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<rss version="2.0"><channel><link>https://bsky.app/profile/actiongamemaker.bsky.social</link><title>@actiongamemaker.bsky.social - Action/Pixel Game Maker</title><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mllin3ssnk2s</link><description>We&#39;re just over a week away from #BitSummit!&#xA;I&#39;ll be there to talk about #AGMaker, chat about #GodotEngine stuff, and general #gamedev topics! I hope people will drop by and say hello!&#xA;Booth: 3F-B29!</description><pubDate>11 May 2026 14:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mllin3ssnk2s</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mjf3rub4lc2s</link><description>We updated to version 1.2.8 today! It&#39;s a pretty cool update, with better support for switching between GDScript and our visual script. Also adds support for 2D spatial audio! Plus bug fixes, naturally! Please check it out:&#xA;guild.rpgmakerofficial.com/t/topic/1254&#xA;#gamedev #AGMaker #GodotEngine&#xA;https://guild.rpgmakerofficial.com/t/topic/1254</description><pubDate>13 Apr 2026 14:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mjf3rub4lc2s</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mibrwq4djc2g</link><description>We&#39;ve continued to improve things! We released version 1.2.5 on Friday, and today we released a new bullet hell sample showing what&#39;s possible with our visual script system:&#xA;https://gotchagotchagames.itch.io/bullethellsampleagmaker&#xA;Please check it out!&#xA;#AGMaker #gamedev #bullethell</description><pubDate>30 Mar 2026 13:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mibrwq4djc2g</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mh6jzvf5zs24</link><description>Hey all! We&#39;ve been updating a lot of things!&#xA;Action Game Maker is now up to version 1.2.4, which includes some improved orientation settings!&#xA;guild.rpgmakerofficial.com/t/topic/1216&#xA;We&#39;ve also improved the Guild forum with an updated visual appearance! Hope you&#39;ll check it out!&#xA;#gamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/1216</description><pubDate>16 Mar 2026 13:14 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mh6jzvf5zs24</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mg37pyb6sc2g</link><description>Welcome to March everyone!&#xA;We released Action Game Maker v.1.2.2 last week, with some nice new improvements &amp; fixes:&#xA;https://store.steampowered.com/news/app/2987180/view/527620350145464621&#xA;And our demo version remains free to access until March 23! We&#39;re here for you if you need to hide inside from the pollen!&#xA;#AGMaker #gamedev</description><pubDate>02 Mar 2026 12:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mg37pyb6sc2g</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mev3sj2re22b</link><description>The RPG Maker Showcase 2026 is going to start in just a couple of hours! The link is ready:&#xA;https://www.youtube.com/watch?v=vdUo12Zb1FU&#xA;Hope you&#39;ll check it out!&#xA;#RPGMaker #indiegames #gamedev</description><pubDate>15 Feb 2026 08:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mev3sj2re22b</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3meqmvyjc3s23</link><description>Got 2 notes to start the weekend with:&#xA;1. We have a time-limited demo up on Steam until March 23! No restrictions!&#xA;2. The #RPGMakerFes2026 has started, and there&#39;s a Showcase scheduled for the 15th at 8pm JST! @jmondmon.bsky.social &amp; @highgai.bsky.social are hosting the EN version!&#xA;#indiegamedev</description><pubDate>13 Feb 2026 13:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3meqmvyjc3s23</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3meg3fp74os2a</link><description>We&#39;ve just released version 1.2.0 of Action Game Maker!&#xA;https://store.steampowered.com/news/app/2987180/view/499471584304562909&#xA;A major improvement, as it resolves the issue where object facing and orientation were locked together by enabling free control, but also adds support for bullet hell bullet numbers!&#xA;#GodotEngine #gamedev</description><pubDate>09 Feb 2026 08:58 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3meg3fp74os2a</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3mdnchcfdxk26</link><description>Hey, it&#39;s been too long since I last posted!&#xA;We&#39;ve got the RPG Maker Festival coming up soon, but for now here&#39;s an #AGMaker update for you! Version 1.1.15 has a needed change to how hit detection and collision works:&#xA;guild.rpgmakerofficial.com/t/topic/1123&#xA;#GodotEngine #gamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/1123</description><pubDate>30 Jan 2026 12:27 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3mdnchcfdxk26</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3malgatlztc2y</link><description>New update dropped on Friday! #AGMaker is now version 1.1.12:&#xA;guild.rpgmakerofficial.com/t/topic/1060&#xA;It&#39;s a small QoL update, with additional debug templates &amp; a new UI display for non-unique links in the state graph. Plus a few bug fixes too!