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<rss version="2.0"><channel><description>Worldbuilder | Author | Game Dev&#xA;Cosmic Construct Developer&#xA;https://store.steampowered.com/app/3471640/Cosmic_Construct/</description><link>https://bsky.app/profile/soaringmoon.bsky.social</link><title>@soaringmoon.bsky.social - SoaringMoon</title><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mzelk2cm7c2q</link><description>Devlog 92 is now up on steam. Sorry for the late devlog, skipped a week. Mostly because I&#39;m a procrastinator.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/702157662356245271&#xA;&#xA;#indiedev #gameart #blog #wip #rpg</description><pubDate>03 Nov 2026 00:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mzelk2cm7c2q</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mzcekx4yd22q</link><description>I just finished uploading my AoE Spell Shape Set to @drivethrurpg.com. This image set is 527 pieces in 10 colors, a total of 5,270 images. I&#39;ll add more as time goes on.&#xA;&#xA;https://www.drivethrurpg.com/en/product/591876/soaringmoon-s-aoe-spell-shape-set&#xA;&#xA;#indiedev #gamedev #ttrpg #rpg #wip</description><pubDate>02 Nov 2026 03:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mzcekx4yd22q</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mz6z5ywhxc26</link><description>Working on a set of area of effect spellcasting range images for virtual tabletops.&#xA;&#xA;#indiedev #ttrpg #roll20 #rpg #wip #screenshotsaturday</description><pubDate>31 Oct 2026 19:18 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mz6z5ywhxc26</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3myv7xqsea22l</link><description>&#34;No, you don&#39;t want me to be your DM.&#34;&#xA;&#34;Come on, you&#39;d be great at it.&#34;&#xA;&#34;Alright. Well, I do have this dungeon I&#39;ve been working on...&#34;&#xA;&#xA;#gameart #indiedev #dnd #rpg #ttrpg</description><pubDate>27 Oct 2026 21:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3myv7xqsea22l</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mytb6fbeis24</link><description>The form fillable PDF character sheet for Orros is done.&#xA;&#xA;Available for free on @drivethrurpg.com &#xA;&#xA;https://www.drivethrurpg.com/en/product/590814/orros-the-super-heroic-ttrpg-character-sheet-form-fillable&#xA;&#xA;#indiegame #gamedev #wip #ttrpg #gameart</description><pubDate>27 Oct 2026 03:10 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mytb6fbeis24</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3myqpckk3r22a</link><description>Currently in the process of making a form fillable PDF character sheet for Orros, which will be available for free on a separate DriveThruRPG store page.&#xA;&#xA;#indiegame #gamedev #wip #ttrpg #rpg</description><pubDate>26 Oct 2026 02:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3myqpckk3r22a</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mym3tqhjus2t</link><description>Coming along on the Templates update for Orros 1.2. Not quite sure if I&#39;ll have it finished by the 2nd of November, but if not then, it won&#39;t be much longer.&#xA;&#xA;The Templates chapter is complicated rulewise, but provides GMs a lot more tools.&#xA;&#xA;#indiegame #ttrpg #gamedev #screenshotsaturday #wip</description><pubDate>24 Oct 2026 06:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mym3tqhjus2t</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3my73axkiks2m</link><description>It has not felt like 5 days since my latest update. XD Sorry about that. I&#39;ll try to keep on that a little more.&#xA;&#xA;Devlog for week 91 is now up on Steam. Info about the upcoming update for the Orros Superhero #ttrpg.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/676260695908549684&#xA;&#xA;#indiegame #blog #gamedev #wip</description><pubDate>19 Oct 2026 02:30 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3my73axkiks2m</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mxshntof5s2h</link><description>I showed off what &#34;real AI art&#34; looks like not long ago.&#xA;&#xA;This image is what happens when you give Gemini a large amount of resources, but no model to generate an image with. It&#39;s entirely in vector graphics.&#xA;&#xA;Basically, it is an AI &#34;drawing manually&#34;... the hard way.&#xA;&#xA;#art #AI #wipwednesday #wip</description><pubDate>14 Oct 2026 02:08 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mxshntof5s2h</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mxn4lknskk2p</link><description>#devlog for week 90 is now up on steam.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/707785259656154221&#xA;&#xA;Orros 1.2 update info will come text week, for those of you waiting for that. I&#39;ve also been working on a sci-fi short story.