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<rss version="2.0"><channel><description>Working on Scythe, a modern level editor for UE5 that&#39;s inspired by Valve&#39;s Source 2 Hammer.&#xA;https://ScytheEditor.com</description><link>https://bsky.app/profile/kronok.bsky.social</link><title>@kronok.bsky.social - Kronok</title><item><link>https://bsky.app/profile/kronok.bsky.social/post/3ml55uub23k2y</link><description>hey what if unreal had a good uv editor</description><pubDate>05 May 2026 21:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3ml55uub23k2y</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mihhrgb7ps2x</link><description>Here&#39;s a preview of the huge UV/Texturing update for Scythe coming in 0.10. Scythe gets its own UV editor + more.</description><pubDate>01 Apr 2026 19:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mihhrgb7ps2x</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mhlt6grdxc2w</link><description>Great video on Scythe!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>21 Mar 2026 20:02 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mhlt6grdxc2w</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mdrm4e66ec2j</link><description>mhmm&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>01 Feb 2026 05:31 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mdrm4e66ec2j</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mdna3wmgtc2h</link><description>The kind of comments that keep me going&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>30 Jan 2026 11:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mdna3wmgtc2h</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mcjfov46sk2n</link><description>Blueprint lovers rejoice&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>16 Jan 2026 05:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mcjfov46sk2n</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3mbuo6v73sc2f</link><description>I&#39;ve just released the newest update to my Unreal Engine level editor called Scythe. Here&#39;s what&#39;s new... 🧵</description><pubDate>07 Jan 2026 23:56 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3mbuo6v73sc2f</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3maumsfnzdk22</link><description>Definitely get this if you use Scythe in any manner. The textures it comes with is what you&#39;re really after for Scythe: https://itch.io/s/177285/a-christmas-gift?c=CGIFT&#xA;&#xA;It&#39;s currently free to claim as of this post.</description><pubDate>26 Dec 2025 06:06 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3maumsfnzdk22</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m7bjmocqnc26</link><description>While developing the Scythe Material Browser, I stumbled upon a way to swap out Unreal&#39;s thumbnail renderer with my own. So I turned it into a small plugin called Flat Material Thumbnails and released it on Fab today: https://www.fab.com/listings/77849213-48d9-4bd6-b8d0-11552f2bfb66&#xA;&#xA;Also, my patrons get it free! (link in comments)</description><pubDate>05 Dec 2025 22:23 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m7bjmocqnc26</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m6kwboz4xc2n</link><description>The next version of my Unreal level editor (Scythe 0.8) will have a built-in material browser. No more spheres!</description><pubDate>26 Nov 2025 22:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m6kwboz4xc2n</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m66vlehswk2w</link><description>The first commercial game released with levels made with Scythe before Scythe is even out. The speed of making levels with Scythe!&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>22 Nov 2025 03:54 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m66vlehswk2w</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m55bc24xk22s</link><description>My level editor for Unreal Engine called Scythe just got a new major update! Here&#39;s what&#39;s in it: 🧵 (1/)</description><pubDate>08 Nov 2025 18:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m55bc24xk22s</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m35h7j7hus2a</link><description>Saw this and thought I&#39;d make it in Scythe.&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>14 Oct 2025 09:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m35h7j7hus2a</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3m2t5auf2qc25</link><description>What UVing in a good level editor tool is like:&#xA;Select a face and Alt + RMB on hovered faces to flow it to that face.&#xA;I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).</description><pubDate>10 Oct 2025 07:24 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3m2t5auf2qc25</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3lydvf66wmk2h</link><description>New update to Scythe, my Source 2 Hammer inspired level editor for Unreal Engine 5!&#xA;&#xA;New features below! 🧵(1/6)</description><pubDate>08 Sep 2025 19:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3lydvf66wmk2h</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3luvu62rjxk2i</link><description>I recently launched the scytheeditor.com site.&#xA;&#xA;Making it easier to explain what Scythe is to people, but also for helping onboard new users with the Quick Start Guide and have it be a place to learn how to use its many features.</description><pubDate>27 Jul 2025 00:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3luvu62rjxk2i</guid></item><item><link>https://bsky.app/profile/kronok.bsky.social/post/3lsv6guiyrc2l</link><description>I just released Scythe Map Editor v0.5.0 for Unreal Engine 5.5+&#xA;&#xA;New features below... 🧵</description><pubDate>01 Jul 2025 07:29 +0000</pubDate><guid isPermaLink="false">at://did:plc:wsnxaepfjfpwdz5kvmoscvcp/app.bsky.feed.post/3lsv6guiyrc2l</guid></item></channel></rss>