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<rss version="2.0"><channel><description>Independent dev team currently working on Schmovium, a first-person parkour game. Follow for updates!&#xA;「シュムービヤム」のインディー開発社。日本語でもOK&#xA;&#xA;Itch: https://hanasu-ink.itch.io/schmovium</description><link>https://bsky.app/profile/hanasuink.bsky.social</link><title>@hanasuink.bsky.social - Hanasu Ink Game Development</title><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mjagtgswuk2t</link><description>A WIP results screen with all* the fixings. Now to make leaderboards!&#xA;#indiedev #gamedev #Schmovium #godot #screenshotsaturday</description><pubDate>11 Apr 2026 18:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mjagtgswuk2t</guid></item><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mhyg7kpqf224</link><description>Made a video on a slick trick I discovered in my map editor. Surely I&#39;m not the first one to discover this? 🤔🤔🤔&#xA;https://www.youtube.com/watch?v=nY6LLSFX74s&#xA;#godot #indiedev #gamedev #trenchbroom #Schmovium</description><pubDate>26 Mar 2026 20:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mhyg7kpqf224</guid></item><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mgzytgws7c2d</link><description>Testing out some new entities. What better way then hitting the ULTRA FAST cycle in my own level? #screenshotsaturday #indiegame #gamedev #godot #parkour</description><pubDate>14 Mar 2026 17:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mgzytgws7c2d</guid></item><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mdvrqiiwks2q</link><description>Does it still count as a world record if the game hasn&#39;t been released yet? Here&#39;s a level from our latest playtest &#34;On Knives Edge&#34; in 18.35&#xA;#Schmovium #godot #gamedev #indiedev</description><pubDate>02 Feb 2026 21:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mdvrqiiwks2q</guid></item><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mdqj64wbgs24</link><description>Using #godot &#39;s AnimationTree makes blending animations easy. Along with Freya Holmer&#39;s exponential decay formula, its so smooth! #Schmovium #ScreenshotSaturday #gamedev #indiedev</description><pubDate>31 Jan 2026 19:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mdqj64wbgs24</guid></item><item><link>https://bsky.app/profile/hanasuink.bsky.social/post/3mayjiybhec25</link><description>Presenting Schmovium! A fast and tactile first-person platformer inspired by Kreedz and #minecraft parkour. We&#39;re still in early alpha so many more worlds, mechanics, and stories to come. #gamedev #indiegame #indiedev #godot #screenshotsaturday 🏃‍♀️💨</description><pubDate>27 Dec 2025 19:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:skd4dmrylzeu52mth3joophb/app.bsky.feed.post/3mayjiybhec25</guid></item></channel></rss>