&#xA;&#xA;#indiegame #gamedev #wip #blog</description><pubDate>11 Oct 2026 23:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mxn4lknskk2p</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mxczg2m2gk2r</link><description>Working on a nice little CYOA image set project. ^--^;&#xA;&#xA;Have no idea when it will be finished, all I know is that it&#39;ll be fun. Look forward to that.&#xA;&#xA;#indiegame #wipwednesday #gamedev #wip</description><pubDate>07 Oct 2026 22:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mxczg2m2gk2r</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mwwxfwyztc25</link><description>#devlog week 89 is now up on the Steam page.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/707784625245652789&#xA;&#xA;Covering my boardgame Belit, and what &#34;real&#34; AI art looks like. Example attached.&#xA;&#xA;#indiegame #gamedev #screenshotsaturday #wip #blog</description><pubDate>03 Oct 2026 03:35 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mwwxfwyztc25</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mwtciqk4ts2n</link><description>If anyone wants to see my #aniimo stats.&#xA;&#xA;https://aniidex.com/player/302000125504/?region=americas</description><pubDate>01 Oct 2026 16:43 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mwtciqk4ts2n</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mwqsmrkgac2z</link><description>Made a 4k render of a board for in-world congame for Keygemin called Belit. I&#39;ll use this to create a video I think at some time later of the gameplay.&#xA;&#xA;#indiegame #gamedev #wipwednesday #gameart #blender</description><pubDate>30 Sep 2026 16:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mwqsmrkgac2z</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mwkgnxdpls26</link><description>So sorry, been playing all of the new releases. AHHH! That and catching up on Orros 1.2.&#xA;&#xA;Anyhow, I wanted to ask a question. Does anyone play solo TTRPGs? Considering developing one (not right this moment).&#xA;&#xA;What do you guys value in a good solo TTRPG?&#xA;&#xA;#indiegame #gamedev #wip #poll</description><pubDate>28 Sep 2026 04:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mwkgnxdpls26</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mw7uz3rans2x</link><description>#devlog 88 is now up on steam.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/667251596450595963&#xA;&#xA;I&#39;m still playing games (Aniimo and Valheim), so there is some side project stuff in there, because I know you like seeing my massive side project archive.&#xA;&#xA;#indiegame #gamedev #wipwednesday #blog</description><pubDate>23 Sep 2026 23:21 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mw7uz3rans2x</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mw2xuak4rk2d</link><description>I just like #Aniimo okay, I&#39;m sorry. I&#39;ll get to updates about dev stuff later. XD&#xA;&#xA;#indiegame #indiedev #wip #helpmeplox</description><pubDate>22 Sep 2026 00:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mw2xuak4rk2d</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mvr4x4zglk2d</link><description>The 87th week #devlog is now up on Steam. I&#39;ve been playing games (Valheim, Aniimo, and a couple games under NDA). So, I haven&#39;t been working on projects.&#xA;&#xA;Instead, some side project screenshots on in there for your entertainment.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/685265358467105027&#xA;&#xA;#blog #dev #indegame #wip</description><pubDate>18 Sep 2026 02:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mvr4x4zglk2d</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mvjnnxwngk2e</link><description>Sorry for the lack of an update. Have been playing a lot of Valheim 1.0 with friends. ^--^;</description><pubDate>15 Sep 2026 03:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mvjnnxwngk2e</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mv5thxtc322v</link><description>Just finished up Orbweaver, my one-page TTRPG entry for Game Jam 3000. The theme was &#34;unusual resolution mechanics&#34;.&#xA;&#xA;#indiegame #wipwednesday #ttrpg #gamedev #gameart</description><pubDate>10 Sep 2026 10:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mv5thxtc322v</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mv2dbunxrc2y</link><description>Devlog 86 is now up on Steam. Feels good to have the schedule back on track.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/694271923972997125&#xA;&#xA;Working on this tileset for a day or two, finishing up the game jam, then moving on to Orros 1.2.