This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Dmitry iOS Suomi
dimaiosdev.bsky.social
did:plc:rebs4krr76p4uhu3oypontp6
Implementing a Refractive Glass Shader in Metal
The article explains how to build a realistic refractive glass shader in Metal for SwiftUI, covering refraction, center-weighted falloff, shadow/occlusion, edge lighting, and subtle chromatic aberration.
https://medium.com/@victorbaro/implementing-a-refractive-glass-shader-in-metal-3f97974fbc24
2025-10-10T04:32:25.785Z