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<rss version="2.0"><channel><description>Technical Artist @embarkstudios.bsky.social&#xA; | Creator of #ConjureSDF and #MiterBox | he/him</description><link>https://bsky.app/profile/johnkazart.bsky.social</link><title>@johnkazart.bsky.social - João Desager</title><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mucvpiy2us2k</link><description>v0.3.11 for #ConjureSDF is out now!&#xA;&#xA;It brings back SDF to Mesh, orthographic rendering and matcaps!&#xA;&#xA;(mesh conversion only works on Blender 5.3)&#xA;&#xA;Available on Gumroad and Blendermarket below👇&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>30 Aug 2026 17:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mucvpiy2us2k</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mtcelg5ezs2t</link><description>SDF to Mesh is back in #ConjureSDF v0.3.11&#xA;Releasing later this month.&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>17 Aug 2026 18:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mtcelg5ezs2t</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mr6ien6yjc2k</link><description>I&#39;ve been playing a lot of Marathon lately👀&#xA;&#xA;This initially started as an experiment with Quadspinner&#39;s Gaea over a year ago. But snowballed into a little homage to Marathon and its incredible art direction.&#xA;&#xA;#UnrealEngine5 #EnvironmentArt #marathon</description><pubDate>21 Jul 2026 18:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mr6ien6yjc2k</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mn6iggmobs2p</link><description>Crazy to think it&#39;s been 2 years since #ConjureSDF released into Alpha!&#xA;&#xA;It&#39;s been a long road, with many more things on the way! The rewrite (v0.3.x) to support Blender 5.0+ has made great progress with a few releases behind us already.&#xA;&#xA;More soon👁️</description><pubDate>31 May 2026 21:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mn6iggmobs2p</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mkxb3l6toc2p</link><description>v0.3.10 for #ConjureSDF is out now!&#xA;&#xA;It brings back operand reordering/(un)nesting, as well as mirroring both world and local space!&#xA;&#xA;Available on Gumroad and Blendermarket below👇&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>03 May 2026 13:26 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mkxb3l6toc2p</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mkg6hhzd6k26</link><description>Mirroring coming to #ConjureSDF in v0.3.10  &#xA;Releasing next weekend if all goes well🤞&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>26 Apr 2026 18:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mkg6hhzd6k26</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mjrz7hi5cs2z</link><description>Operand reordering coming to #ConjureSDF in v0.3.10&#xA;&#xA;Aiming to release this and other features later this month.&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>18 Apr 2026 17:57 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mjrz7hi5cs2z</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mfctvnbtr22c</link><description>Had the urge to make an electric stove👀&#xA;Just a single plane, everything else is done in the material.&#xA;&#xA;#shader #gameart #UnrealEngine5</description><pubDate>20 Feb 2026 19:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mfctvnbtr22c</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mf5ofbeem22v</link><description>v0.3.9 for #ConjureSDF is out now!  &#xA;&#xA;This is the third experimental release for Blender 4.5-5.1 and MacOS!  It adds new primitives, operations and more!&#xA;&#xA;Available on Gumroad and Blendermarket below👇  #blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>18 Feb 2026 18:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mf5ofbeem22v</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3mdtazjrcg227</link><description>v0.3.8 for #ConjureSDF is out now!&#xA;&#xA;This is the second experimental release for Blender 4.5-5.1 and MacOS!&#xA;&#xA;Still missing core features, but it fixes over a dozen bugs and improves UX.&#xA;&#xA;Available on Gumroad and Blendermarket below👇&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>01 Feb 2026 21:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3mdtazjrcg227</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3m4ohmmnuh22w</link><description>v0.3.7 for #ConjureSDF is out now!&#xA;&#xA;It&#39;s the first experimental release adding support for Blender 4.5-5.1 and MacOS!&#xA;&#xA;It&#39;s not yet at feature parity with v0.2.3, but we will get back to that in the next few months. Roadmap below!&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>02 Nov 2025 21:36 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3m4ohmmnuh22w</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3m2kflpqwhs2y</link><description>Bounded rendering in #ConjureSDF v0.3, a free update to support Blender 4.5+&#xA;&#xA;Full release later this month.&#xA;&#xA;Speeds up rendering by only caring about pixels covered by the bounds of SDF groups.&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>06 Oct 2025 19:59 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3m2kflpqwhs2y</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3lqi7w3wkec2n</link><description>Hard to believe that #ConjureSDF released exactly a year ago today!&#xA;&#xA;Never could I have expected the level of response that Conjure received. Thank you all so much🙏💚&#xA;&#xA;Here&#39;s a look back at all the progress, and a slight look ahead👀&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>31 May 2025 17:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3lqi7w3wkec2n</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3lqi5cpqvhs2u</link><description>Working on implementing cubic bezier primitives for #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ 👀&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>31 May 2025 16:13 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3lqi5cpqvhs2u</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3lqfy2plsos2v</link><description>Continuing on #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+&#xA;&#xA;Rendering SDFs at a lower resolution gives a proportionally larger increase in performance.&#xA;for ex. at 75% resolution, performance can be up to 2x higher.&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>30 May 2025 19:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3lqfy2plsos2v</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3lqd6qxlvo224</link><description>still #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+&#xA;&#xA;Custom outlines, multiple selection, and visualization of non solids. The devil is in the details👁️&#xA;&#xA;#blender3d #b3d #blender #3dart #3dmodeling</description><pubDate>29 May 2025 16:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:vmdmyurbbla3davebdbxbo3e/app.bsky.feed.post/3lqd6qxlvo224</guid></item><item><link>https://bsky.app/profile/johnkazart.bsky.social/post/3lqanlqiq222w</link><description>More #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+  &#xA;&#xA;Implemented direct SDF selection via GPU compute. 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