&#xA;#godotengine #gamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/1060</description><pubDate>22 Dec 2025 14:15 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3malgatlztc2y</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3m7b52quco225</link><description>End of another week, but we have a new patch for you all!&#xA;guild.rpgmakerofficial.com/t/topic/1015&#xA;With v. 1.1.10, we expanded the versatility of our updated collision system with more link conditions &amp; expanded Area2D collision support.&#xA;#gamedev #GodotEngine&#xA;https://guild.rpgmakerofficial.com/t/topic/1015</description><pubDate>05 Dec 2025 18:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3m7b52quco225</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3m6pdyys6g22s</link><description>Sorry for the silence! But we&#39;ve been hard at work for the last few months with lots of updates!&#xA;Today is the release of version 1.1.9, which adds a project showing our dungeon randomization sample, as well as more bug fixes. Hope you check it out!&#xA;#AGMaker #GodotEngine #gamedev</description><pubDate>28 Nov 2025 16:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3m6pdyys6g22s</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lzzztnbjrc2l</link><description>Hey, sorry for the silence!&#xA;We&#39;ve been hard at work, and just released version 1.1 of #AGMaker!&#xA;guild.rpgmakerofficial.com/t/topic/888&#xA;Changes include more freedom for layouts in our visual script graph, an update to #GodotEngine v4.4.1, and a number of QoL and bug fixes too!&#xA;#gamedev #indiegamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/888</description><pubDate>30 Sep 2025 07:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lzzztnbjrc2l</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lxkq3ekb4226</link><description>Hey everyone! The #AGMaker team has been busy!&#xA;A revision to our state graph to allow for free directional layout instead of just left-to-right, and an updated to #GodotEngine 4.4.1 coming in September, and version 1.0.21 of our tool just dropped! &#xA;guild.rpgmakerofficial.com/t/topic/807&#xA;#gamedev</description><pubDate>29 Aug 2025 18:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lxkq3ekb4226</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3luzwy3ef522z</link><description>We’re coming back from the summer convention season with updates to #AGMaker!&#xA;guild.rpgmakerofficial.com/t/topic/638&#xA;Since my last update post 2 weeks ago, we&#39;ve released 3 more versions! Lots of bug fixes and great improvements, and more in the pipeline. Stay tuned! #GodotEngine #gamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/638</description><pubDate>28 Jul 2025 15:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3luzwy3ef522z</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lufpjsuutc23</link><description>Sorry for the silence - we&#39;ve been busy with BitSummit 2025! It was a great time, and we had great talks with many, many people! But I&#39;d like to share that there was some great discussion with representatives from @w4games.com &amp; @godotengine.org, and we got a group picture! #godotengine #gamedev</description><pubDate>20 Jul 2025 14:42 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lufpjsuutc23</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lto3s3klzk2z</link><description>Another update for #AGMaker, and it&#39;s got a major update that people were asking for: Android export target support!&#xA;guild.rpgmakerofficial.com/t/topic/574&#xA;It should work fine (famous last words), but let us know if you have any issues!&#xA;#gamedev #GodotEngine&#xA;https://guild.rpgmakerofficial.com/t/topic/574</description><pubDate>11 Jul 2025 05:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lto3s3klzk2z</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lt35icuvqk2k</link><description>Improvements continue! #AGMaker is now up to version 1.0.12.&#xA;Some of the first steps in addressing some of the UX feedback we&#39;ve received, plus more bug fixes too!&#xA;guild.rpgmakerofficial.com/t/topic/506&#xA;#GodotEngine #gamedev&#xA;https://guild.rpgmakerofficial.com/t/topic/506</description><pubDate>03 Jul 2025 16:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lt35icuvqk2k</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3ls2fyfbdok2m</link><description>Ending the week on a nice note:&#xA;guild.rpgmakerofficial.com/t/topic/353&#xA;Another patch with both some minor QoL updates &amp; a few bug fixes. We&#39;ve managed to patch multiple times this week, and it seems like the reporting new stuff is slowing. Deeper work from next week? 