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<rss version="2.0"><channel><description>Game Dev primarily focused on survival horror and retro aesthetics.</description><link>https://bsky.app/profile/inkribbongames.bsky.social</link><title>@inkribbongames.bsky.social - Ink Ribbon</title><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mkn6hayxvs2k</link><description>Rigging Test: Successful #gamedev</description><pubDate>29 Apr 2026 13:12 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mkn6hayxvs2k</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mkfym36z3k2u</link><description>👁️👅👁️</description><pubDate>26 Apr 2026 16:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mkfym36z3k2u</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mkai3v4pas2c</link><description>&#34;UV Unwrapping is the BEST part of game dev and 3D art.&#34;&#xA;&#xA;-No one ever</description><pubDate>24 Apr 2026 12:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mkai3v4pas2c</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mk66gq6jx22i</link><description>Body so far.&#xA;So my goal is to make survival horror games with PS2 graphics, but instead of just making new characters every time, I&#39;m creating a system that uses premade character bases that can be easily adjusted and modified. I studied how the Sims 2 did it (texture images as examples)&#xA;#gamedev</description><pubDate>23 Apr 2026 14:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mk66gq6jx22i</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mk3r5vkwus23</link><description>When modeling a 3D character, I always start with the most important part first. #gamedev #blender #3DArt</description><pubDate>22 Apr 2026 14:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mk3r5vkwus23</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mjhluqox2c2e</link><description>Making some zombie bite animations today #cascadeur #unreal #gamedev #3Dart</description><pubDate>14 Apr 2026 14:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mjhluqox2c2e</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3micgvvnz6s2k</link><description>Making lots of survival horror animations today #gamedev #cascadeur #3Danimation</description><pubDate>30 Mar 2026 19:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3micgvvnz6s2k</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mhy2rgqvvk2l</link><description>RE2 but it was released for PS2 #REBHFun&#xA;https://youtu.be/L6DvjTvAsy4?si=9i9yTOjFfFyKL3cQ</description><pubDate>26 Mar 2026 16:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mhy2rgqvvk2l</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mhxt7hbjok2q</link><description>Will you take the shotgun?</description><pubDate>26 Mar 2026 14:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mhxt7hbjok2q</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mhgc4jwd4k2u</link><description>I feel personally attacked lmao&#xA;#gamedev&#xA;&#xA;https://youtube.com/shorts/z3_mfAbL21Y?si=2siw3YQQV9reWfi4</description><pubDate>19 Mar 2026 15:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mhgc4jwd4k2u</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mh7cqr5sbs24</link><description>As I play Requiem I have to keep reminding myself that I am just a solo dev and Capcom had hundreds of skilled employees.&#xA;https://media.tenor.com/8faTHODcyCkAAAAC/tryan-tryan-meme.gif?hh=498&amp;ww=498</description><pubDate>16 Mar 2026 20:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mh7cqr5sbs24</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mh4sssrfpc25</link><description>Working on my own first person horror template so I can make lots of games faster.&#xA;&#xA;Made a little gameplay demo to get a feel for it. &#xA;&#xA;Have to figure out how to prevent zombies from backing you into a corner. Maybe I&#39;ll add a kick mechanic or something.&#xA;&#xA;#gamedev #unrealengine #ue4 #ue5 #fps</description><pubDate>15 Mar 2026 20:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mh4sssrfpc25</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mgzlgr2kus24</link><description>Developing my own template for an FPS game and this is as far as I&#39;ve gotten in 2 days of work. &#xA;&#xA;I&#39;m really proud of the Hotbar Inventory because it was complicated but I did it and it&#39;s the first successful inventory I&#39;ve ever made!&#xA;&#xA;#gamedev #unrealengine #UE4</description><pubDate>14 Mar 2026 13:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mgzlgr2kus24</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mgzfqgrxuc24</link><description>Just released a little PS1 style Morgue Asset Pack, which you can find over on my itch page along with all my other games and assets!&#xA;#3D #gamedev &#xA;https://ink-ribbon.itch.io/psx-morgue-asset-pack</description><pubDate>14 Mar 2026 12:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mgzfqgrxuc24</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mgzfdpasi224</link><description>That moment when you have been working on an amazing game concept for 2 months and find out Call of Duty already did exactly what you are planning 💀</description><pubDate>14 Mar 2026 12:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mgzfdpasi224</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mgscslyyrc2a</link><description>Modeling a Luger for a game I&#39;m working on. I am going to try to make a game in PS2/Gamecube era graphics. I&#39;m also considering making some modeling tutorials on how to do PS2 style if anyone is interested but idk. *Millennial Noises*&#xA;&#xA; #blender #gamedev #3Dart</description><pubDate>11 Mar 2026 16:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mgscslyyrc2a</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mere6aszm22u</link><description>Dynamic Footsteps in Unreal Engine 💀 #gamedev</description><pubDate>13 Feb 2026 20:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mere6aszm22u</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3mdazap47e22o</link><description>Game Programmers be like&#xA;https://media.tenor.com/F8oQcGJji6EAAAAC/palpatine-uses-a-sith-sorcery-darth-sidious-uses-a-sith-sorcery.gif?hh=280&amp;ww=498</description><pubDate>25 Jan 2026 15:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3mdazap47e22o</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3md673uojps24</link><description>I&#39;ve been working on my own survival horror engine for the past month. This is a quick reel of all the systems I made so far, and I will post a full devlog at some point. (Everything is placeholder)&#xA;&#xA;#survivalhorror #gamedev #unrealengine #residentevil #BHFun</description><pubDate>24 Jan 2026 12:17 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3md673uojps24</guid></item><item><link>https://bsky.app/profile/inkribbongames.bsky.social/post/3lrfv36qbd225</link><description>Working on a game idea and made this little hub world to test the PS1 look. The JOY of knowing how to make a Blueprint Interface, I tell you... 🤩&#xA;&#xA; #unreal #ue4 #gamedev #indiegame #PS1 #gaming</description><pubDate>12 Jun 2025 12:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:uyv2cci3ylkyv25ypix37pjp/app.bsky.feed.post/3lrfv36qbd225</guid></item></channel></rss>