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<rss version="2.0"><channel><description>Game dev building a dungeon crawler game inspired by Pathfinder 2e rules in #godot!</description><link>https://bsky.app/profile/triangularsquare.bsky.social</link><title>@triangularsquare.bsky.social - Triangular Square</title><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lbckpfgmnc2b</link><description>TIL #godot doesn&#39;t complain about sorting functions returning floats instead of bools but in my testing it won&#39;t work correctly&#xA;&#xA;Regardless trigonometry still wrecked my brain, but I think I got there in the end&#xA;&#xA;#gamedev</description><pubDate>19 Nov 2024 13:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lbckpfgmnc2b</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lb7kanmuss2z</link><description>Area selection = math = brain goes 🤯 &#xA;&#xA;At least I now know why it&#39;s called the Manhattan distance!&#xA;&#xA;Still WIP but if you have any feedback it&#39;s really appreciated!&#xA;&#xA;#godot #gamedev #pathfinder2e</description><pubDate>18 Nov 2024 08:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lb7kanmuss2z</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lb5aeluhfc2k</link><description>Where do you take inspiration for how to do menus and UIs? I&#39;m exploring gameuidatabase.com currently and it&#39;s been fun but pretty tedious, any ideas?&#xA;&#xA;#gamedev</description><pubDate>17 Nov 2024 10:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lb5aeluhfc2k</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lb3olckldk2i</link><description>How do you handle sprites that should occlude lights even when they have visible = false?&#xA;&#xA;I could only come up with unsatisfying solutions like having the light occluder not be a child of the sprite itself and just replicate its position. Thoughts? &#xA;&#xA;#godot #gamedev</description><pubDate>16 Nov 2024 20:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lb3olckldk2i</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lb2qzsdk722e</link><description>I find menus pretty hard to get right, what do you think of mine so far? Still WIP &#xA;&#xA;#godot #gamedev</description><pubDate>16 Nov 2024 11:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lb2qzsdk722e</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lb2pnpp5z22h</link><description>&#xA;Hey&#xA;@gameengines.bsky.social&#xA;can I get the Godot label please?&#xA;&#xA;Do you need help with the automation process? I&#39;m pretty sure you may get A LOT of requests lately!!</description><pubDate>16 Nov 2024 10:47 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lb2pnpp5z22h</guid></item><item><link>https://bsky.app/profile/triangularsquare.bsky.social/post/3lazjdijkxs2k</link><description>Hi! I’m a Data Engineer during the day and a indie #gamedev during the night working on a yet-to-be-named pixelart dungeon crawler in #godot!&#xA;&#xA;Currently playing the new factorio expansion and windblown with friends!</description><pubDate>15 Nov 2024 23:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:utfvfti2lfd3bu27aofgmo2m/app.bsky.feed.post/3lazjdijkxs2k</guid></item></channel></rss>