🤞🍀&#xA;#AGMaker #GodotEngine&#xA;https://guild.rpgmakerofficial.com/t/topic/353</description><pubDate>20 Jun 2025 16:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3ls2fyfbdok2m</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lrxwgdvj7k2k</link><description>Ok, we had some conflicts, but we&#39;ve now got confirmation that the v1.0.7 update of #AGMaker is now working with GDExtensions that don&#39;t require compilation. So GDExtensions compatible with &#34;plain&#34; Godot 4.3 should work! 🤞&#xA;guild.rpgmakerofficial.com/t/topic/317&#xA;#gamedev #GodotEngine&#xA;https://guild.rpgmakerofficial.com/t/topic/317</description><pubDate>19 Jun 2025 16:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lrxwgdvj7k2k</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lrspqcdhwk25</link><description>We&#39;ve already got some additional free content up over on itch.io:&#xA;gotchagotchagames.itch.io/action-game-...&#xA;Just a little something for people checking out #AGMaker to use and experiment with!&#xA;#indiegamedev</description><pubDate>17 Jun 2025 14:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lrspqcdhwk25</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lrrjxhawcc2n</link><description>We had a little hiccup with Steam, but #AGMaker is now live and available for purchase!&#xA;https://store.steampowered.com/app/2987180/ACTION_GAME_MAKER/&#xA;New producer letter is up to explain our first post-release update plans too! #gamedev #GodotEngine</description><pubDate>17 Jun 2025 03:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lrrjxhawcc2n</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lrqhrbtcas2s</link><description>We go live in just about 7 hours now!&#xA;https://bsky.app/profile/gamefromscratch.bsky.social/post/3lrqcc37ijc2f&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>16 Jun 2025 17:07 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lrqhrbtcas2s</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lrpk4akkj22r</link><description>We&#39;re just a few hours from official launch of #AGMaker, and thanks to the demo we released, there&#39;s already been several updates. Praise be to all who report bugs! We also released a new trailer last week, too:&#xA;https://www.youtube.com/watch?v=vqf3grzsn6Y&#xA;#gamedev #GodotEngine</description><pubDate>16 Jun 2025 08:16 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lrpk4akkj22r</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lr6gf5bqo22w</link><description>Our first public trial version of #AGMaker is out now on Steam!&#xA;https://store.steampowered.com/app/2987180/ACTION_GAME_MAKER/&#xA;It&#39;s unrestricted functionally, but will only be available for a couple of weeks. We hope people who are looking for a #GodotEngine visual scripting system will check it out! #gamedev</description><pubDate>09 Jun 2025 12:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lr6gf5bqo22w</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lqk4qqvfi226</link><description>A little sample of a conversation made with #AGMaker!&#xA;BBCode support for in-line text effects, lines pulled from a database, and more! #GodotEngine #gamedev</description><pubDate>01 Jun 2025 11:09 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lqk4qqvfi226</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lqeiriv74s23</link><description>The next producer letter is out!&#xA;https://store.steampowered.com/news/app/2987180/view/535477547601756841&#xA;This time we&#39;re happy to announce that we can support more older integrated graphics, though performance concerns for effects heavy projects do remain.&#xA;#gamedev #GodotEngine #AGMaker</description><pubDate>30 May 2025 05:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lqeiriv74s23</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lpjs5k6kp222</link><description>Got some new stuff to share! First up is a short video of the main UI, with real-time effects preview. With about a month until release, things are coming together nicely! #gamedev #GodotEngine #AGMaker</description><pubDate>19 May 2025 14:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lpjs5k6kp222</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lnm7vbag6s2c</link><description>It&#39;s the end of the month again, which means another #AGMaker producer letter!&#xA;This time it&#39;s a look at a major QoL improvement over PGMMV:&#xA;https://store.steampowered.com/news/app/2987180/view/535474378243047667&#xA;#gamedev #GodotEngine</description><pubDate>25 Apr 2025 02:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lnm7vbag6s2c</guid></item><item><link>https://bsky.app/profile/actiongamemaker.bsky.social/post/3lmmgj5skqs25</link><description>A little test to confirm that the #AGMaker visual script system plays nicely with GDScript: and it does! To get hookshots like this will require use of regular coding, and we needed to make sure both systems interact properly as we get close to release in 2 months!&#xA;#GodotEngine #gamedev</description><pubDate>12 Apr 2025 11:28 +0000</pubDate><guid isPermaLink="false">at://did:plc:vzdoetcs3zvewmv3n2pkshcd/app.bsky.feed.post/3lmmgj5skqs25</guid></item></channel></rss>