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<rss version="2.0"><channel><description>I like old games and can&#39;t spell to save my live.&#xA;&#xA;twitter.com/LaserKnife</description><link>https://bsky.app/profile/fenixeldritch.bsky.social</link><title>@fenixeldritch.bsky.social - Fenix Eldritch</title><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3mffj2gll4k2p</link><description>SFXPoldyump update (v1.6.3)&#xA;&#xA;I switched to use a more OS agnostic file separator. (should work on non-windows systems now)&#xA;&#xA;Also found and added a new palette for StarFox that has the correct colors for the map screen&#39;s planet textures.</description><pubDate>21 Feb 2026 20:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3mffj2gll4k2p</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkjbc4id22g</link><description>A test model found in the AAfundoshi sub directories from the gigaleak.&#xA;&#xA;Named &#34;yuurei&#34; which translates to &#34;ghost&#34;... a literal ghost ship! The colors shown here are from me manually applying the material index data from the SF2 1994-08-31 build. (model was dated from 1994-07-27)</description><pubDate>29 Mar 2025 23:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkjbc4id22g</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkj3gvu4s2g</link><description>Vortex jumpscare. The engine and model format is nearly identical to StarFox.</description><pubDate>29 Mar 2025 23:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkj3gvu4s2g</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkibh6pkk2l</link><description>#StarFox2 uses flat polygonal font in a few areas (briefings, game over, unlocking bases). Here is the full set. D G J Q X Y and Z are commented out in the source. There&#39;s also another set to spell out &#34;Nintendo®&#34; in the title screen demo, as well as an even smaller set only found in early builds.</description><pubDate>29 Mar 2025 23:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkibh6pkk2l</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkhjyu4os2l</link><description>The Planet Cannons of #StarFox2 may have been unique entities, separate from the battleships. The CES build contains an inaccessible level with it, and there are map icons and text entries from General Pepper saying it was sighted at each planet. The model is still in the final build&#39;s data.</description><pubDate>29 Mar 2025 23:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkhjyu4os2l</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkgztjcrs2q</link><description>#StarFox2 introduced the concept of a mothership for the Star Fox team and the 1994-08-03 prototype build contains an early version (not seen in-game). This design seemed to have more of a space truck feel to it. The logo panels are doors which have proper offsets to swivel open like a hinge!</description><pubDate>29 Mar 2025 23:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkgztjcrs2q</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3llkg75u3g22q</link><description>Another unused model found in the #StarFox source code. This is an early cockpit design for the arwing - note the two joysticks and canopy. The right-most console probably used a unique texture from &#34;maping_2.cgx&#34; found in the gigaleak. In the retail game, that texture points to the Airbiker enemy.</description><pubDate>29 Mar 2025 22:52 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3llkg75u3g22q</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3lbmvjppkuc2s</link><description>Reposting some of my old finds from rooting around in the #StarFox source. These models were commented out in the code and therefore skipped entirely by the compiler (as in not present in the final rom).&#xA;&#xA;These pictured below were used in the 1992 prototype (sg.rom)</description><pubDate>23 Nov 2024 16:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3lbmvjppkuc2s</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3l72syy43fb2z</link><description>SFXpolyDump is a #StarFox model dumper I cobbled together a while back. It can extract 3d models from some SuperFX SNES games, including StarFox, StarFox 2, Vortex, Stunt Race FX, and their various proto/development builds.&#xA;&#xA;It&#39;s still hosted on RHDN (rip)&#xA;https://www.romhacking.net/utilities/1604/</description><pubDate>22 Oct 2024 00:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3l72syy43fb2z</guid></item><item><link>https://bsky.app/profile/fenixeldritch.bsky.social/post/3l72qkzztd42g</link><description>Finally trying this site out, now that Ye Olde Twitter has declared our content there is free game for their AI plague.</description><pubDate>22 Oct 2024 00:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:usadshknppbj6xixtmozleer/app.bsky.feed.post/3l72qkzztd42g</guid></item></channel></rss>