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<rss version="2.0"><channel><description>I enjoy creating open-web webxr stuff&#xA;https://github.com/shpowley/threejs-journey-webxr</description><link>https://bsky.app/profile/pixel-mesh.bsky.social</link><title>@pixel-mesh.bsky.social - pixel_mesh</title><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3lq7gbz2p3k2c</link><description>&#34;marble race remix&#34; (final updates)&#xA;&#xA;revisiting my very first webXR experiment&#xA;&#xA;added some &#34;oomph&#34; to the overall experience: bgm, controller support, collision sfx + controller vibration&#xA;&#xA;live: marble-race-remix.vercel.app&#xA;&#xA;#webxr #threejs #r3f #vr #gamedev</description><pubDate>28 May 2025 05:00 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3lq7gbz2p3k2c</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3llmvysnnek23</link><description>check out my latest webxr project https://github.com/shpowley/threejs-journey-webxr. a mixed-reality adaptation of several course lessons from Bruno Simon&#39;s (@bruno-simon.bsky.social) &#34;three.js journey&#34; course (threejs-journey.com)&#xA;&#xA;quest 3 (possibly other headsets) | android | ios&#xA;&#xA;#threejs #webxr #webdev</description><pubDate>30 Mar 2025 22:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3llmvysnnek23</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3llesqi4i6k2k</link><description>yahaha! you found me!&#xA;https://youtu.be/5PWqt2Wg-us?si=O_62gfZz4-EHd4ZZ</description><pubDate>27 Mar 2025 17:20 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3llesqi4i6k2k</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3ljo66rtjgk2h</link><description>added some options to make it easier to experience the AR/VR demo&#xA;&#xA;* quest browser &#34;web launch&#34; (sends link directly to your quest headset)&#xA;&#xA;* vr demo works on both android and iphone (just scan the QR code with your camera)&#xA;&#xA;#webxr #threejs #r3f&#xA;&#xA;live: threejs-journey-portal-webxr.vercel.app</description><pubDate>05 Mar 2025 23:49 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3ljo66rtjgk2h</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3ljapokmmyc2m</link><description>three.js journey lesson: 61-portal-scene-with-r3f (webxr version)&#xA;best viewed on meta quest headset.&#xA;should also work on most android devices using the chrome browser.&#xA;&#xA;live: threejs-journey-portal-webxr.vercel.app&#xA;github: https://github.com/shpowley/threejs-journey-webxr</description><pubDate>28 Feb 2025 15:25 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3ljapokmmyc2m</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3ldfq4p24422n</link><description>exploring DREI SpriteAnimator + react-three/xr and got surrounded by a cyclops army!&#xA;&#xA;inspired by the 2D + 3D visuals of &#34;Triangle Strategy&#34; on the quest store&#xA;&#xA;works pretty well on both meta quest and android immersive-AR&#xA;&#xA;https://drei.docs.pmnd.rs/misc/sprite-animator&#xA;&#xA;#webxr</description><pubDate>16 Dec 2024 06:45 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3ldfq4p24422n</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3lcfdi2u5is2x</link><description>reworked the mobile / mobile-xr virtual joystick using manapotion.org created by @verekia.com &#xA;&#xA;inspired me somewhat to create a &#34;spatial&#34; virtual joystick for #webxr hands-only controls. not bad, but hard to beat controller input&#xA;&#xA;marble-race-remix.vercel.app&#xA;https://github.com/shpowley/threejs-journey-marble-race-remix</description><pubDate>03 Dec 2024 09:33 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3lcfdi2u5is2x</guid></item><item><link>https://bsky.app/profile/pixel-mesh.bsky.social/post/3l7ue4inszi2u</link><description>My mobile and webXR experiment.&#xA;R3F + react-three/xr.&#xA;&#xA;LIVE: marble-race-remix.vercel.app&#xA;GITHUB: https://github.com/shpowley/threejs-journey-marble-race-remix</description><pubDate>01 Nov 2024 04:39 +0000</pubDate><guid isPermaLink="false">at://did:plc:y2rxnxspicue7fgoip2o7gmv/app.bsky.feed.post/3l7ue4inszi2u</guid></item></channel></rss>