/profile/flunco.bsky.social</link><title>@flunco.bsky.social - flunco</title><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mm2c4uhgqs2g</link><description>finally added a damage indicator for when you get hit.&#xA;&#xA;the game is more than 7 months old by now, i have no idea how that wasn&#39;t a feature yet&#xA;&#xA;#gamedev #indiedev #godot #lunith</description><pubDate>17 May 2026 11:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mm2c4uhgqs2g</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlxtzug4ir2a</link><description>yeah.. he&#39;s gonna be &#34;fun&#34;&#xA;&#xA;#screenshotsaturday #gamedev #lunith</description><pubDate>16 May 2026 12:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlxtzug4ir2a</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlsx7vhgjk24</link><description>just set up my own local wow server. who&#39;s gonna stop me from being 13 now</description><pubDate>14 May 2026 13:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlsx7vhgjk24</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlqgueqwos2z</link><description>shooting at vases now breaks them.&#xA;&#xA;there&#39;s absolutely no reason to, but you can&#xA;&#xA;#indiegames #indiedev #gamedev #lunith</description><pubDate>13 May 2026 13:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlqgueqwos2z</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlnyvpqng222</link><description>so i looked into random dungeon generation &amp; pretty sure this is gonna be the most fun so far.&#xA;&#xA;already made a little spawnroom for the first trial maze</description><pubDate>12 May 2026 14:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlnyvpqng222</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mllfyhg2b22a</link><description>the &#34;Bulwark&#34; is gonna be an exceptionally strong enemy that guards the Trial Mazes&#xA;&#xA;be sure you&#39;re able to kill it or RUN&#xA;&#xA;#gamedev #indiedev #indiegames #lunith</description><pubDate>11 May 2026 13:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mllfyhg2b22a</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlikrjridc2l</link><description>do horror game devs dream weird stuff?</description><pubDate>10 May 2026 10:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlikrjridc2l</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mldsaskoxc26</link><description>added golden frogs to the second level&#xA;&#xA;they appear randomly, spawn an ammo drop when killed &amp; escape through a portal if you&#39;re too slow&#xA;&#xA;#indiedev #gamedev #indiegames #lunith</description><pubDate>08 May 2026 13:05 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mldsaskoxc26</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mlar7veo7k2x</link><description>looking forward to make damage number go big in higher difficulties&#xA;&#xA;we won&#39;t go above a million though that&#39;s kinda silly</description><pubDate>07 May 2026 08:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mlar7veo7k2x</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3ml4dn6jipk2l</link><description>started working on the level selection&#xA;&#xA;#indiedev #gamedev #indiegames #lunith</description><pubDate>05 May 2026 13:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3ml4dn6jipk2l</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkzu5p63os2k</link><description>new &#34;Frostburn&#34; spec for the inferno grenade is running smoothly now&#xA;&#xA;#indiedev #gamedev #godot #lunith</description><pubDate>04 May 2026 14:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkzu5p63os2k</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkznlbhdes27</link><description>figured out what trials are gonna look like:&#xA;&#xA;using a key will spawn you in the middle of a maze &amp; you&#39;ll have to find 1 of 3 exits.&#xA;&#xA;the higher the trial key, the bigger the maze - enemies here will be much stronger, bigger &amp; more isolated</description><pubDate>04 May 2026 12:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkznlbhdes27</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkxjchgqcc2l</link><description>been blocking out &#34;Fort&#34; (3rd map)&#xA;&#xA;the prison mechanics &amp; electric spike traps make it my absolute favorite so far&#xA;&#xA;vibe-wise we&#39;re going for something like Black Ops 2 Raid but as a medieval prison, does that make sense?