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<rss version="2.0"><channel><description>Personal | Engine programmer | Tinkerer of triangles | 🏳️‍🌈 &#xA;&#xA;💼 - Activision, Central Tech&#xA;📌 - Manchester, UK&#xA;🐀 - Keith gang &#xA;💭 - Opinions are my own&#xA;🌐 - https://sharkwithlegs.com/</description><link>https://bsky.app/profile/beardyking.bsky.social</link><title>@beardyking.bsky.social - Kingsley Hopking</title><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mqwauumyec2o</link><description>Fuck! Denshattack! is really good, my brain loves the moment to moment gameplay loop! &#xA;&#xA;I’m multiple hours in and they are still dropping mechanics on me and every time it’s like oh this makes combos flow even better!!&#xA;&#xA;I do wish restarts were faster on steam deck for when I mess up a starting combo</description><pubDate>18 Jul 2026 12:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mqwauumyec2o</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mq5iljgpys2b</link><description>God superluminal may just be the best piece of software I have used in years, just absolutely amazing.&#xA;&#xA;Buttery smooth, amazing tooling for timings, finding duplicate calls, distribution, histograms &amp; amazingly a in text code breakdown of how long func took. &#xA;&#xA;Makes me want to profile everything.</description><pubDate>08 Jul 2026 16:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mq5iljgpys2b</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mpxfyotdis2l</link><description>So started writing a cursor based immediate mode gui for my home engine based on a prototype I made in raylib.&#xA;&#xA;Was absolutely losing my mind that my gylphs were blurry no matter what I did, eventually I found it was window dpi awareness being off causing my rects to render at a different size . . .</description><pubDate>06 Jul 2026 06:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mpxfyotdis2l</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mpimeckcqc25</link><description>Absolutely brilliant, a really approachable algorithm&#xA;&#xA;I loved that a bunch of difficult problems for fonts are precomputed away, every step is like yeah obviously we should be doing that!&#xA;&#xA;And huge fan of it calculating the coverage even if this means that post effects will need an additional step&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>30 Jun 2026 08:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mpimeckcqc25</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mp4xi7cvrk2f</link><description>Decided now it’s time for me to continue my 90s console/PC thing.&#xA;(As if I don’t have enough going on)&#xA;&#xA;Been designing a mode 13h vga display adapter that double buffers pallet indices.&#xA;&#xA;I want that second esp32 core doing some fucked up deferred software rendering instead of just vga emulation.</description><pubDate>25 Jun 2026 17:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mp4xi7cvrk2f</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mmpsnmwrdc2p</link><description>Need advice, What’s good for VK frame pacing w/ low input latency?&#xA;I was seeing bursts of frames&#xA;&#xA;I wrote a feedback system that consumes stats from the last frame, then waits for the projected time it would take to run the update +10% &#xA;to have minimal swap latency&#xA;&#xA;Works well, but feels like a hack</description><pubDate>26 May 2026 01:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mmpsnmwrdc2p</guid></item><item><link>https://bsky.app/profile/beardyking.bsky.social/post/3mlnus43afc2e</link><description>Absolute banger fonts &amp; signage!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>12 May 2026 13:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:tbbkrguydwcdktxr4vhtdajl/app.bsky.feed.post/3mlnus43afc2e</guid></item></channel></rss>