&#xA;&#xA;#indiegame #indiedev #blog #wipwednesday #wip #gamedev</description><pubDate>09 Sep 2026 00:55 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mv2dbunxrc2y</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3muv2hdiigk2p</link><description>Sorry for the lack of an update, been working on a game jam for the Rules As Written TTRPG community, as well as preparing content for Orros 1.2&#xA;&#xA;My game for the jam, whose theme is unconventional resolution mechanics, is Orbweaver, a TTRPG played with marbles.&#xA;&#xA;#wip #ttrpg #indiegame #indiedev</description><pubDate>06 Sep 2026 22:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3muv2hdiigk2p</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3muk4iyf6tk2e</link><description>Orros has been updated to version 1.1.&#xA;&#xA;https://www.drivethrurpg.com/en/product/575982/orros-a-super-heroic-ttrpg-ver-1-1&#xA;&#xA;Added Story and Index chapters. Expanded Utilization and Mitigation roll explanations in the Appendix.&#xA;&#xA;#indiegame #gamedev #ttrpg #writing #wipwednesday</description><pubDate>02 Sep 2026 14:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3muk4iyf6tk2e</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3muilhgaoi22v</link><description>The 85th week devlog is now up on steam.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/670627391477907461&#xA;&#xA;#indiegame #indiedev #blog #wip #dev</description><pubDate>01 Sep 2026 23:34 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3muilhgaoi22v</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mug62po5ys22</link><description>Working on new interstitials for the Story chapter of Orros 1.1, still trying to have it ready sometime tomorrow. Not too much more to get done.&#xA;&#xA;#indiegame #ttrpg #gamedev #gameart #rpg #dev</description><pubDate>01 Sep 2026 00:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mug62po5ys22</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mu6n5tmn5s24</link><description>Story chapter writing for Orros 1.1 is complete. The update isn&#39;t finished as I need to add content requested for the Appendix to better explain how combat rolls are made. Total book size id 200+ pages now.&#xA;&#xA;Should be done by the 1st Sep, and updated.&#xA;&#xA;#indiegame #gamedev #ttrpg #rpg #wip</description><pubDate>29 Aug 2026 00:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mu6n5tmn5s24</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mtxc3cwfx22w</link><description>Just got finished with the Q&amp;A from Randomworlds TTRPG community.&#xA;&#xA;https://gmshoe.wordpress.com/2026/08/25/qa-shawn-fluhr-orros-a-super-heroic-rpg/&#xA;&#xA;Feel free to join the community on discord, http://www.tinyurl.com/randomworlds-discord&#xA;and support them at their ko-fi.&#xA;ko-fi.com/gmshoe&#xA;&#xA;#indiegame #gamedev #wipwednesday #TTRPG #RPG</description><pubDate>26 Aug 2026 02:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mtxc3cwfx22w</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mtvjgdlnts2h</link><description>I&#39;ll be taking part in an open Q&amp;A about Orros at 8:30pm for 2 hours on the Randomworlds TTRPG Discord later tonight Aug 25th.&#xA;&#xA;You can join here.&#xA;&#xA;discord.com/invite/mCntYas&#xA;&#xA;#indiegame #indiedev #ttrpg #rpg #gamedev&#xA;https://discord.com/invite/mCntYas</description><pubDate>25 Aug 2026 09:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mtvjgdlnts2h</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mtowufuess2r</link><description>The final part 6 of my MMO Design write-up is on Medium.&#xA;&#xA;https://medium.com/@SoaringMoon/convenience-killed-the-virtual-world-the-lost-art-of-mmo-friction-part-6-achievements-suck-9b65b6a377d1&#xA;&#xA;I didn&#39;t post part 5 yesterday due to the devlog. Part 5 is also there.&#xA;&#xA;https://medium.com/@SoaringMoon/convenience-killed-the-virtual-world-the-lost-art-of-mmo-friction-part-5-conformity-sucks-d17e6e483781&#xA;&#xA;A new part posted every day this week.&#xA;&#xA;#indiedev #gamedev #design #mmorpg #rpg #medium #blog</description><pubDate>22 Aug 2026 18:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mtowufuess2r</guid></item><item><link>https://bsky.app/profile/soaringmoon.bsky.social/post/3mtmginknrk2f</link><description>The 84th devlog is now up on steam.&#xA;&#xA;https://store.steampowered.com/news/app/3471640/view/698773621583119458&#xA;&#xA;Talking about side projects and the article writing from this last week. Also, going to be moving the dates of the devlogs up despite my stubbornness.&#xA;&#xA;#indiegame #indiedev #gamedev #blog #dev</description><pubDate>21 Aug 2026 18:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:wkcfiful6komprwi2f2hj43o/app.bsky.feed.post/3mtmginknrk2f</guid></item></channel></rss>