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<rss version="2.0"><channel><description>Avid Redshift Aficionado&#xA;&#xA;Patreon: https://Patreon.com/TheArtofSaul&#xA;Github: https://github.com/TheArtofSaul&#xA;Instagram: https://instagram.com/theartofsaul/</description><link>https://bsky.app/profile/theartofsaul.bsky.social</link><title>@theartofsaul.bsky.social - TheArtofSaul</title><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mwwbsa6ob22m</link><description>🌳🪾 Patreon Tutorial Preview #66 pt. 7-8 drops Oct 5! Final hero terrain build, UDIM-tiled terrain exports, Houdini assembly, and Redshift performance optimization workflows for our heavy assets.</description><pubDate>02 Oct 2026 21:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mwwbsa6ob22m</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mufzaqdm2s22</link><description>This month’s Patreon tutorial is all about procedural trees! Learn The Grove 3D basics, generate your assets, export geometry, &amp; shade everything in Houdini using OpenPBR + Redshift. Perfect for building out our new environment project-based series. 🌿🌳</description><pubDate>31 Aug 2026 23:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mufzaqdm2s22</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mrvkswakxk26</link><description>Savanna Environment tutorial series Parts 3–4 will arrive on August 4th. Covers generating custom Gaea masks, building terrain variations, &amp; importing it all into Houdini for proper heightfield setup + more. Huge thanks to everyone for the support on Patreon. 💛&#xA;Patreon.com/theartofsaul</description><pubDate>30 Jul 2026 23:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mrvkswakxk26</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mphnd2xbek2t</link><description>Patreon Tutorial #66 drops July 4th! Kicking off a new Environment Project series, starting inside Gaea building terrains, shaping river paths, &amp; exploring Gaea&#39;s tools to craft a riverland from scratch. Perfect for artists who love digging into worldbuilding. ⛰️🌲</description><pubDate>29 Jun 2026 23:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mphnd2xbek2t</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mmzsgtdrac2w</link><description>Hey guys! My new Patreon tutorial lands June 4th. Exploring #Maxon #Redshift new Hex‑Tiling system, how it works &amp; how to control the chaos to push your seamless textures further + Solaris updates, new Light attributes, RS Quick Material, &amp; Render Pass LOP workflows. www.Patreon.com/theartofsaul</description><pubDate>30 May 2026 00:32 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mmzsgtdrac2w</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mkqwzwde6k22</link><description>This month’s Patreon tutorial continues our Houdini MPM sim project. We bring the particles into a POPNET, add curve‑guided forces, masking, and wind variation, then move into Solaris for motion blur, shading, and USD asset setup. 💫</description><pubDate>01 May 2026 01:10 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mkqwzwde6k22</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mif5j2gg3224</link><description>This month’s Patreon tutorial drops on April 4th. Continuing the project-based series, carving shapes, adding details, building rock assets, and pushing our MPM sim toward a fully shaded #Redshift render inside of #Houdini&#39;s Solaris. 😎</description><pubDate>31 Mar 2026 21:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mif5j2gg3224</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mhc2y4qqu22q</link><description>Great to see the Redshift 2026.4.0 release is finally out. I had a great time working together with the dev team to get a fun artist-friendly and robust night sky system added to our sun &amp; sky. More fun stuff in the works. Shoutout 2 @sergeneren.com , for the new sky. 😎&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>17 Mar 2026 22:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mhc2y4qqu22q</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mfuw5mkf2c2y</link><description>Hey guys! Patreon tutorial #64 will be starting a new project-based series exploring Houdini&#39;s MPM simulation tools, Substance Painter Texture Painting, and Solaris. Thank you for the support! 🎉</description><pubDate>27 Feb 2026 23:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mfuw5mkf2c2y</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mdly2stzp22y</link><description>Patreon Tutorial #63 will cover some of the new quality-of-life features + improvements, in particular for Solaris&#39;s Hydra v2, Texture Displacement &amp; UV Context Shader. 🔧</description><pubDate>29 Jan 2026 23:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mdly2stzp22y</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mdizjoubmc2e</link><description>Amazing sunset #cloud photos, love the deep rich orange hues—excellent reference for #artists, makes me want to make something like this... 🌥️</description><pubDate>28 Jan 2026 19:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mdizjoubmc2e</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mckz2nol3k27</link><description>Forgot to post the finished render for my Patreon tutorial #61 covering an interior art studio render still-life using many different tools including #Houdini, #SubstancePainter, #Redshift, #Plasticity &amp; #RizomUV. 