</description><pubDate>03 May 2026 15:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkxjchgqcc2l</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkx2utcn4k27</link><description>no it&#39;s actually supposed to work like that guys, trust me&#xA;&#xA;#indiedev #gamedev #godot #lunith</description><pubDate>03 May 2026 11:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkx2utcn4k27</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkuv62rmes2z</link><description>already so funny to look back at old devlogs. i said the game was gonna look &#34;grimy&#34; lol</description><pubDate>02 May 2026 14:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkuv62rmes2z</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkudmqyeck26</link><description>added the &#34;implosion&#34; specialization for the vortex grenade&#xA;&#xA;#indiedev #gamedev #godot #lunith</description><pubDate>02 May 2026 09:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkudmqyeck26</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mksehpr3k22v</link><description>added a new variant of the vortex grenade&#xA;&#xA;#indiedev #gamedev #godot #lowpoly</description><pubDate>01 May 2026 14:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mksehpr3k22v</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkpr5vj7tk2f</link><description>been laying out the grenade skill tree.&#xA;&#xA;there&#39;s gonna be 4 main branches with 2 specializations each: vortex, inferno, smoke &amp; charm.&#xA;&#xA;blue question marks = passive branches&#xA;&#xA;#indiedev #gamedev #lunith</description><pubDate>30 Apr 2026 13:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkpr5vj7tk2f</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkn6ygjc5k25</link><description>updated the main menu today.&#xA;&#xA;trying to give it a cozy &amp; atmospheric vibe&#xA;&#xA;#indiedev #gamedev #lunith</description><pubDate>29 Apr 2026 13:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkn6ygjc5k25</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkk4lft7i22u</link><description>i&#39;m kinda hyped for the phase where people tell me bugs and i fix them one after another</description><pubDate>28 Apr 2026 08:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkk4lft7i22u</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mki4uaf23k2t</link><description>adding electric spike traps to the new map&#xA;&#xA;#indiedev #gamedev #lowpoly #lunith</description><pubDate>27 Apr 2026 13:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mki4uaf23k2t</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkhuvqx52i2a</link><description>how many maps would you want to see in the demo?&#xA;&#xA;1️⃣ 1-2&#xA;2️⃣ 3&#xA;3️⃣ 4 or more&#xA;&#xA;📊 Show results</description><pubDate>27 Apr 2026 10:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkhuvqx52i2a</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkflaya5fs2d</link><description>started working on a new map called &#34;Fort&#34;&#xA;&#xA;on this one you&#39;ll have to get a key &amp; free the vendor, before you can buy any upgrades&#xA;&#xA;#indiedev #gamedev #godot #lowpoly</description><pubDate>26 Apr 2026 12:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkflaya5fs2d</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mkd4b6rzd22l</link><description>the smokebomb now also heals for 25hp per second&#xA;&#xA;#indiedev #gamedev #godot #lowpoly</description><pubDate>25 Apr 2026 13:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mkd4b6rzd22l</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mk5xzcj6fk2v</link><description>made a cute little market stall but it didn&#39;t fit the aesthetic</description><pubDate>23 Apr 2026 12:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mk5xzcj6fk2v</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mk42g3l5ah2m</link><description>going from making new features to working on environment is what crack withdrawals must feel like</description><pubDate>22 Apr 2026 17:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mk42g3l5ah2m</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mk3pjxpcnr2p</link><description>you can now spot little moths &amp; bats flying around the maps&#xA;&#xA;#indiedev #gamedev #godot #lunith</description><pubDate>22 Apr 2026 14:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mk3pjxpcnr2p</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mjz6b5zfws2a</link><description>reworking the paths&#xA;&#xA;#indiedev #gamedev #godot #lowpoly</description><pubDate>21 Apr 2026 14:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mjz6b5zfws2a</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mjui6omlg32c</link><description>i just noticed i&#39;m calling lunith a waveshooter/roguelike but there&#39;s literally nothing that makes it a roguelike yet</description><pubDate>19 Apr 2026 17:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mjui6omlg32c</guid></item><item><link>https://bsky.app/profile/flunco.bsky.social/post/3mju4hfomw32e</link><description>adding mud puddles all over the first map. beware of sticky feet &#xA;&#xA;#indiedev #gamedev #godot #lunith</description><pubDate>19 Apr 2026 14:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:p2ojsghraiyqn3v2c6snsclb/app.bsky.feed.post/3mju4hfomw32e</guid></item></channel></rss>