🎨🖌️</description><pubDate>16 Jan 2026 21:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mckz2nol3k27</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3mb3h4ergds2i</link><description>A big thank you to my Patreon supporters! I hope you all had a great 2025! 🙌, I will be releasing an upgraded #Redshift 2026 material pack for #Houdini. 240+ Shaders, #OpenPBR &amp; Scene Units ready. Both Material Gallery &amp; ODTools are supported. Available January 4th. ✨ - www.Patreon.com/TheArtofSaul</description><pubDate>28 Dec 2025 23:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3mb3h4ergds2i</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m7nxhzkkjc2p</link><description>🌎Patreon #Gaea 2 deep-dive series Preview! Covering nodes, import/export, &amp; everything you need—perfect for new users or those coming from Gaea 1. Thanks for the support on YouTube + Patreon!&#xA;#Quadspinner #TerrainGeneration #WorldBuilding #3DArt</description><pubDate>10 Dec 2025 21:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m7nxhzkkjc2p</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m7maa27wuk26</link><description>Nice cloud #cloud photos from r/Clouds, really nice shapes and peach color hues. ☁️</description><pubDate>10 Dec 2025 04:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m7maa27wuk26</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m6xkycv26c2w</link><description>Patreon tutorial #62 will cover some powerful new displacement &amp; texture transform features in Redshift, along with some cool new tricks that are now possible, including Tri-Planar randomization and a pseudo-decal shader. 😎&#xA;&#xA;#Redshift #3d #render #Houdini #SideFX #Maxon #displacement</description><pubDate>01 Dec 2025 23:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m6xkycv26c2w</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m4hcdg33vk2r</link><description>Patreon Tutorial #61 Parts 7-8 lands Nov 5 on Patreon! Solaris Still Life Series finale 🎉 We’re laying out the scene, managing assets,  instancing, physics-based placement, rendering with Redshift &amp; more. This series has been a blast. Thank you for all the support! 🎨</description><pubDate>31 Oct 2025 01:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m4hcdg33vk2r</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m3sn633sjc24</link><description>Forgot to post these #Houdini #Redshift renders from last months Solaris Patreon tutorial. Building up the asset library for this still life project. #3d #art #digitalart #SideFX #Maxon 🎨</description><pubDate>22 Oct 2025 20:01 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m3sn633sjc24</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3m26bpkn67s22</link><description>This month&#39;s Patreon tutorial will be covering retopology, #RizomUV, &amp; Adobe Substance Painter texturing for our USD Assets as part of the #Houdini Solaris Still-Life project-based series. Available Oct. 4th. 🎨🖌️✏️ www.Patreon.com/TheArtofSaul&#xA;&#xA;#Redshift #MadeWithSubstance #3d</description><pubDate>02 Oct 2025 00:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3m26bpkn67s22</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lyoijsn36c2w</link><description>Hey guys, now that #Maxon #Redshift 2026 has been released, I decided to make a detailed tutorial covering the awesome new Procedural Clouds Object. These tips apply to all DCC, not just #SideFX #Houdini.☁️&#xA;youtu.be/NSxXxqXJQEU&#xA;https://youtu.be/NSxXxqXJQEU</description><pubDate>13 Sep 2025 00:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lyoijsn36c2w</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lyj46ybzok2i</link><description>Happy to help out again on the new #Maxon #Redshift3d 2026 feature reel. I am excited to see what the community makes with these new features. The procedural clouds are really cool. 👍&#xA;&#xA;#render #redshift #cgi #mograph #motiongraphics #cinema4d #c4d #sidefx #houdini #3d</description><pubDate>10 Sep 2025 20:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lyj46ybzok2i</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lyge4ixmos2k</link><description>Some really nice looking cumulus #clouds from r/Clouds I grabbed for future reference. I had to re-share these. Really nice sense of scale and form. ☁️</description><pubDate>09 Sep 2025 18:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lyge4ixmos2k</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lxisihoni22s</link><description>Patreon Tutorial #61 continues our new project series! We will dive into Solaris &amp; Redshift Lookdev &amp; prep for our USD asset collection. Tutorial available September 4th! 🖌️🎨&#xA;patreon.com/theartofsaul&#xA;&#xA;#Redshift3d #Maxon #SideFX #Houdini</description><pubDate>29 Aug 2025 00:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lxisihoni22s</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lvmbmbre7k2b</link><description>Houdini 21 inbound...🔥 https://www.youtube.com/watch?v=aq7JQCV51CY</description><pubDate>04 Aug 2025 22:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lvmbmbre7k2b</guid></item><item><link>https://bsky.app/profile/theartofsaul.bsky.social/post/3lv52umyrys2w</link><description>Patreon Tutorial #61 kicks off a new project series! Starting with Plasticity, an artist-friendly CAD tool. Then we will be diving into Solaris &amp; Redshift. Tutorial drops August 4th! 🖌️🎨&#xA;patreon.com/theartofsaul&#xA;&#xA;#Redshift3d #Maxon #SideFX #Houdini</description><pubDate>29 Jul 2025 21:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:ridjrnaw2z6752t2bkon54pc/app.bsky.feed.post/3lv52umyrys2w</guid></item></channel></rss>